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    D&D 5E (2014) [poll] Barbarian Satisfaction Survey

    I play a frenzy barbarian and the exhaustion thing is a non-issue. Frenzy is something I use one or two times a day max the rest of the time I have a perfectly good rage that makes me immune to charm and fear. At higher levels i can take 88 damage from a breath weapon no problem but when a...
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    D&D 5E (2014) Races that make a better class than yours.

    Balance doesn't necessarily make a game good. It's ok for a game to have imbalance as long as that imbalance exists within a framework of choice. Players choose their class and race and where to apply their stats. This allows players to tailor their experience to their expectations and makes for...
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    D&D 5E (2014) Bastard Sword Idea

    See Long Sword. That is why it has the versatile property. If you want to add heavy to it, you are looking for a 1 hander to use great weapon fighting with and will already have a 15 str so that part is irrelevant.
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    D&D 5E (2014) Some guys want to run a campaign using a Sorcerer, Land Druid, Wizard, and Lore Bard only.

    The main weakness of this group will be losing initiative. If the group has decent dex and/or takes alertness as a feat they will make the baddies cry.
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    D&D 5E (2014) Would Sub-class Feats Solve a Problem? (Is there a problem?)

    In my experience, this isn't a problem. With very few exceptions I can't think of a subclass that by level 3, doesn't feel substantially different from its other subclasses and then this difference grows over the following levels. Cleric and wizard to me seem to be the classes that are most...
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    D&D 5E (2014) What will the final revised Ranger look like

    I think it will look like my friend Dave.
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    D&D 5E (2014) Berserker - How does it really compare to Totem Warrior?

    A quick thought on exaustion. I was considering giving the berzerker the benefit of being able to make a save vs exaustion instead of the level 10 ability. The DC would be 10 for the first time per day rising by 5 each save made in between a long rest. Any thoughts on this balance wise, or in...
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    D&D 5E (2014) Simplified 3-level spellcasting

    Beads are an excellent way of tracking spells at low level. It gives the player a tactile object to hold and they can see at a glance how many spells they have, of what level and how many they will have left. This falls apart after level 3 spells as it gets too complex, but up till then you will...
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    D&D 5E (2014) Berserker - How does it really compare to Totem Warrior?

    The two subclasses vary in value depending on the incredibly high number of variants in D&D. I personally think they stack up much neater when you compare level 3 options to level 6 options. The two barbarian option get their low level boosts at different levels which is ok. Comparing the...
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    D&D 5E (2014) Tavern Brawler + Rope/Hook... reach grapple?

    Nets are extremely useful for groups that work together. Most of our group has a net on hand for situations when they would rather give the whole group advantage and the enemy disadvantage. The trade off for an action is well worth it and if the enemy wants out they lose their action so it's a...
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    D&D 5E (2014) Help building a Strong Guy inspired character

    Try a Barbarian/Paladin of the Crown with Tavern Brawler feat. You can Rage for extra toughness and use smites to simulate expelling of energy.
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    D&D 5E (2014) What's your favorite two item combo?

    Mounted combatant feat and Shield Guardian.
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    D&D 5E (2014) the dex warrior - why make a strength based one?

    This is a non issue, If you think ranged characters can out damage Melee, then you have not built melee optimally, In actual play there is a huge difference in damage in favor of melee, Sharpshooter merely makes ranged a viable alternative. The best groups have a little bit of both. Str is...
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    D&D 5E (2014) Please understand your spells

    Just play the spells as written when they use it. They will learn what the spells do soon enough. Some people just a but challenged at understanding magic. Seeing them happen in play helps greatly if they are visual learners. So, when they say I cast Arms of Hadar, you follow with making a...
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    D&D 5E (2014) Why does no one play Goliath?

    My buddy plays one and he made an awesome barbarian. I generally don't play non humans very often and when I do, its based upon the concept. I havent played a Goliath since early 4th edition because big mountain person hasn't been a concept I felt recently. I generally do overlook them in 5e...
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    D&D 5E (2014) Damn paladins, you scary!

    What you are concerned about is the normal damage curve of the game. It's ok for a player to nova occasionally. from the example you gave, the Paladin used a first and third level slot while maintaining an AC of 18 tops without magic. Compare that with a wizard casting a fireball for an average...
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    D&D 5E (2014) I would really like a return of the old Bard class.

    You can create the bard you want with multiclass rules. Go fighter, then rogue till you feel you have the right level of mixed abilities then multiclass bard. Go lore and take magical secrets that are the spells you feel identify with the bard you have in your mind. Multiclassing works entirely...
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    Where do neutral characters go when they die?

    Nowhere, you gotta put em in gear first.
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    D&D 5E (2014) Grappler Build need some advice/ideas...

    My intent was to speak with some experience as I have not played your particular build. The reason I posted my build was so you can see what I use and see if analagous abilities exist where you are going. For example, Rage can be replaced with heavy weapon master and Enlarge. Expertise exists in...
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    D&D 5E (2014) Grappler Build need some advice/ideas...

    From my experience playing a grappler, Rage and Expertise are the most valuable options to chase after. You will use most of your actions grappling that damage isn't so important. Grappling will remove most of the incoming damage from your target through disadvantage and Rage makes you a beast...
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