Search results

  1. MadAzolin

    [Adventure OOC]: Shards of Eldanarth (DM: MadAzolin)

    MetaVoid: --> A bit too much, don't you think?! Such powers are rare even at higher levels and monsters that resist it are even rarer. I'd guess non-existent in heroic and low paragon Please keep discussions on game mechanics & stuff in OOC thread to minimize off-topic stuff in...
  2. MadAzolin

    [Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)

    jbear: waiting for Kane before resolving the round
  3. MadAzolin

    [Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)

    MetaVoid Thinking about horrors he has seen and some he has not, Cyr has trouble putting name or details on the creature, but he can vaguely remember some of his past incarnations encountering monstrosities that might be similar to this one. Things of corruption they are, darkness that...
  4. MadAzolin

    [Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)

    MetaVoid Just a quick confirmation that knowledge was indeed success
  5. MadAzolin

    [Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)

    New round: Round 4 link to combat grid: https://docs.google.com/spreadsheet/ccc?key=0AoJu0WwbbMP1dHpvWTk1ellPTlhjZ2I4VVF6eVdGVEE&usp=drive_web#gid=0 PC stats: Martelai: HP 25/68 AC 21 Fort 19 Ref 20 Will 21; [grabbed] on hit, 1d6 dam to attacker, foes who end turn beside him take 5 psychic...
  6. MadAzolin

    [Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)

    After moment of silence, earth rumbles and fetid water spray up from cracks in the ground. With sound like breaking bones and dying men, thing rises from the ground, surrounded by cloud of foul mist and stench of hundred rotting corpses. It surfaces just beside Martelai and utters low roar...
  7. MadAzolin

    [Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)

    Skipping Lerrick for this round (not like there was something essential to do anyway) Update on pillars: - while apparently bit stronger, protective aura does not grant any extra abilities
  8. MadAzolin

    [Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)

    There is temporary silence as barrage of magical attacks clears strange vines that erupted from the swamp. However, stench coming from grayish mist seems to intensify and tremors can be felt coming from somewhere below... Waiting for Lerrick; will give time until tomorrow.
  9. MadAzolin

    [Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)

    Everyone is free to act and PCs have initiative, so feel free to play the round, I am having quite a hell of a week till thursday, so please coordinate it among themselves as I might not be here to remove dead minions from grid. Also please note if you decide to sit in mist-clouds or pass...
  10. MadAzolin

    [Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)

    ROUND 3: Pillars: -> pillars M5 and H10 deactivate (seems to be connected something Maretelai did); -> total pillars active: 6/10, effects: -> all PCs and their allies in area (H5 -> U18 block; marked by dotted border) have resist 2 to all damage, regeneration 1 and +2 to rolls to...
  11. MadAzolin

    [Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)

    As companions try their best, most of their pillars surrounding small grove light into life, runes on them blazing into warm greenish radiance. However as Martelai meddles with one of them, it seems that effect was contrary to expected as pillar only hums softly and two other power down. As...
  12. MadAzolin

    [Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)

    Summary of rounds 1 & 2 (updated): Vermithrax: activated one pillar (N18), positioned himself on E21 Martelai: activated pillar (H10), moved to G10, failed one activation (round 1); activated items: those who hit him take 1d6 dam, those who end turn by him take 5 psychic Kane: activated 2...
  13. MadAzolin

    [Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)

    Cmon people, no need to get annoyed over one roll... and I am quite sure no one here holds anything against someone else, especially personally, that is just silly... if you have problems, pass them to GM and try to keep in mind someone's character snapping at someone does not mean anything...
  14. MadAzolin

    [Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)

    failed aid I guess, well, bit of bad luck :(. Will resolve these rounds very soon if no one has anything else to add.
  15. MadAzolin

    [Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)

    ok, just leave her there :)
  16. MadAzolin

    [Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)

    Summary of rounds 1 & 2: Vermithrax: activated one pillar (N18), positioned himself on E21 Martelai: activated pillar (H10), moved to G10, failed one activation (round 1); activated items: those who hit him take 1d6 dam, those who end turn by him take 5 psychic Kane: activated 2 pillars (P5...
  17. MadAzolin

    [Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)

    I likely won't be online during the weekend, in meanwhile, feel free to play two rounds - it is amount of time you have before things get ugly :)
  18. MadAzolin

    [Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)

    MetaVoid You can activate pillars in this time too, keep in mind you might not have whole lot of time (all of you would say you have round or two before hell breaks loose. By Cyr's measurement, he would have something like 50-50 chance to do it, so Very hard roll is around DC 30. As for...
  19. MadAzolin

    [Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)

    MetaVoid: Linking himself to primal magic of this place, Cyr can sense impending darkness. Lingering magic within standing stones is indeed responding to his efforts, but it will take some serious concentration and effort to activate it. Translated: it takes proper skill challenge to...
  20. MadAzolin

    [Adventure]: Shards of Eldanarth (DM: MadAzolin, Judge: ??)

    Creature's dance and song is slowing down and obviously exhausted, she stops: "Call has been heard and The Land has answered. Legends tell that when The Champion fought The Dragon, monster's blood rained upon the land and where it fell it poisoned soil and killed life. And what it touched it...
Top