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    Unearthed Arcana Unearthed Arcana: Revenant Subrace, Monster Hunter, and Inquisitive

    My take on making Superiority Dice common to all Fighter archetypes would be something like this: You still acquire them at Level 3. All Fighters get to use them as generic boosters for attack & damage rolls with weapons. Each archetype then gets some abilities unique to them to use the dice...
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    D&D 5E (2014) MPMB's D&D 5e Character Tools

    Put it in as "Greatsword +2" in the attacks section, and it should add the bonus to both the attack & damage modifier. I have a "dagger +1" like that, and it works fine.
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    D&D 5E (2014) Is a fighter with 2h weapons worth it?

    Your question is far too vague. There isn't one "optimal" fighter build, it's about what you want your fighter's character is, and what you want his role to be. In simplest terms, two-handed weapons tend more towards offensively-minded builds, intent on dealing as much damage as possible(with...
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    D&D 5E (2014) [GUIDE] Blade, Book, and Chain: the Warlock Guide

    I don't believe so, no. They can't be cast like your normal 1st through 5th level spells, they don't use spell slots, etc. "Mystic Arcanum" is basically a different type of ability than the Warlock's normal spellcasting. It's true, the Warlock doesn't have as much in the way of big AoE spells...
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    D&D 5E (2014) Should each class get its own version of expertise?

    Perhaps something more like this: Raise any single stat by +1 Choose two skills/tools that you are proficient in which use that stat, and your prof. bonus is doubled when making checks using those proficiencies with the raised stat. With the idea being that the feat represents focused training...
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    D&D 5E (2014) Trying to build a pole arm fighter

    Not kinda, you pretty much nailed it. :) Hard Control - "Congrats, you're paralyzed, now stand still and take your auto-crits!" Soft Control - "Sure, you can attack the squish instead of big ol' tanky me, IF you're willing to let me take a swipe at you with my greataxe!"
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    D&D 5E (2014) Warcaster and Eldritch Blast

    Pretty sure the target is still within 5ft as your OA triggers, otherwise nobody would be able to actually make OA's. Think about it, if the enemy is beyond 5ft, how would you make an OA with an axe, or a longsword? Unless there's a magical space right on the 5ft line where non-reach melee...
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    D&D 5E (2014) Warcaster and Eldritch Blast

    Based on this tweet from Jeremy Crawford(http://www.sageadvice.eu/2015/03/27/war-caster-feat/), a reach weapon's reach can trigger an Opportunity Attack with the reach weapon and only the reach weapon. At least, that's the intent. If you had War Caster along with Spell Sniper, I could see an...
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    D&D 5E (2014) Warcaster and Eldritch Blast

    Shocking Grasp shuts down the target's reaction until the start of its next turn. Using it as an opportunity attack means the target is already moving out of your reach so you'd no longer be threatened by its OA, but it also means everyone else can move around the target freely for a round, in...
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    Fighter/Rogue/Barb?

    Free ASI at level 1? Pretty sure you only get a free feat at Level 1, the wording in the PHB says nothing about a free ASI. You get two +1's over your base stats, plus a feat. You don't get a full extra ASI/Feat slot.
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    Pact Cantrips in Ravenloft

    They didn't, actually. The wording for GFB says "spellcasting ability modifier", I'm looking at the page right now :)
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    Pact Cantrips in Ravenloft

    Battlefield control is fun. In the last session of my PotA game, we had a Druid cast Thorn Whip to pull an enemy through the square our Bard had cast Cloud Of Daggers in, then our Warlock used Repelling Blast to push that enemy back through the CoD square. Poor guy didn't stand a chance. :)
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    Pact Cantrips in Ravenloft

    Sacred Flame isn't just about radiant vs force damage, though. Sacred Flame is a Dex save vs an attack roll, and it ignores cover. If you're up against folks who like to duck behind things, or against something with a high AC but not all that nimble, Sacred Flame may come in handy.
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    D&D 5E (2014) Extra attack or defensive tactics

    Unless you plan on eventually going to at least 11th level in Ranger, or you REALLY want an extra Favored Enemy/Terrain, I'd say go with Fighter 11/Ranger 4 over Fighter 8/Ranger 7.
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    D&D 5E (2014) Need to roll a new character, looking for suggestions.

    Did the GM give you a reason? Or is he trying to force you to play a certain class without actually saying so? Pretty sure a Sage Advice article nixed the idea of wielding two hand-crossbows John Woo style. Ignoring the loading property doesn't eliminate the need for a free hand to actually...
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    D&D 5E (2014) Allowing Strength for Bows--unbalanced?

    I think it's much more viable to create minimum Str requirements for certain bows than to have the Str mod added to the damage. How about something like: If you try to use a bow without meeting the Str requirement, you're at disadvantage to your shots, and cannot attack targets beyond the...
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    D&D 5E (2014) Need to roll a new character, looking for suggestions.

    I'm currently running a Wood Elf Fighter/Rogue archer, and he's one of the better damage dealers in the group(especially once he got his 2nd attack with Fighter 5). Sneak Attack isn't that difficult to set up, especially if there are a couple of melee combatants in your group to stand next to...
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    D&D 5E (2014) [5e] Fighter/Warlock Arcane Archer Concept

    Yeah, the wording is fuzzy, but someone asked Crawford on twitter last June about this, and he said the intent was for the Pact weapon to be melee-only, whether it was created or bonded by ritual. http://www.sageadvice.eu/2015/06/26/ranged-pact-weapon/ Which is not to say a DM couldn't...
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    I hate problem players

    The obvious question is why can't you kick him out? Is someone else hosting the group and they wouldn't accept this guy being booted? Probably the best thing to do would be to talk to him before or after a game session. Don't be confrontational, just mention that he doesn't appear to be...
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    Disengage

    Give out a couple maybe, if there's an NPC sending them on their way, an easy thing would be for the NPC to give them out, "here, you might need these where you're going". But be stingy with them, you don't want to make it too easy for them. If the party is light on healing magic, they need to...
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