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  1. ClaytonCross

    The Pitfalls of D&D Beyond Data

    The assumption here is that the break down component can not also be a delimiter. Random example: If I say "here is the truck distribution for units on base." and you ask "how many cars are there?" my answer will be "I don't know, this is trucks distribution. Not vehicle distribution. We are...
  2. ClaytonCross

    The Pitfalls of D&D Beyond Data

    That's not an equal comparison as "Clear" is a visual presence and is not the same as "colorless". If you had a bag of marbles. 96 Clear. 3 Opaque Red. 1 Opaque Blue. With the Chart/Graph below "Opaque Colored Marble Distribution (FrogReaver's bag of marbles)" 3 Red (75%) 1 Blue (25%)...
  3. ClaytonCross

    The Pitfalls of D&D Beyond Data

    I think this sums it up well. I don't think we stand in the exact same place on this but we are much closer than we are far apart and I am not trying to dictate how you feel or what you think. I am trying to find our common ground. I think our departure here is that you want D&D Beyond to do...
  4. ClaytonCross

    The Pitfalls of D&D Beyond Data

    It not ambiguous and I never said it was. It is exact and concise. Any "ambiguity" was created my desire for something they had no intent on providing. That's not actually ambiguity, its me ignoring their intent and over riding it with my own. My mistake not theirs. That's an inference your...
  5. ClaytonCross

    The Pitfalls of D&D Beyond Data

    The title of the circle graph for subclass is "SUBCLASS DISTRIBITION (Active Characters)" based on how they answered your questions... that is not a inaccurate title. It is exactly what they said it is. Before having their answers I agreed that they could have been more specific and they could...
  6. ClaytonCross

    The Pitfalls of D&D Beyond Data

    The new Forum Creed "Polls and actions that include players that are not at my table don't represent my table and my table does not reflect the actions or respect the polls of other tables. As my table is about 6 out of 9 million or whatever, so as a rule we are an outlying minority unless we...
  7. ClaytonCross

    Humans, Fighters, and Life Domain Most Popular On D&D Beyond

    I have 19 characters. 2 are active . 17 are Theory Crafting. At one point I had 2 NPC mules as second characters which represented actual mule NPCs and held separate inventory (They died, so deleted for now). I had 1 for a bag of holding simply to separate inventory so it would not impact...
  8. ClaytonCross

    The Pitfalls of D&D Beyond Data

    I could be wrong but that sounds like a problem with clear headers stating what data is presented not the value or accuracy of the data. I understand your point but when I tried to make a simple header to disclaimer that I realized that having to state classes without sufficient levels used to...
  9. ClaytonCross

    Humans, Fighters, and Life Domain Most Popular On D&D Beyond

    Just curious, I assume their is a window for "active characters", is it something like 30 days or 120 day? etc. I ask because I play 2 monthly games that shifts due to player availability. If its a 30 day window of activity I play the first two weekends one month, play the last two weekends the...
  10. ClaytonCross

    The Pitfalls of D&D Beyond Data

    I feel like the lack of defining what an Active charcter is removes context and could be easily resolved. If they put "Active in the last 120 days" and defined active as characters assigned into a campaign that have done 3 of the following taken damage, taken short/long rests, leveled up...
  11. ClaytonCross

    The Pitfalls of D&D Beyond Data

    People also use invalid math to prove points. Example: "Average DPR with % hit", we have talked about it before that this is not an acute representation of actual game play damage being that average DPR is only correct about 3% of the time for any specific battle, does not account for 0 sum...
  12. ClaytonCross

    The Pitfalls of D&D Beyond Data

    Yes which proves his point in that if post are a measure of validity Morrus's 39,521 post to your 3,940 posts would make you a n00b and irrelevant if we are calling that a valid maker of knowledge base. Which we are not. So while your one of the more interesting posters to read you do have a...
  13. ClaytonCross

    90% of D&D Games Stop By Level 10; Wizards More Popular At Higher Levels

    No, because of Milestone leveling. I have 2 active characters and in both Campaigns we use milestone leveling. In one the GM counts XP each session but assigns it to the whole group to get an idea when we should level and after we meat an XP requirement and complete our current mission resting...
  14. ClaytonCross

    Archetypes

    I could not agree more. After all if you TPK a group at level 1 because Tiamate attacks they town they are in that would be a negative effect of not metagaming. Leveling challenges and monsters to the party or even ensuring the party is the correct level for a pre-made dungeon or setting is...
  15. ClaytonCross

    Archetypes

    Sure but you could also avoid redundancy by telling they guys your playing with "Hey, I am going to be the trap guy if that's okay with all off you. I will have decent perception, investigation, thieves's tools." Then if anyone duplicates you... you called it its up to them to have "something...
  16. ClaytonCross

    Archetypes

    I am not tracking what your saying entirely but Its not unheard of to have a for example a Ranger scout without thieves tools a Wizard to investigate "oddities" for traps mundane or arcane, then have the rogue with low wisdom and intellect disarm them with thieves tools. I think it is far less...
  17. ClaytonCross

    Archetypes

    I would not say more but I would say they can be just as important or not important at all. My Warlock scout would not have Stealth or proficiency with thieves' tools with out a background. I had the options of Criminal, Urban Bounty Hunter, or Urchin to be functional act as a scout. Just like...
  18. ClaytonCross

    what would you want to see in a revised Weapon Chart?

    1. All slashing weapons that are not heavy would all be finesse, +2 to hit and do -3 damage vs heavy armor making them great vs light and medium armor but horrible against armored "tanks" 2. All Piercing weapons would be -2 to hit but have a critical range of 19-20 and do an additional 10...
  19. ClaytonCross

    Archetypes

    I would consider The New Wayfinder's Guide to Eberron Mark of warding dwarf race which is House Kundarak with smith tools proficiency + "Master of Locks" ability (When you make an Intelligence (History), Intelligence (Investigation), or Thieves’ Tools check involving lock and trap mechanisms...
  20. ClaytonCross

    Archetypes

    As someone who loved his 3.5 Ranger micromanaging skills... I understand what your saying. It is a bit different having skills that are so broad. I have to remind myself that the archatype names are not what you call yourself in game but reference for meta game simplicity. What I mean is a...
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