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  1. MrGrenadine

    Very first thoughts after reading 4e PHB

    Actually, this seems perfectly reasonable to me--if one of those characters is a fighter, and the other is a wizard. Of course the front-line, in-the-trenches guy can hit more often with his weapons, and the book-learned wizard is less hardy, so it behooves him to keep away from hand-to-hand...
  2. MrGrenadine

    Where did my options go? - The New Paradigm

    D&D! And loving every minute of it, since '81 or so. No need to get snippy. 4e narrows a player's choices in terms of character role--its part of the design plan for goodness sake--and obviously some people are ok with the roles as defined. For me, I don't like having to shoehorn my...
  3. MrGrenadine

    Where did my options go? - The New Paradigm

    I'm not trying to be argumentative, really--but here's an example character: A cowardly rogue that isn't terribly strong, never learned to fight, and does everything he can to avoid combat. However, he's also a master of stealth, prevarication, lock picking, trap finding and pickpocketing. Now...
  4. MrGrenadine

    Where did my options go? - The New Paradigm

    But why should someone have to pick a character class based on some arbitrary *combat* role? Who decided that that should be the only way to approach character creation? And while we're at it, who decided that each class should have only one specific combat role to play?* In 4e, if someone...
  5. MrGrenadine

    Where did my options go? - The New Paradigm

    Yeah, I agree completely--I was responding to JDs suggestion to go Ranger and multiclass Rogue to create a TWF Rogue. MrG
  6. MrGrenadine

    Where did my options go? - The New Paradigm

    I appreciate that you're really enjoying 4e, and I hope to at some point as well, but as someone who loves playing rogues I have to tell you that being able to sneak attack *once an encounter* is tremendously underwhelming. I'm currently trying to wrap my head around all the rogue power choices...
  7. MrGrenadine

    Poisons? You're kidding right?

    The D&D economy has always been odd, but over 150,000 gold? I don't even want to think about characters having that much wealth at their fingertips. Instead, maybe create a short adventure to find the poison 'in the wild', (or to steal it from somewhere)? Or, given they have access to a lab...
  8. MrGrenadine

    D&D 4E 4e -- Is The World Made Of Cheese?

    You're agreeing with me, you just haven't realized it yet. MrG
  9. MrGrenadine

    D&D 4E 4e -- Is The World Made Of Cheese?

    Why do you get to decide what is and isn't odd in the context of the fantasy genre? Maybe you could let folks decide what they think is odd or not for themselves ? MrG
  10. MrGrenadine

    Now you can make at-will powers: Sample build...

    Wow! I was planning on creating an alternate Wizard (with some Vancian features) and statting up some favorite spells that I've heard weren't included in the PHB, (as soon a my books come in--hopefully tomorrow), and this will be a huge help! Fantastic work--thanks so much! MrG
  11. MrGrenadine

    Well that was fun...

    I stopped reading your post right there...pal. Obviously, 4e can not be any sort of self-evident "winner". What is it winning--"Most current release by the company that owns D&D"? And how in the world can one person's opinion about the game be wrong? He doesn't like it, and you do. There...
  12. MrGrenadine

    They Killed Alignment

    I for one love the old alignment system--its robust, clear, and makes sense to me. I know some folks don't like it, but I personally never got confused by the shades of gray, never felt straightjacketed by it, and never used it as a RP crutch. As far as I'm concerned, alignment is quick and...
  13. MrGrenadine

    Paper Minions - WT?

    Sorry for repeating myself, but I like the idea of PCs wading through hordes of zombies, or skeletons, or whatever, slaying at will as they fight to save the day. I don't think minions should be harder to kill--I just think that the power to kill them should be in the PCs hands, and not because...
  14. MrGrenadine

    Wizard and spellbooks

    Or how about if wizards get to *keep* all the spells that they add to their spellbooks, and then they can memorize a certain number of At Will, Encounter, and Daily spells when they take a full rest? We could call it...the Vancian system! ... ... Yeah, you're right. That would never work. MrG
  15. MrGrenadine

    Paper Minions - WT?

    Dog pile on the guy who doesn't like minions! I love the *idea* of minions. They're a great concept for all the reasons quoted earlier in this thread and others, (epic battles, cinematic feel, not having to track hp, etc.), but I agree with the OP that they have a problem, and it is simply...
  16. MrGrenadine

    Rituals take too long and creative casting is dead

    I agree--no wizard I've played as or with has ever loaded up on (memorized) Comp Lang, Invisibility, Discern Lies and other non-combat spells, because spell slots are extremely limited in 3.5, and most times, in most campaigns (IMO), a wizard is going to want a good crowd control, debuff, or...
  17. MrGrenadine

    Elves making people Aware

    Yeah, it certainly seems like the dwarf would benefit from a +5 to his or her Perception check in a group of 5 elves and a dwarf. That is odd. On the other hand, the half-elf abilities would benefit all members of the party, so in terms of Initiative, at least, it looks like every member of a...
  18. MrGrenadine

    D&D 4E 4e spellbook questions

    I agree, -Avalon-, and I love that spells that were only useable for a few levels in 3.x will now get play for 30. Its one of the things I love about 4e. However, I also think a spell that a caster can only fire off once a day at level 3 should be useable at least a couple times a day by a...
  19. MrGrenadine

    D&D 4E 4e spellbook questions

    Hmmm...rituals. I wonder if there will be a limit to the number of rituals that can be cast per day--besides the length of time needed per ritual.
  20. MrGrenadine

    D&D 4E 4e spellbook questions

    Since arcane spells in 4e are At-Will/ Encounter/ Daily powers, same as fighter feats, rogue abilities and everything else, I thought that spellbooks weren't going to be used. Not sure why--I guess spellbooks just say 'Vancian' to me. Anyway, then I saw that a spellbook is mentioned on the...
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