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  1. M

    D&D 5E (2014) Thief Rogue throwing Ball Bearings everywhere

    Pretty much this, obvious caveats being the assumption that it is a common enough practice and something people could afford or access. Would I allow a player to make it? Sure, but enemies would have them as well if it is realistic to do so. And a merry arms race between making better caltrops...
  2. M

    D&D General What if the Blood War ended? (Possible Outcomes Discussion)

    Well, first, I'd say that far more worlds in the material plane would be effected than just Toril, but I'm used to being forced to care about Faerun at this point and to focus on just that point would be kind of petty. ...minor gripe aside, I'd imagine the changes to the material plane would...
  3. M

    D&D 5E (2014) Intelligence Based Dueling Ideas

    To be fair, it sort of does work this way. If you hit, it does for a concentration saving throw, which I think the feat let's you give them disadvantage on if I recall correctly.
  4. M

    D&D 5E (2014) Streams or podcasts where the groups complete a "standard adventuring day" in a 4 hour session?

    I bring up the same hurdle I have for running faster games that I always do in these sorts of threads: my and my players absolute inability to do math. Adding the requirement of online setup and play what with having to relearn how to use virtual tabletop programs, java scripting to handle...
  5. M

    D&D 5E (2014) Two Weapon Fighting question

    Ironically, this is how one should actually fight someone in platemail if you don't have a war hammer (which was designed to dent armor). Additionally for those with gauntlets there was a technique called "half-swording" where they would hold the blade and use either half the blade as a stabbing...
  6. M

    D&D General Why can Giant Eagles, Giant Elk, and Giant Owls speak?

    It's been said, but I'd wager strongly on it being remnants of Tolkien and C. S. lewis.
  7. M

    D&D 5E (2014) The Most Popular D&D Classes & Subclasses

    And every top subclass is the one listed in the free srd/basic rules. Color me surprised. rolls eyes Less sarcastically, the data is interesting to at least look at on some levels.
  8. M

    D&D 5E (2014) D&D Peoples/Species change ideas

    I think you and I must have read a different game then, because last I checked each "race" still had preexisting bonuses and penalties associated with each ancestry, heritage, and background choices. Yes, they let you typically pick between two options and gave each person a floating bonus or...
  9. M

    Unearthed Arcana 16 New UA Feats: THE POLL!

    I never claimed it didn't sir. Not sure what you are implying. 🤔 That said, my partner and I have actually been looking at various rule sets for firearms as of late and I must suggest to people this one: https://www.gmbinder.com/share/-LaQ-9bfLBNNBm-hoMee It extrapolates on the dmg rules, it's...
  10. M

    D&D 5E (2014) Unearthed Arcana: 16 New Feats

    Likewise, I'll just keep using the feat I created to replace the armor/weapon proficency feats myself.
  11. M

    Unearthed Arcana 16 New UA Feats: THE POLL!

    Two points here though: 1) Both feats and firearms listed in the DMG are both considered "Rules Variants" and therefore the DM has final say on if they are allowed at their table. At best the should have to say, "Gunner and any firearm related feats are banned, but you may use other feats." 2)...
  12. M

    D&D 5E (2014) Unearthed Arcana: 16 New Feats

    First, even if this is the case, I still point out what I've already said, every class who gets a fighting style ALSO gets a second class feature at the same level they do. Anyone taking this as a feat is going to be trading (in like 95% of cases) an entire level's perks for a "half-level's...
  13. M

    D&D 5E (2014) Two Weapon Fighting question

    Unfortunately it is by RAW left out and unexplained. If you look at the actual text, comparing grapple and shove, they each say this: Grappling: Shoving a Creature: I went ahead and bolded the one important part in grapple to emphasize to point out that at nowhere in the text for Shoving a...
  14. M

    D&D 5E (2014) The new UA feats are AWESOME for sorcerers.

    My only concern with the implantation of that as a fighting style is that it leaves those in a difficult choice between Protection fighting style and the one you suggest, when those characters who would choose Protection fighting style in the first place are those who should probably be the best...
  15. M

    Dragonlance Dragonlance: Best Sources?

    So you want a setting where sorcerers and bards (and arguably paladins, druids, and rangers) don't exist because their magic was a direct result of the crazy stuff being introduced, dragon born and goblins are considered unequivically evil mindless slaves bound to an evil god (kind of the...
  16. M

    Unearthed Arcana 16 New UA Feats: THE POLL!

    There are a few threads lingering around, in which the usual arguments are over how much damage guns should do, should they require special training, and if so how much, and often if they should ignore armor or dexterity to AC. The short of it is if one wants a "realistic" approach firearms...
  17. M

    Unearthed Arcana 16 New UA Feats: THE POLL!

    This again gets back to the core problem I have with the feat in the first place: any setting involving firearms is by design going to require a conversation with the DM in the first place. It granting proficiency as part of the feat is basically just wasted ink because any DM who wants guns...
  18. M

    D&D 5E (2014) The new UA feats are AWESOME for sorcerers.

    Perhaps my favorite part of how that session went down is perhaps it through out DM for a loop. This is her first campaign and I think she expected us to do just that. Instead we spent an hour trying to figure out how to acquire milk or a milk substitute in the middle of a craggy wasteland...
  19. M

    Unearthed Arcana 16 New UA Feats: THE POLL!

    I think this is one of those things you balance group to group. My players are less hellbent on exploiting the system for near perma-advantage, so I feel it would be punishing them unduly if I were so zealous to all but require them to optimize their tactics or suffer disadvantage. It...
  20. M

    D&D 5E (2014) Intelligence Based Dueling Ideas

    A further thought occurs after thinking about the alteration of magic idea, the psi-knight's abilities to do stuff like reduce damage could easily be reskinned to be the character doing this sort of thing. It's even int based. I do like the idea of some sort of rogue using sneak attack dice as...
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