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  1. Numion

    Most overrated "broken" things?

    Somebody commented on Spiked Armor (Armor, folks, don't ban me!), that it's no good in D&D because IRL it would guide blows to your armor. This is true, but since D&D has many unarmed opponents or opponents who grapple, the armor would make sense. At least I would spike the hell out of my armor...
  2. Numion

    Age of Worms ancient history

    Could he make another one then? ps. Gots to get me some of those players who're interested in a backstory.. :heh:
  3. Numion

    Should D&D Have an Alternate Death Mechanic?

    BTW, that's something people hate really lot in real life too. Up to the point of committing suicide if they lose everything they own or are imprisoned. And up to fighting the police to death instead of surrendering. So, since those people exist in real life it's not hard to believe that...
  4. Numion

    Good 3.x adventure

    Larrin Karr would also get my vote - I'll have to admit I haven't played it though, just own it.
  5. Numion

    Attacking the Thief-Guild

    It depends. If the thieves are a good match for veteran adventurers, they'd own the city very quickly. My players once got fed up with a ring of pickpockets and decided to assault their guild. They were 15-16th level. Surprised the guild by ethereal form and slaughteres the little buggers...
  6. Numion

    Attacking the Thief-Guild

    You could include a training area for the thieves - just for flavor. Different quality locks to train picking on, disarming alarms, etc..
  7. Numion

    Good 3.x adventure

    I’ve run RttToEE. IMO it’s a good campaign, but it’s also a meatgrinder of a highest degree. In the end I think I killed around 35 player characters during it. So if your players are old school and up to the challenge, go for it. As a DM I enjoyed running it very much, but some of my players...
  8. Numion

    The Magic-Walmart myth

    Does > 150 posts in a ~500 post thread qualify as 'obsessive behaviour'? :p
  9. Numion

    The Magic-Walmart myth

    *raises fist* "We're not a minority!" :p
  10. Numion

    D&D vs Runequest?

    D&D won, I heard :cool:
  11. Numion

    Factors Affecting CR and EL

    That would make for a challenging fight. Of course, one big make-or-break factor for fights against mooks is flight. Most high-level teams fly, so in open area (= outside / otherwise high roof) any non-flying opponents without ranged fire are screwed.
  12. Numion

    The Magic-Walmart myth

    Right back at ya. There's only a handful of active people on either side of the argument. Ergo, nothing is really insulting?
  13. Numion

    Complicated maps

    In our games the DM updates the players map version a bit at a time. The first map is from Castle Maure IIRC, and it was a bitch to run on our method. So no, I'd probably use easier maps given the choice (quit Castle Maure midway, but not because of the maps - the mod just sucked).
  14. Numion

    Dodge, why is it still crappy?

    The mechanic might be crappy - it's a hassle to remember who somebody is 'targeting' with his dodge. Powerwise the feat isn't too crappy. A great many PCs in my campaigns have taken it, without following the feat chain further. I wouldn't take it, but hell, my players put too much emphasis on...
  15. Numion

    The Magic-Walmart myth

    I think it speaks volumes on whether the term "Magic Walmart" is mostly used as insulting, that people are quick to state "My game doesn't have Magic Walmarts", but nobody ever states their games do have them. If the term was without negative connotations and it was as easily understood as RC...
  16. Numion

    DMs are too easy on their players

    Incidentally, his namesake D&D character Edena was apparently presided over by wuss DMs. When someone says they've got 121st level character, you know there's something fishy going on. In Edenas case he had one 'Master Edena' and many lesser versions of Edena. When someone DMed a game for 5th...
  17. Numion

    DMs are too easy on their players

    This far the system has allowed two of my players to become first time DMs, and run a good campaign from 1st to 12th and 1st to 8th level, respectively. They ballparked the encounters using that system and came up with enough challenging and interesting encounters. They might've learned to...
  18. Numion

    How often does your party fail?

    The PCs staff a restaurant? :confused:
  19. Numion

    How often does your party fail?

    That was the rule in cyberpunk. They'd ask some smalltimers for hits to perform, and then used 5 times the hiring fee on ammunition and explosives while on the job.
  20. Numion

    How often does your party fail?

    We were tasked to seal the Banewarrens. Once we got in, we looted it ourselves and sold the stuff with some flimsy rationalization. So I guess we failed, but does it count if we deliberately did it, and made excuses? Besides, quite often the one who hired you is actually the villain, so making...
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