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    Pathfinder 2E Pathfinder 2e: Actual Play Experience

    @Celtavian, excellent read, thanks.
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    Realistic Consequences vs Gameplay

    Are you, as a group, going to continue to play the party of fugitives? The situation looks quite intriguing, after all, despite a very different premise. From this last report, I'm also curious how the "stand-off" characters feel about it; They helped their comrades, but at what price?
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    Pathfinder 2E Pathfinder 2e: Actual Play Experience

    The story-telling bit caught my attention. Would you elaborate on that? Thanks
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    Pathfinder 2E Pathfinder 2e: Actual Play Experience

    What if talismans were used/spent AFTER a roll?
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    Realistic Consequences vs Gameplay

    A nice surprise: the fifth element of the party coming back to change the tide of events. A band of renegades. Cool.
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    Realistic Consequences vs Gameplay

    Are these two captive PCs going to fight for their lives, or accept passively their fate?
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    Realistic Consequences vs Gameplay

    Pace. To me this is a matter of pacing. The Gm slowly (apparently) built the situation; the players suddenly forced a change of pace. I like it. The rebellious factions should like it, and maybe the critical mass for a revolt in the kingdom (or whatever is in the Dm notes) is soon to be reached.
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    Realistic Consequences vs Gameplay

    Fiction. Yes. From the additional info @Retreater has now added as backstory to this point, looks like the players are pretty engaged with the fiction/story, especially the "problematic duo". I am actually more convinced that the situation should be dealed with in-game. Events have snowballed...
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    Realistic Consequences vs Gameplay

    Sure. They infact already had a chat about it after the session, as @Retreater informed us in the opening post. I'd like to offer a point of view that goes beyond the initial aut-aut: killing them vs deus ex machina, involving everyone at the table to consider & engage the present in-game...
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    Realistic Consequences vs Gameplay

    That's reasonable, but since the OP said it is a campaign going on, even if the players acted out of boredom, that seems to me a general declaration of intent and a sort of specific plot twist. Not exactly something wrong per se. "To ruin the campaign", I don't think so, actually maybe...
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    Realistic Consequences vs Gameplay

    I'm not fond of OOC discussions. I prefer to resolve things IC. As per the type of public punishment, pit them against a couple of minotaurs in a coliseum... and see if their comrades join in the fight to help them. Or, a royal rumble against a dozen of other disrespectful citizens that are...
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    Realistic Consequences vs Gameplay

    The sentiment and inconsiderate actions of the two arrogant pc's should resonate in a lot of people in that kingdom. I would let consequences happen that involve the situation/setting/factions all around.
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    Prince Valiant actual play - our most recent sessions

    I guess, then, is there an option for multiple storytellers?
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    Prince Valiant actual play - our most recent sessions

    Excellent questions and answers, folks. @pemerton so is it the second edition of PV you are playing?
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    Soliciting tips for a solo Dungeon World game

    Some thoughts... Have a dense first session, with lots of details, questions & answers on backstory & background, in order to build Gm Fronts and start play with the shared content. If Pc chooses a Playbook with Multiclass Moves, start at second level having already taken the MC Move and...
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    Soliciting tips for a solo Dungeon World game

    Well, just following the rules, there's a chapter, for them can allow a variety of supporting characters and motivations. Having The Pc multiclass can open opportunity for their usage, since an adept/initiate would help in casting, while others in fighting, or doing thief stuff etc.
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    Soliciting tips for a solo Dungeon World game

    Make use of Henchmen, it is going to keep the Player busy, and she is gonna need'em, anyway. Every type of Henchmen has a different "cost", in order to follow willingly The Pc, and Money is just one of them.
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    DM advice needed: Resolving a tricky plot thread.

    Tell him nothing is free in the real world, or in a fantasy one. You gave him plenty of choices; if he is not pleased, it's his problem. That sounds like something to be discussed, not how to fulfill his expectations.
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    Is the DM the most important person at the table

    @Ovinomancer, great post above, useful example.
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