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  1. Erechel

    Confirm or Deny: D&D4e would be going strong had it not been titled D&D

    I will explain myself one more time because I think I haven't been clear enough, probably because I'm not a native English speaker. I say that 4th edition problems are NOT original from this edition: they are HISTORICAL D&D problems, only made worse. Of course, 3rd edition initiated a scalade...
  2. Erechel

    Confirm or Deny: D&D4e would be going strong had it not been titled D&D

    I really don't think that the "old flaws" are back: totally the opposite. With old flaws I think of level unbalance (present in 4ed, flatted a lot in 5th); certain inescapable dissociated mechanics like HP (in 4th edition clearly an augmented problem, here a come back to old), certain...
  3. Erechel

    Confirm or Deny: D&D4e would be going strong had it not been titled D&D

    Off course, I do not complain about balance or cleariness. Somewhat it is exactly my point. If 4 ed wasn't a D&D game, of course I did not even bother in test it, discuss it or even critizice it. I instead would ignore the whole thing as a bearable but not genius game. But it is D&D, so it has...
  4. Erechel

    Confirm or Deny: D&D4e would be going strong had it not been titled D&D

    You have some ego, dude, that's why I laugh. "I have talent for appreciating the unexpected". Only that, for me, 4 ed have some great ideas in a vast sea of meh. The "revolutionary" ideas (rituals, fighter maneuvers) were the better part of 4 edition. But the part I didn't buy is the whole...
  5. Erechel

    D&D 5E (2014) Best low level monsters to freak the hell out of a low-mid level party?

    Almost everyone has great ideas here, but I say that the red staring squirrels guy and the old ladies one are my favourites yet. But Ghouls are a solid option to freak the hell out of the players. I don't want only a mechanical monster, but a monster that annoys, unnerve and disturbe the...
  6. Erechel

    D&D 5E (2014) Best low level monsters to freak the hell out of a low-mid level party?

    People, give some intel. I'm stealing ideas here :p
  7. Erechel

    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    It is certainly possible to make fights much more difficulty than their CR suggests both ways. Luck, situation, optimization, good tactics, good equipment, good characters, intimidation and a strain of creativity renders the players much more than simple maths. Maths are a guide for average...
  8. Erechel

    D&D 5E (2014) Best low level monsters to freak the hell out of a low-mid level party?

    I'm being mastering D&D 5º since it came out, and I have directed two different tables, and I find ot several things: Because of the economy of rounds and battles, not many single piñata monsters, like let's say an ogre, can pose a threat to a party, because of the amount of damage that a...
  9. Erechel

    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    And you have not to follow a strict external code as a paladin or a cleric (although, I think, clerics always were the uber class because of bad masters that doesn't restrain the abuse of moral codes, nor obligue the character to perform religiopus duties, but they also are the perfect...
  10. Erechel

    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    This post goes forever, now. I think that the original question has been answered several times, now. No, Low Level wizards do not suck. They have an array of class abilities that can make the difference in a party. And yet, the first level (the real weak level not only to wizards) goes fast as...
  11. Erechel

    When you realize that your state is a D&D landscape

    Welcome to my fabulously diverse fantasy landscape, The mighty Pampas. Hundreds of kilometers of... grass.
  12. La Nada Misma.jpg

    La Nada Misma.jpg

  13. Erechel

    D&D 5th Edition Player's Handbook

    5 out of 5 rating for D&D 5th Edition Player's Handbook For a man that never grew upon the 3rd and 4th editions of this game (although I don't hate all of them), I must say that it was a surprise such a book, that captures some of the better initiatives from prior editions avoiding all the...
  14. Erechel

    First Edition Feel: Why Is This a Good Thing?

    As a long time player, I feel that 5ed has a lot more in common with AD&D than any other edition that I've seen, but cleaning some of the messes and obscurantism. I still think that the whole Builds concept is a munckinade with no taste at all, and no narrative or verosimilitude sense. When I...
  15. Erechel

    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    PD and I retire from this post: Color spray blinds a lot of low level creatures, chromatic orb deals a big punch, Ray of Sickness has a great fluff, thunderwave buys a turn for your party, shield is a hell of panic button, and expeditious retreat is a great retreating spell. And above of that...
  16. Erechel

    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    Why anybody (specially a low level chara) would fight two or three times in a day unless is desperate or plain stupid? Odds are that the fighter is more injured than the wizard, so even in this desperate situation, the wizard have a chance, but OF COURSE THAT THE SITUATION ALTERS THE OUTCOME...
  17. Erechel

    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    Why shooting an owl? Only for a metagame standing point? The bird can even hide or fly out of reach. You were the first that compare fighter and wizard. Why don't make them fight? There is plenty of plot reasons you can imagine. And the wizard have the upper hand on surprises, with rituals and...
  18. Erechel

    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    Exactly. Dave, you are amazing.
  19. Erechel

    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    ah, and your cleric thingy? Make the wizard shoot him first (on average its an instant kill), and make your cleric stand up against the fighter a round. Then kill the fighter.
  20. Erechel

    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    20 feet is an average encounter distance. It isn't "sad" that a fighter and a wizard could duel (I even can justify why in several ways: money, one is a NPC, or it is a slave gladiator's fight). I know that it is an hypotetical situation, but almost all fights you quoted could be equally "sad"...
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