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    Dungeoncraft - 4th edition style

    At one point I had thoughts toward writing an epic level adventure in which a BeholderMage Lich had animated a Kindori (Giant space whale from spelljammer) through the use of "the McGuffin." He tooled around space in this giant whale zombie and filled it with numerous (countless even) undead to...
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    Barbarian adjustments

    Very true, perhaps remove the heavy armor access if the player was intending on taking the power would help some.
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    Barbarian adjustments

    This is the one I offered the Dwarven Fighter in the game I am runnning. Fighter 1 Encounter Power Barbarian Rage Encounter, Stance This stance can be ended as a minor action on your turn. While in this stance you deal 2 additional points of damage per character level when using any at-will...
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    Siege of Bordrin's Watch - Scales of War Up

    I would like these adventurers even if they served no other purpose than ating as "expanded monster manuals." But, since there's actually a usable town, and more powers I can crop and adapt for PC use, the rating goes up quite a bit in my book.
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    Forked Thread: Is Being Knocked out Restful?

    Nope. You have to choose to take a Short Rest, you can't forcibly take one by virtue of unconsciousness.
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    The Night Below - your experiences?

    When we finally got to the Derro city, we decided to "help out" in our own special way. Using high-level scrolls of mount, we summoned a pair of elephants, cast barkskin on them, and then berserked them while I'aiming them down the tunnel leading to the city. After a moment when they "went to...
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    Katanas? Oriental weapons?

    There are shuriken in there, in fact Rogue's get a damage bonus with them. If by "Exotic" you mean the category, it's been renamed Superiour (Look for the Spiked Chain and Rapier). If by Exotic you mean "in origin," just use the Bastard Sword. It's what D&D's been doing since 3rd Edition.
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    KotS_Zombies question for other DMs_Possible Spolier

    The zombie grabs and immobilizes...and then up to 8 other zombies "pile on" the poor unfortunate soul and tear him to pieces. Makes me wish they gained a benefit to hit for each zombie adjacent to them, or for each other zombie that had already attacked a specific enemy that turn.
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    KotS Monster Count?

    Thanks a lot Frank, much help given!
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    KotS Monster Count?

    I know it was posted here earlier, but would someone please link me to the post that has the monster count for KotS? I can't seem to find it, and am planning on doing some miniature shopping this weekend. Thanks!
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    Yet another look at KotSF/4th Ed.

    I'm fairly sure what you're describing is Opportunity Attacks. I'm pretty positive it's only 1 immediate action until your next turn.
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    Yet another look at KotSF/4th Ed.

    Actually, it's been said that the free attack only applies to the Marked enemy. I think it's in the FAQ, at this point.
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    Impressions from KotS

    Shadow Form was removed from the NPC. However I have yet to figure out what the second set of stat mods is for/from.
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    KotS TPK

    I ran the module last night, and there were three deaths out of 4 PC's. Never underestimate the compulsive power of revenge. After the first encounter, the Eladrin Ranger began to track the enemies back to where they came from (impromptu skill challenge, 5 successes before 3 failures, DC 20)...
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    Impressions from KotS

    I picked up the poster frame for about 7 bucks at Kmart. It helps prevent my one big complaint about using battlemaps with covers...and that's sliding. Yes, it's easily corrected, but it's still annoying.
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    Impressions from KotS

    Seconded. I personally have a 3' by 2' battle mat inside a poster frame (with the plastic pane front). I use dry erase markers to sketch out maps on it, and it works quite well.
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    Impressions from KotS

    Fourth'd Thankfully I heard about this before I picked it up, so have been careful when handling the booklets.
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    Impressions from KotS

    My only real hesitant thought... Yes, spoilers. Is has several occurrances of higher level encounters that are mostly unavoidable, and could go very badly. With the end fight, which is 3 levels above the party at that point, being the one that sticks out most in my mind. I can already tell...
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    Minions and Temporary HPs

    You're both absolutely right. I keep having to remind myself that Barbarian Rage specifically doesn't grant temporary hit points...that's where the error comes in.
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    Minions and Temporary HPs

    Including that all temporary hit points are lost at the end of an encounter? So, a minion who took 4 points of damage collapses after the fight (even if their side wins), since he's takes 4 points of damage to his 1 actual hit point? Or perhaps he then graduates into becoming a non-minion monster.
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