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    Sense Motive - passive or active?

    Yup. Neither is true for my games. :) And forgive me for pointing this out, but players burnt by a GM who's not trustworthy are a problem all by themselves - they need remedies tailored to their maimed condition. The ways burnt players tend to think and act and ways to heal them are hardly...
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    Sense Motive - passive or active?

    ach, double post
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    Sense Motive - passive or active?

    Nope. :) You'd be right if I were to present 'flaws' to my players on a silver platter. In which case I might as well dispense with the fuss and get on with the gaming, IMO. That's a style thing of course though. A game I run isn't there for me display my acting skills (or lack of same)...
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    Sense Motive - passive or active?

    Active. If the NPC is dumb or inept at Bluffing, I'll try to drop clues in how I play them and/or what I have them say.
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    House Rules for a swashbuckling game?

    Short answer: depends. Promise of long answer (don't want to hijack this thread): If you post this to General, I'll be glad to answer it. :) So will the rest of the Midnight crowd I reckon... Crows are circling ...
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    xp for this encounter

    Seconded. You didn't give them a combat challenge to face, so add a small amount of Story XP to the overall award for the session, but don't award combat XP. In fact I wouldn't even give an award for this scene as such because it wasn't really a challenge of any kind, as others have already...
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    Initiative when mounted

    I still don't think it's abuse. You wouldn't get more than one free mount/dismount per turn in my game of course - and whenever there were enemies not already under heavy melee pressure from elsewhere (or smart bystanders, such as more recently at Saddler's Inn), you'd have to expect someone to...
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    House Rules for a swashbuckling game?

    Er, Midnight has a Feat-based spellcasting system, all ready-made. You have easier and more wide-ranging access to spells as a Channeler, but there's no actual need to become one in order to learn Baneful Polymorph or Fireball eventually, you just need invest more feats to unlock access to...
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    Which core class you never play?

    PHB Ranger.
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    House Rules for a swashbuckling game?

    Hi randomling - Interesting stuff in here. Looks like you're in for a major undertaking before you get to run your game! :) Talent looks a bit similar to the Midnight Magecraft Feat, the entry feat for characters to learn to cast spells. Are you thinking of using a feat-based magic system...
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    Do you use the Monster Manual book when running an adventure?

    I use the Monster Manual when I run monstrous monsters rather than NPCs - which doesn't happen a lot. Most of my encounters figure humanoids with class levels, usually groups with generic stats, plus a handcrafted boss and first (and possibly second etc.) lieutenant. Edit: The PCs in my...
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    Time Limit in Combat Rounds: Yes, or No?

    Hm. Why don't you tell whoever is keeping track of initiative in your game to also call out the next two PCs whose turns are coming up after the current one - and then don't allow reading of spell descriptions once a caster's turn comes up because they should have got their prep reading done...
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    Why don't you post reviews?

    Other. I'd have to look at published material in a completely different light to write reviews. As it is, my stance is purely idiosyncratic - I'll skim through material trying to determine whether there's anything in it I'll want to use for my game. All too often, the answer is No, or Very...
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    a residential problem

    You already know that? How? That's for the player to decide, isn't it? What if the player decides the PC wants to marry this guy, or doesn't rewally care either way? As long as she's not attached to anyone else yet, she might care little whether a husband is waiting for her at home while she's...
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    Your First Time

    Two first times for me. :p First first time was in the late Seventies or very early Eighties - almost lost in the mists of time, and it wasn't DnD at all but Dark Eye, a then brand new German RPG system. I remember hunching over a coffee table with sheets of A4 grid paper with dungeon...
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    How often do your players loose the adventure?

    Sure. PCs have lost in games I ran/run, and I've been on the losing side as a player. I've also played in one ongoing game where PCs never could lose - and victories in that game tasted stale. (That game was still fun, sorta, for hanging out with a nice group of buddies, but the gaming part...
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    Too scared to DM!

    Hey!! *Must...not....hijack...Must...not...hijack...* ;)
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    Too scared to DM!

    Seconded. On all counts. :)
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