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    What do you do when an encounter is too hard/easy?

    If too easy, do not change anything. Let the PCs win, give out treasure and XP, if you think they played smartly, tell the players so. If too hard, consider one change if you hadn't done so before: make sure the PCs have a chance to realise they are in over their heads and escape. Once...
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    Torture

    I'd be extremely reluctant to use Intimidate on PCs, or non-spell-related Will saves for that matter. Much too intrusive. I don't tell players how to play their PCs and as a player I'd deeply resent intrusion of that kind. I've always thought of the BoVD torture rules as flavour more than...
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    Veils and Crossings (was: Shadow over Felthera) - StalkingBlue's Midnight game

    EDIT: Just realised I should have copied a between-sessions exchange between the PCs over, in which tactics for the upcoming battle were decided. Here it is: [By Pallas's player: ] Guys, I had an idea. I put it in this form because Pallas doesn't talk. I looked around the village. Orc...
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    The game I play in just dies... and it turns out it's my fault.

    AG - First, best of luck to you, sounds like you're going through some difficult times. You'll pull through and you're right, things often look weird when you are in the middle of a big change in your life. It's a hard thing to deal with when a group doesn't want you around anymore and...
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    How long does combat take your group?

    Pretty tough?! You're kidding, right? As people before me have said, your encounter looks like it should be a walkover for 6 10th level PCs. If it isn't, and you take more than 2 hours resolving it, that's two signs that people aren't paying attention to the game. Of course by what you...
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    Mounted Combat and Space/Reach

    Ah, you're back FireLance. Cool. :cool: Yup, I was thinking that. S'mon and I were actually discussing specifically the fighting while riding side-by-side situation ... [uh, wait ... runs to check - nope, not in this thread, must have been somewhere else, sorry :). ] Anyway, the result of...
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    Mounted Combat and Space/Reach

    You're right actually, Mounted Combat section on p. 157 states both 'single melee attack' and 'full attack with ranged weapon'. Um ... Guess not, I'd say the 'single melee attack if horse moves more than 5 feet' would have to apply vice versa by implication. Still, it's less than clear and...
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    Mounted Combat and Space/Reach

    Hm. Just rereading Feat, it actually refers only to moving after a Charge. I thought it was the mounted version of Spring Attack, but maybe it isn't? It might just be a very highly specialised move-after-you-charge Feat. Which would make it very weak, but it would make more sense in the...
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    Mounted Combat and Space/Reach

    Yup. They must have hated mounted combat. I wonder why they didn't create pocketable versions of normal horses when they poke-horsed the Paladin's Mount. (Didn't see your post at first - simultaneous posting! :) )
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    Mounted Combat and Space/Reach

    Good point. Er, yup. I should clarify that maybe - I was thinking of both attacking the same target. (Tactically it usually makes more sense to take one target down together rather than spread out your attacks, so I didn't even consider the other option.) ? Do you mean the mount attacks a...
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    Mounted Combat and Space/Reach

    There's been a fair bit of mounted combat in my Midnight game recently, after the PCs captured some warhorses. Also unoccupied horses tend to be hanging around in the combat zone when orcs are zooming around and might want to mount one (except as per Midnight rules, horses fear orcs because they...
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    Veils and Crossings (was: Shadow over Felthera) - StalkingBlue's Midnight game

    New PC: Pallas Elinor, southern plains drifter and lone wolf, Erenlander Ftr3 [OOC note: Pallas's player decided to roll for stats and ended up with CHA4. He played his un-noticeable PC so successfully that I forgot about him twice during the session. :) And here's: ] Pallas's account...
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    Rant - What was the GM thinking?

    Yup. Yet very tempting to do. It happens. I know it has happened to me. :)
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    How many Missed sessions till a game dies?

    I'd say it really depends. I ran a game in Hamburg once a month until I moved away last summer, then nothing happened for five months until I visited for Christmas and we all got together to play a (for us) double session with two four-hour rounds and a meal and chat in between. Everything...
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    How do you introduce a new setting?

    Ooh, Midnight! My group and I are having great fun with it. Hm - YMMV of course, it depends on your style and your group's. To clarify beforeheand, I'm an inductive-type DM, not deductive, so I don't require reading from players before the game starts. Whoever wants to read up is welcome -...
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    Help me! I'm afraid to kill my players!

    Er... I've been promoted to Killer DM now, have I? :p True about the hp question. Of course we also tell players who ask how many hp an enemy has left (well, the percentage of hp left anyway), so their PCs can finish off the most badly wounded-looking ones first.
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    What level do you start your campaign at?

    I started my Midnight campaign at 1st level and none of my players* complained about lack of heroism. Then again I didn't give them rats or kobolds to hack through. Instead I gave them 2nd level Fighter Orcs, right from the start. :) (*In fact, thinking again, one of them grumbles. He thinks...
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    The top 2 reasons why gaming groups break up (that you can control)

    Heh. What you have missed is that the initial poster changed the title half-way through the thread, after getting all our replies and realising that his premise in his first post was somewhat muddled. (See his post of April 11.) Which sorta was the point at which I got tired of replying to...
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    Veils and Crossings (was: Shadow over Felthera) - StalkingBlue's Midnight game

    [Apari's account, by Apari's player: ] Apari finds a few minutes for himself and starts his prayers and reflections, he looks haggard and close to collapsing. spirits of the earth strengthen me spirits of the air guide me spirits of water sustain me spirits of fire inspire me spirits of...
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    Handing out XP in your campaigns

    In the low-level Midnight game I run: Encounter XP as per DMG, sometimes varied by circumstance (hasn't happend so far in this game). Story XP for in-game achievements (little so far although one chunk may be coming up); for writing Story Hour accounts; for involved character backgrounds...
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