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  1. outsider

    New Characters - Advice on building?

    Oh, absolutely. Heck, if I remember right, there's even a daily power at level 1 that gives you combat advantage against the target(save ends). Drow just gives you more flexibility on the powers you can choose. Either way, rogues should have combat advantage nearly all the time if built properly.
  2. outsider

    New Characters - Advice on building?

    If you're worried about gaining combat advantage without flanking, drow is your answer. Using either of their encounter powers gives you combat advantage until the end of your next turn, meaning two sneak attacks. Once you hit paragon, there's a feat that allows you to use both of the racial...
  3. outsider

    It's Dark Sun

    I don't really agree with this. Succeeding at standing up to the sorceror kings/changing the world/whatever was set up to be hard, but not impossible. Which makes it more satisfying and impressive when you eventually accomplish it. It's not like a sorceror king would go out of his way to...
  4. outsider

    It's Dark Sun

    Alot of my thoughts on how they'll impliment various classes and mechanics are already covered, but here's the overall philosophy I would take if I were them: Don't tinker with individual classes unless absolutely necessary. Instead, tinker with the power sources. Eg. Preserving/Defiling...
  5. outsider

    Star Wars rp game problems

    I've never played/gmed Star Wars saga, so I can't give much specific advice. I can give you suggestions on how I'd start your campaign, given the hook you described though. So, the Empire did the smart thing. They blew up the planet instead of going around it. The rebels probably immediately...
  6. outsider

    Where does this idea come from? (Forked Thread: The still "complete" list)

    Frankly, I rather like WotC's release schedule, and the way they are dividing up the content into different books. It's really easy to get the content you want and ignore the rest for the most part. For example, if you like martial characters, all you really need is the PHB1, Martial Power...
  7. outsider

    WFRP3 in playtest..are they going the way of the MMO?

    Because when you put "Warhammer" on the front of your book, you should be making a "Warhammer" game. When a Warhammer minis fan sees the Warhammer rpg, it is perfectly reasonable for him to assume he will be playing something like a Bright Wizard or a dwarven Slayer. The minis game was there...
  8. outsider

    Forked Thread: What are the no-goes for you? - Evil campaigns

    Teamwork really is the key. The players and their characters need to realise they will accomplish more as a group than they can individually. Groups like an assassin's guild, thieves guild, a pack of gnolls, and the like are extremely evil, but understand that teamwork benefits them all. They...
  9. outsider

    Striker, Defender, Leader, Controller Dynamic

    Yeah, this is nothing new. I was introduced to the concept of roles(though we didn't call them that) back in my first AD&D group around 1992ish. Heck, the experienced players in the group even called the fighter the "meatshield", YEARS before mmos even existed. The main difference is rogues...
  10. outsider

    What are the no-goes for you?

    Basically what Mouse described(ie forcibly altering a character's background), plus a bit more. Character death is fine. Temporary changes are fine. Permanent changes not so much. For example, say I'm playing a Rifts mage, and the GM engineers things so the mage is captured and unwillingly...
  11. outsider

    What are the no-goes for you?

    Player no-goes: PvP killing. PvP theft. PvP mind control. Characters that have no reason to be with the group. Characters that have no reason to go on adventures. Characters that are deliberately useless to the group. Cheating. DM no-goes: Powertripping. Railroading. House rules. Forcing...
  12. outsider

    DMs not playing by the rules (Forked Thread: What are the no-goes for you?)

    Would it be reasonable of me to secretly be playing a GURPS character in a D&D game without the knowledge of the rest of the group? Why is it reasonable when a DM does it? The DM should not put his own whims ahead of what the group wants to be playing.
  13. outsider

    WFRP3 in playtest..are they going the way of the MMO?

    While I'm far from a Warhammer expert, the previous editions of WFRP have seemed extremely odd to me. A good "licensed" game tries hard to emulate the source material. The characters you play in the game should be pretty similar to the characters you see in the source material. In a game...
  14. outsider

    Playing Apparent Losers

    I guess I'm a dice jock then, because I think that in a team game like D&D, everybody should be doing their best to contribute to the team. A level 1 AD&D mage is different. It's only useless in the short term. Short term pain for long term gain. The character will one day be the most potent...
  15. outsider

    Overshadowed by Elminster?

    I answered yes, because I played through the Time of Troubles modules back in the day. Those modules were TERRIBLE for having canon Forgetten Realms NPCs do everything while the pcs got to stand around watching. People aren't just making this up. Anybody that played a decent amount of TSR...
  16. outsider

    PHB2 Classes simply better?

    Fighters still do plenty of damage. More single target damage than any other defender, leader, or controller. They shouldn't be doing striker damage, as they aren't a striker.
  17. outsider

    PHB2 Classes simply better?

    Now the fighter got "hacked off at the knees", he stands 6'4 instead of 10' tall. Even after the changes, Fighter is still one of the top classes(at least top 3), in the game.
  18. outsider

    Playing Apparent Losers

    I've never done it myself, but seen it done in my groups several times. I despise it. I've never seen it be fun for anybody other than the player that's being deliberately useless. It gets on the other players nerves, and it is entirely unreasonable to expect them to keep dragging the...
  19. outsider

    Which D&D "sacred cows" will be sacrificed in 5E?

    I don't have any other examples off the top of my head. That's the one that really jumped out at me when I originally read the PHB, but it wouldn't surprise me if there's a couple more(though not many, as they definitely weren't afraid to slaughter sacred cows in this edition). I'll pull out...
  20. outsider

    Which D&D "sacred cows" will be sacrificed in 5E?

    I doubt they'll kill many at all. They didn't hesitate very much to get rid of what they didn't like with 4e. The only ones I think will go are the ones that 4e merely gives lip service to. For example, the option for rolling for attributes. Have you taken a look at that rule recently? The...
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