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  1. outsider

    Halflings - What's the Attraction?

    Same as any other race really. They've got at least one great build(artful dodger rogue), and several good ones. And their feats seem pretty fantastic to me. The small size isn't really that much of a drawback. Casters don't really care about it. Rogues don't care about it either, because...
  2. outsider

    Is 4E still D&D to you?

    Of course it's still D&D. I'm still going into dungeons, killing monsters, and taking their stuff in order to advance my character. I'm rolling d20 to hit. I still have str, dex, con, int, wis, cha. I've still got levels, classes, and hit points. The archetypical party of Fighter, Wizard...
  3. outsider

    Rogues, Heavy Armor, and Weapons

    If you do the math, a character that starts with 18 dex(or int), increases that attribute every time an attribute increase comes up, and wears Hide armor breaks even with a character in Scale armor at level 30. Plate pulls out 1 ac ahead of both scale and 18 starting dex hide, but it has...
  4. outsider

    Dragon/DDI content for the Macintosh crowd?

    While I'm sure I'll find a way to make it work(whether through Wine or dual booting), I really would have appreciated a Linux version so I wouldn't have to jump through the hoops. I've been windows free for about 2 years now, and I would prefer to stay that way.
  5. outsider

    D&D 4E Which 4e races do you like mechanically

    I'll be happy if experience proves me wrong on this one. Like I said, that +1 to hit is at least good. Experience may prove it to be better than good though. Time will tell.
  6. outsider

    D&D 4E Which 4e races do you like mechanically

    I'd say elves are definitely my favorite. All their benefits are great for strikers(particularly archer rangers). Eladrin, dwarves, dragonborn, and halflings are all great too. Humans and half-elves I consider dark horses at this point. They aren't great now, but the fact that they get to...
  7. outsider

    D&D 4E What is your favorite part of 4e?

    Powers for martial characters, definitely.
  8. outsider

    Sample Character request: Warrior/Mage

    Yeah, I see combinations like Warlord/Wizard or Paladin/Warlock as viable, because they have some synergy. In the case of Fighter/Wizard though, at this point there's no compelling reason to try to fight against the lack of synergy. Magic isn't any more stronger than martial really, so why...
  9. outsider

    Sample Character request: Warrior/Mage

    To be honest, I don't find the whole fighter/mage combination to be useful enough to make a big deal of anymore. This isn't because of the new multiclassing rules, it's because of the changes to classes in general. Magic is different now. You've got at will spells, so you never have to worry...
  10. outsider

    Sample Character request: Warrior/Mage

    A level 1 4e fighter with Arcane Initiate is both a better mage and a better fighter than a level 1 2e fighter/mage. A level 1 mage in 2e had 1 spell per day. Our 4e character has one per encounter. A level 1 4e fighter with Arcane Initiate is better than a level 1 3e fighter/wizard, because...
  11. outsider

    WotC Official PDF versions - would you buy them?

    If you want an honest answer, I'd probably be willing to pay a price equal to the physical book for a pdf. I consider the physical format to be in no way superior to electronic format, and indeed I find the electronic format superior in several ways. Since the electronic format has greater...
  12. outsider

    D&D 4E Why do weapons have different damage in 4e?

    Because, at it's heart, D&D embraces gamist aspects over narrativist ones. Having varying weapon damage(and other weapon stats/features/abilities) adds a plethora of mechanically signifigant choices for players to make, adding more strategic options to the game.
  13. outsider

    Roles are so LIMITING!

    So did I, almost 3 months ago, when I posted the -exact- same quote you made in this thread, even trimming it from the rest of the paragraph it resided in exactly the same way. Odd coincidence, that. It is a pretty witty arguement, perhaps I should be patting myself on the back and pointing...
  14. outsider

    Roles are so LIMITING!

    Ah yes, I like to call this "the article that doesn't exist". I've been using it to destroy "roles are from WoW!" arguments for a while now. http://forums.gleemax.com/showpost.php?p=14885149&postcount=37 Most of the people making arguments like this don't know as much about WoW or D&D as...
  15. outsider

    Dark Sun, 4th Edition

    I answered yes. However, as I've posted in other threads, they should do it as a stand alone RPG using the D&D rules, rather than a D&D setting. WotC seems to want certain elements standard to all D&D settings, to unify the experience of playing D&D. This works with settings that are pretty...
  16. outsider

    Warlord Player's job is to tell other players what to do??

    I would probably call him a jerk. Deliberately choosing suboptimal actions just to spite another player is just as bad as ordering another player around. If the player had a good reason(eg despite the bonus it's still a poor tactical choice, or some rp reason), that's different, but D&D is a...
  17. outsider

    DDXP characters - unexpected tactics?

    I'm a hobbiest programmer, and I've got a little insight to why this kind of thing slips past a designer(whether they are designing software, or a p&p rpg). When somebody who has worked on a project tests it, they tend to use it the "right" or "intended" way. They don't do this intentionally...
  18. outsider

    D&D 4E the 4e debate: a typology of players

    I'm so totally a #9. 3rd edition took a huge step in the right direction, building upon what I love in D&D, and 4th seems to be doing the same thing. My top 2 D&D versions may very well shift from 3rd ed and OD&D to 4th ed and 3rd ed. Time will tell though, I'm no number 7. :p
  19. outsider

    Balance vs. Diversity

    So does intelligence(and like Dex, it also adds to AC). That's an advantage for Dex over Int, yes. This is irrelevant for alot of characters. How many characters are going to be making basic ranged attacks instead of using at will ranged powers? Of the D&D experience characters, the only...
  20. outsider

    D&D 4E Our first playtest of 4E

    You are underestimating the effect of these "small bonuses". The difference is that you actually have some options now and resources to manage. Doing 1d8+4 damage one round, 1d8+4 and a shift the next, 1d8+8 damage the next, and 1d8+4 with knockback in the next is far more interesting than...
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