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  1. Krypter

    Wilderlands too old?

    Joe, you have a bad habit of putting words in people's mouths. Why don't you make your point (whatever it may be) by simply saying what you mean, instead of twisting people's words in order to sound clever. The "teenager's amount of free time" I was referring to was for constructing a world...
  2. Krypter

    Shadowrunners chime in

    Old-time 1E fan. I miss Tim Bradstreet's illustrations for the series. Harlequin was a great adventure, but I have a soft spot for "Peacekeeper", the Native American Nations 1 adventure. "Special Agent Della Cooper" indeed! :D (if you don't get that reference, it's past your bedtime you...
  3. Krypter

    RPG Illegal File Sharing Hurts the Hobby

    1, 2 and a smidgen of 5. Thanks, eyebeams.
  4. Krypter

    Cool Flash ad promoting D&D from WotC

    I kept clicking on the beer bottle, but I got nothing. :( Maybe they should get a little "Sponsored by Miller Lite" logo in there somewhere. That'll give 'em that boys night out feel. Seriously though, this is a good attempt at making our geeky hobby more respectable. My group looks very...
  5. Krypter

    Wilderlands too old?

    There seems to be a misconception forming here. Wilderlands is not just a random listing of random encounters. It is a very detailed list of locations which are connected together with subtle plot threads. For example, town X may produce a mineral F that is shipped to a city in hex Z, but a...
  6. Krypter

    Clogged Combats

    This looks pretty good, if it delivers what it promises. I hate the fact that D&D is now "wargaming lite", and this will do if I can convince my GM to try it. The problem is that d20 is now so complex, with so many feats and stats to keep track of, that it's not just combat that slows down...
  7. Krypter

    Wilderlands too old?

    Amen to that. Sometimes the hobby industry feels more like a crutch than an inspiration. When everything is detailed and laid out for you, from floors plans to evil villain plans, what room is left for imagination? The GM has a job to do: create a world. Sometimes he needs a bit of help, but the...
  8. Krypter

    What is the best magic system?

    Talislanta 4th edition. A lot of flexibility with a dash of Jack Vancian flavour. Simple mechanics, and yet it covers 90% of what the thousands of D&D spells can do.
  9. Krypter

    Wilderlands too old?

    I'm not a nostalgic old gamer (heck, I was _born_ in the late 70s), and I really like this boxed set. Yes, it's mostly a collection of encounters and locations, but almost every one of them makes me think "COOL!" I'm really tired of campaign settings that tell me which colour of shoes the...
  10. Krypter

    Where you at? Add yourself to the EN World map

    The new link URI is http://www.frappr.com/enworld Someone tell the original poster to update his first post!
  11. Krypter

    GMs: What's your latest module?

    We finished the Dead Gods Planescape adventure two months ago, but now I'm just playing instead of GMing. That was a long campaign and we explored almost every nook and cranny of the multiverse, from the Negative Energy Plane to the Dawn of the Planes. Three years in real life.
  12. Krypter

    Some interesting news about 4th edition

    I don't believe a word of this. Hasbro has almost meticulously compartmentalized its D&D and MtG brands. Combining them would dilute both. But then again, I had the same reaction to STAR WARS TRANSFORMERS, and, well, see for yourselves: http://www.tfw2005.com/boards/thread85125.html Stranger...
  13. Krypter

    Artist Keith Parkinson passes away

    He'll be missed. Et in Arcadia ego.
  14. Krypter

    Who would you pick to design Fourth Edition?

    Wolfgang Baur - some of the best flavour from the best campaign world (Planescape, of course) Kevin Siembieda - not for rules (God forbid!), but for wild, zany, awesomenest ideas. Alright, how about half of his brain only? Mike Mearls - rules crunch and stuff that makes sense. He's obviously got...
  15. Krypter

    Strategy or role-playing game?

    It's not that the rules per se in 3E are more oriented towards wargaming or roleplaying. It's that 1E had far _fewer_ rules, and so players and GMs had to/could roleplay to fill that ambiguous space. Now we have 10 rules for everything, so that "empty space" has, in many cases, been filled by...
  16. Krypter

    A funny thing happened on the way to the Dungeon

    That's very funny. :D I guess both extremes can be bad.
  17. Krypter

    Where you at? Add yourself to the EN World map

    Where does it say Canada is a part of the US? It's a world map...
  18. Krypter

    Wilderlands (Random ruin generator)

    Yeah, those ruins tables remind me of the random tables at the back of the old 1E DMG. I played with those for hours as kid. Very evocative.
  19. Krypter

    Tell me that D&D 3.0/3.5 isn't really like this

    I hate to disagree with all these fine ENWorld regulars, but D&D 3.x does encourage rules-lawyering and endless looking-up of obscure modifiers, complex feats and esoteric rule sub-systems (psionics, epic, &c.). Even Gary Gygax and Monte Cook have said as much. A good DM can overcome that...
  20. Krypter

    DnD will never die...

    The RPG hobby market may become smaller, or it may grow, but the game will never disappear. Don't confuse RPG publishers with the hobby. There are still people who build model railroads even though computer simulators can do it better, and there are still people who do fly fishing. There will...
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