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    Font of Life applies to death saves...

    IT's on page 219 of the PHB2.
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    Help me design a cool encounter

    well I'm going to be running this encounter this weekend. Anyone got any more ideas for me?
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    Help me design a cool encounter

    Since you all helped I thought I'd share my lumber mill map with you, don't laugh. :)
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    Help me design a cool encounter

    Yes I think I'll have 3 levels. The lower level will be for all the mechanical gears etc. that make the machine work. The main level will be the cutting room floor and there will be an upper level. Having the possibility of the upper level collapsing definately sounds interesting. :)
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    Help me design a cool encounter

    Thanks for all the ideas so far. I'm going to steal piratecats idea and have it straddling the river. So here's what I have so far. Lumber Mill Terrain: Sawdust: The lumber mill is covered with a layer of sawdust any blasts or bursts used with the fire keyword are increased by 1 square. Any...
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    Help me design a cool encounter

    Wow, Thanks for all the help so far. In my mind I had a vision of conveyor belts, saws and chains but just didn't know how to put it all together. As I'm running the game online using Maptools (of which I suck at making maps), I kind of needed some ideas to get the juices flowing. :) My...
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    Bacon of Hope

    Candied Bacon is best. That's where you coat the bacon in brown sugar and cook it in the oven. Mmmm Bacon.
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    Help me design a cool encounter

    Okay I'm planning on Ambushing my players in an old abandoned lumber mill (in Eberron) and I know what kind of foes they'll facing but I'm having trouble visuallizing the location. How can I make this a really cool encounter? What sort of terrain and equipment should there be? What should an...
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    Skill Challenge Play Examples?

    Before 4th edition came out and as information was being leaked about skill challenges. This was how I envisioned they would play out. I haven't had a chance to really run a 4th edition game as of yet (soon I'll be running one online finally). The information we had was that there were...
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    Eberron Teaser

    And this is how my game shall begin with all the characters on a lightning rail out of Sharn: Rain trickles down the window of the lightning rail car. A flash of lightning off in the distance briefly brightens up the nearly empty train car. A few moments later the loud boom of thunder can be...
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    D&D 4E A 4E Combat Encounter - Round by Round Descritpion

    If someone could provide me with those sheets or a link to them I can start working a paragon example.
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    Eberron Teaser

    This is just a little Eberron teaser I put together for a group of players that I'll hopefully be running an online 4th edition eberron game for shortly. Most are new to 4th edition and most new to Eberron so it should be interesting. <Screen fades to black> <A deep booming voice echoes>...
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    D&D 4E A 4E Combat Encounter - Round by Round Descritpion

    I suppose I could do a paragon combat example, is there anywhere online with some paragon pre-generated characters? Or would someone be willing to make a 4-5 character party and post the characters online so that I can reference them? Any interest in me doing something like that?
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    D&D 4E A 4E Combat Encounter - Round by Round Descritpion

    Sorry PC. I was just cutting and pasting it so I could show it to a couple of new players that I'll hopefully be running through an online 4th edition Eberron game and while I was looking at it I thought someone who didn't see it a year ago, might enjoy it. (sits in corner wearing dunce cap)
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    D&D 4E A 4E Combat Encounter - Round by Round Descritpion

    You are correct, I wrote this back before 4th edition had come out using only the snippets of the rules that we had. I'll edit it to be correct. :)
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    Zombies, Zombies and more Zombies

    Zombie Minion Level 1 Minion Medium Undead XP 25 Initiative +0 Senses: Perception +0;Darkvision HP A minion dies when hit by an attack that deals damage. AC 12; Fortitude 13, Reflex 10, Will 10; Immune disease, poison; Speed 6 :bmelee: Slam (standard; at-will) • +3 vs. AC; 3 damage. Combat...
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    Zombie Solo

    My hope is to use sweeping attack (knock the players around with one of their friends) and spend an action point to toss that person at someone else. Should be a fun encounter. :)
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    Zombie Solo

    OOpps I meant to change the necrotic ooze to burst. I wanted to keep the Dwarf toss attacks high because at +4 I think it makes it a rather weak special attack, one that isn't likely to succeed. :(
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    Zombie Solo

    Okay here is the new version of the Zombie Solo. Does it seem like it's a relatively balanced 3rd level solo and does it seem like it would provide an interesting encounter? Thanks for all the comments so far. :) Zombie Abomination 3 Solo Brute Large undead XP 750 Initiative: +1 Senses...
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