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    D&D 5E (2014) DM campaign disputes.

    All good! I've spent an many an age as DM, and played on and off since 3e. I too suspect the DM in question is a passive-aggressive d!ck, but who really knows. As noted by many: players shouldn't put up with DM's they can't work with, and visa versa (lord knows I've also put up with a couple...
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    D&D 5E (2014) Bladesinger Concept?

    Sounds like your wife has it sorted - a Bladesinger in 5e is still a Wizard, not a Wiz/Fighter blend. Are you starting with PC's at level 3? I'd expect a pretty standard Wizard, to be honest - one that can sometimes move faster and with better AC, but still a Wizard. BTW flaming sphere is not...
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    D&D 5E (2014) Overpowered, Underpowered or Just Right

    I would highly recommend you start your 5e game at 1st level. From personal experience, as player and DM, starting a 5e campaign at first level works really well, even for 'veteran' players. Even if you and/or the players think that's going to be sooo boring, because you've played D&D for sooo...
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    D&D 5E (2014) DM campaign disputes.

    Don't be so easily offended... It's a rough analogy... without a DM, you don't have a D&D game, you have some sort of collaborative story-telling thing; without a boss, you don't have a business, you have some kind of hippy community or whatever. The DM does most of the work, offline, to find /...
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    D&D 5E (2014) DM campaign disputes.

    Sounds like there's a lot of dysfunctional behaviours here, including the need for a player to gather opinions from the internet to support some kind of "case against the DM" (sorry, but that's what it sounds like). Bottom line is, the DM is the boss, and if you don't like your boss and/or...
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    D&D 5E (2014) Out of the Abyss DM Help (Spoilers)

    I was a player through the first half of OotA (we gave up after escaping the underdark). What grated on me as we went though it, was that it felt like every major NPC was insane, and couldn't be reasoned with. So after a while, we mostly gave up trying to talk reason to people, or even figure...
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    [UPDATED] Here's Mike Mearls' New D&D 5E Initiative System

    Declare all your actions at the start of your round; roll init modifying for spell casting time, weapon speed, etc; DM runs through in order. That's basically what AD&D told you to do, if you could fathom what Gary wrote in the original DMG. It's kind of what 2e threw away, and 3.x onwards...
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    D&D 5E (2014) Called Shots: Aiming at specific body parts rule and discussion.

    Not a fan, but kudos for at least imposing Disadvantage on the attack. See, not all Conditions are created equal, not even close. You're opening up a can of abuse-worms, by putting this into your game. Personally as a player I'd be trying to Stun enemies all the time e.g. "Kick to the Solar...
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    D&D 3.x Converting From 3e-ish to 5e?

    It's as difficult as you make it. I'd advise doing enough for 1-2 sessions, and doing as little change as possible; that might take a couple of hours, assuming you know the 5e rules and have the monster manual(s) to flick through and find roughly equivalent monsters... Personally I've run a...
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    D&D 5E (2014) Campaigning for a Better Sword Coast

    Was there a question or two in there somewhere? I'm struggling to see what you're looking for... general feedback on your idea, which seems to be moving your players from the Starter Set for 5th Edition i.e. Lost Mines of Phandelver, to what sounds like a huge, sprawling home-brew tour of all...
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    D&D 5E (2014) Curse of Strahd help

    My group never went to Krezk, so Something Blue never happened. But from memory I did have a similar situation when they went to Yester Hill, and Strahd eventually turned up; the PC's were probably around 5th level IIRC. I opened with a Fireball at range, possibly enhanced for extra dice...
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    "Dust" and "Midway" - Codenames for Upcoming D&D Hardcovers

    I actually think Midway will be 'Oriental Adventures' or suchlike, not PHB2. Functionally, it will be much more like PHB2 i.e. heavy on new rules etc, unlike Sword Coast Adventurers Guide which was mostly background info on the setting with only a few new rules for players. But I think they...
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    AD&D 1E 1st attempt at converting a creature from 1e to 5e

    Against 6th level PC's, you'd expect to have to use what, 30-40 creatures of CR 1/4 to provide a 'reasonable' challenge in a fight? Even at CR 1/2, you're talking in the order of 20+, if these are the main antagonists, i.e. they are not supporting some 'boss types'? I have no idea about the...
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    D&D 5E (2014) Improvised actions in combat

    The reason there's a human in the DM chair, is exactly so the players can have a go at trying whatever they want, then the DM can work out if it succeeds, fails, or someone needs to roll to see if it succeeds or fails. Whether you are in combat, or not, shouldn't make a difference - as DM, you...
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    D&D 5E (2014) Revenants PCs

    Yes, I've had a player end up with a Revenant PC twice now, in different campaigns. It was no big deal, to be honest. What exactly are your questions / concerns?
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    D&D 5E (2014) Curse of Strahd help

    Indeed. I'd also recommend you try not to teach them not to play via deus ex machina, i.e. don't have your DM-PC(s) save their bacon; by all means offer some friendly advice via NPC's, but let them make the decisions, and if necessary let the results teach them, otherwise I think the won't...
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    D&D 5E (2014) Eldritch Knight Help/comments

    I'd seriously consider multi-classing into Wizard, in fact the Eldritch Knight I'm currently playing pretty much did that (6 levels of Fighter/EK is a good break-point). You don't lose a lot of Fighter stuff, and gain a heck of a lot more spell power and flexibility (which it looks like your...
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    D&D 5E (2014) Curse of Strahd help

    A quick google shows an hour or two minimum, to dig a grave that's still loose earth, using a shovel; potentially twice that if you've got packed/regular earth and/or are not especially robust. Without a proper tool, yeah, have a guess depending on what they can come up with but chances are...
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    D&D 5E (2014) Enhancing "Curse of Strahd" (and DDAL adventures)

    Well, in my game only about half of what's in the book ever got used, maybe even less, and it was all good. So I think don't sweat trying to change too much, because it feels to me like you expect your players to turn everything inside out, find everything possible, and so on. Yet in reality...
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