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    D&D 5E (2014) How valuable is the shield?

    They are very handy when you need to slide down a snowy mountain, fling something at a monster frisbee-style, you forgot your plate for meal-times, the list goes on...
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    D&D 5E (2014) What do you want in a published adventure? / Adventure design best practices?

    Unfortunately "Best Practice" seems, since 3.5 days, to be Adventures that read really well as a type of book, but are actually quite difficult to use at the table. For example, in the Paizo days of Dungeon magazine, there were heaps of great adventures published, but the style was way too much...
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    D&D 5E (2014) A full on battlefield encounter (not just a skirmish) at level 2/3 - any tips, ideas anecdotes, etc? xD

    I ran a little battle recently for 3xPC's at 7th but no fireball etc, and one of my players had DM'd the same one earlier for his group which was probably much lower level. Some of it's probably relevant for your situation... My players got a lot of time to organise the exact defenses - where...
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    D&D 5E (2014) Tossing an opponent

    Improvised Weapon is 1d4 damage (see PHB). Also, while one could argue that a Skeleton isn't especially heavy for a Medium creature, you really should put a cap on the size of what can, realistically, be thrown. That way as noted above it won't become something that people try to do all the...
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    D&D 5E (2014) "Champion" equivalent Magic User?

    Warlock chooses a new spell every level, same as Sorcerer, in fact arguably it's at least as complex as the sorcerer. IMO, D&D has never had, and never will have, a magic-using equivalent of "simple fighter". The nature of D&D magic is such that it starts off somewhat simple, but the...
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    D&D 5E (2014) Everybody's got to have a Patron deity. Where did it come from?

    The fact that there's a space for one's Deity or whatever, in your Character Sheet, is meaningless. You can put whatever you want in that space, including nothing at all, or multiple things.
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    D&D 5E (2014) Everybody's got to have a Patron deity. Where did it come from?

    Where do you get that idea from? I've never seen it, never played the game that way.. Please read Appendix B, PHB (5e)...
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    D&D 5E (2014) Boss Villain Template

    Don't like it, way too many abilities that pretty much ignore what the PC's can throw at it. And Agonised is actually a huge penalty, which lets the PC's Nova on it to huge effect. So net effect looks like you change the battle, but not necessarily for the better, and the PC's will still...
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    D&D 5E (2014) The things you can have your players do around adventures

    I'm still not really clear on what you are looking for, but for me the Cyclops idea is a good example - something that's not just a different kind of Fight for the PC's to get involved in, this is actually an interesting Encounter with a Monster that doesn't have to end up in any kind of Combat...
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    D&D 5E (2014) Any ideas for how I can be less bad at one-shots?

    Lesson #1: if the DM isn't really into the game, chances are it will fall flat. So don't do something you're not excited about... I've only ever run one or two one-shots, and played in one or two, but the one I remember (many years ago) was a published adventure on the Isle of Dread, where it...
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    D&D 5E (2014) Campaign defining magic item

    Rod of Seven Parts springs to mind, there was even a 2E adventure written all about it. Not sure finding a piece at 1st level is really appropriate, but hey if you want the Bilbo analogy, it's not too far off if a piece is stumbled upon around say level 3... it could be the 7th piece, meaning...
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    D&D 5E (2014) High Passive Perception

    By all means know the rules, but I'm constantly annoyed at suggestions that basically amount to "nerf your player's chosen one thing they are really good at", that's a bad road to head down for everyone at the table. Take it as a DM's challenge, to create encounters that are interesting and fun...
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    D&D 5E (2014) Need advice on how to reward 1 character but not whole party.

    If you're new to D&D, I don't recommend you reward a player for being the jerk that is screwing over the rest of the players. Unless you have ALL agreed up-front that this is something you might all enjoy. But yeah, if your players don't mind a bit of friendly 'player vs player' action, the...
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    D&D 5E (2014) How to engage a "poke the bear" player?

    The starting point is having some idea of why this person is acting the way they are... as you've known them for 3 years etc, and you don't want to talk about it out loud(?), I guess one should assume they are not doing it to be a jerk, so what is it then? If you can't ask them(?), at least...
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    D&D 5E (2014) What I learned after DMing for 29 levels

    Having run 3.5 to level 23, 4e to level 32, and 5e to level 22-ish, so all using Epic rules to go over the 'cap', I have only two questions: What did you, and the players, get out of it, that you would not have if you'd say finished earlier e.g. in the teens? Do you think you would ever run a...
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    D&D 5E (2014) Age of Worms Adventure Path

    Yeah, the Gladiator section is very memorable, because it's a great chance for the players to run a classic trope that doesn't usually come up in D&D (except maybe some people's Dark Sun games). There's chance for investigations, role-play etc before and during the set-pieces, and the fights...
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    D&D 5E (2014) The most Powerful out of Combat Characters

    Yeah, the one with the smartest Player.
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    D&D 5E (2014) Ideas for future APs

    When 5e was launched, they had about 5 years worth of stuff (esp. adventures) already roughly planned / pre-planned. That's what shaped the final version of the Monster Manual, and Volo's too I'd say. So based on that, what are we now, around year 4? I'd like to hope that yes, something...
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    D&D 5E (2014) Is it fair to cast save-or-suck spells on the players?

    Crikey, its not easy being a DM in a high level game, and your players want you to play with one hand tied behind your back? I mean, I dont advise an arms race between dm and players, but this is sounding silly... all the decent players I know, not only expect me to play by the same rules as...
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    D&D 5E (2014) Enhancing "Storm King's Thunder"

    That is cool, and I'm running something vaguely similar too (see below). It's certainly one thing that I didn't like about the book as written - it totally road-blocks the players from following up on the attack at Goldenfields, and forces them to wander around in the wilderness following...
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