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  1. Emoshin

    D&D 5E (2014) Is it right for WoTC to moralize us in an adventure module?

    @TheSword I don't have an issue per se with what you stated above. Those are valid opinions for you to hold. I have an issue with what you omitted from this. If your goal is to advocate for your approach, that's fine. You've done so. If your goal is reconcile your approach with my POV or the...
  2. Emoshin

    D&D General Keys from the Golden Vault look through.

    In my game, I have alignment but it's just a very vague frame of reference and it barely has any weight. I just find myself engaging with alignment references on Enworld because that's a shared terminology that keeps going around To @dave2008 's earlier point, I regret even bringing it up with...
  3. Emoshin

    D&D General Keys from the Golden Vault look through.

    Luckily for us, I don't actually enjoy arguing. Arguing is only an ends to a means, where the means is some sort of progress. So end of story.
  4. Emoshin

    D&D 5E (2014) Is it right for WoTC to moralize us in an adventure module?

    What is "the point"? Maybe I missed your point, but you missed my point? Who gets to own or define "the point"? What if your "the point" is different than my "the point"? This is a valid opinion. I am just not sure what are your intentions or conclusions here. Also who are you referring to when...
  5. Emoshin

    D&D General Magitech and Science Fantasy are Fundamental to D&D

    To me, the process of coherency looks something like: 1. Idea: Let's do a magitech prison 2. Idea: The prison is controlled by the Lord's Alliance 3. Begin due diligence: What are the implications of adding this to the world? Does Lord's Alliance do magitech elsewhere in Faerun? If yes, do they...
  6. Emoshin

    D&D 5E (2014) Is it right for WoTC to moralize us in an adventure module?

    I stopped DMing for a long time, and then got back into D&D recently. I found myself reading a lot of WoTC 5E adventures, and finding a lot of issues. Then I went online and found a lot of people complaining that many adventures were unplayable as written. If we just think about ourselves, then...
  7. Emoshin

    D&D General Keys from the Golden Vault look through.

    If I say X, then I know what I meant. If someone quotes me, and says actually it's Y, it's not hard to see these subjective interpretations being articulated as arguments. People have tried -- and failed -- to dump alignment in D&D for years.
  8. Emoshin

    D&D General Keys from the Golden Vault look through.

    What you quoted, was in context of a lawful good gold dragon. If the dragon is not lawful good, then it's a different story. It's not that hard for you to read what people write and respond in context. End of story.
  9. Emoshin

    D&D General Keys from the Golden Vault look through.

    Hmm not sure what you mean. I think the gold dragon would strongly prefer to approach a problem by respecting non-evil mortal laws as much as possible, out of both respect and long-term/holistic goals. If that is improbable, however, I can see how the dragon would evaluate the pros and cons of...
  10. Emoshin

    D&D 5E (2014) Which of these possible endings do you prefer to see in every published adventure *as written*?

    Ha. I chose 5E specifically, because a) I am selfishly concerned primarily with 5E, and b) other D&D editions and other systems might lean to different sensibilities. For example, OSR games might lean more to a different moral code (I don't know for sure, just surmising). In any case, I'd be...
  11. Emoshin

    D&D General Keys from the Golden Vault look through.

    Ya alignment is just not binary like what I think you might be suggesting. Real moral and ethics require more nuanced thinking than that, often juggling very complex dilemmas. Handwaving away those considerations to suit an adventure idea ("wouldn't it be cool for a gold dragon to be behind an...
  12. Emoshin

    D&D General Keys from the Golden Vault look through.

    Nope, because the goodness part overrides the lawful part in that respect. And that's not at all what I meant in the quote that you quoted me from.
  13. Emoshin

    D&D General Keys from the Golden Vault look through.

    I think gold dragons would at least have respect the laws of mortals. Even if they don't necessarily agree with them. That respect and consideration to others is a sign of goodness, at least for me. Like if you are belonging to one religion, and you respect another person for their religious...
  14. Emoshin

    D&D 5E (2014) Is it right for WoTC to moralize us in an adventure module?

    If I understand correctly, some of you agree that: as written, the Golden Vault "rights moral wrongs" and "always support a just, moral cause" (from here ) as written, it takes a high DC 19 just to notice the tattoo, and failing that [insert probability here], the adventure as written suggests...
  15. Emoshin

    D&D 5E (2014) Is it right for WoTC to moralize us in an adventure module?

    Which circles back to my previous point: Neither of which the author presented in the conclusion, and a DM who is young, inexperienced, busy, and/or not on Enworld might not occur to them (as per here upthread)
  16. Emoshin

    D&D 5E (2014) Is it right for WoTC to moralize us in an adventure module?

    "In any case, a character must succeed on a DC 15 Intelligence (Arcana) check to correctly re-create the tattoo, which requires 10 minutes of study or drawing" which is under the section "Trade for the key" I guess I am not reading it the same way some as you are. It seems quite clear it takes...
  17. Emoshin

    D&D 5E (2014) Is it right for WoTC to moralize us in an adventure module?

    What do you mean? It says "She allows the characters to study it so they can replicate its image using magic such as disguise self or minor illusion, or even copy it with pen and ink." Why would she allow them to copy it if she didn't get what she wanted (them aiding and abetting her)? Where...
  18. Emoshin

    D&D 5E (2014) Is it right for WoTC to moralize us in an adventure module?

    All great ideas! But does a well-written high-quality WoTC adventure present these different ideas as written in the published adventure? Or does a high-quality WoTC adventure exclude or obfuscate these ideas and the DM might have to think hard of coming up with them independently? What if the...
  19. Emoshin

    D&D 5E (2014) Is it right for WoTC to moralize us in an adventure module?

    You are 100% right, that was intentional wordplay. Glad you noticed and enjoyed it :)
  20. Emoshin

    D&D 5E (2014) Is it right for WoTC to moralize us in an adventure module?

    That feels incomplete isn't it? The good ending is not "Get the treasure (no matter how)"? There has to be a qualifier there, for it to be "good". I don't see any "good" ending in the adventure as written, by my definition of good. Which isn't to say that everyone needs a heroically good and...
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