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    MA/NH D20 or 4TH

    I am looking for a game near Lowell MA. 3, 3.5, or 4th D and D. I have DMed 2nd, 3.5, and starting 4th. Have played some 2, and 3.5 . Prefer spellcasters, wish to do a cleric (cloistered cleric for 3.5). Sammy
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    Eliminating the Vancian Wizard altogether

    My group does exactly that, the wizard can use all his/her daily and utility powers, not just choose one. So far, I think it's a geart solution, cause I didn't like the pick one crap. It's the whole vanician magic thing again, and I can't stand it. So wizards get a slight more powers than...
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    Post your skill tests!

    Perhaps as a group we could make some more generic skill challenges, like in the DMG? The DM could then work the challenge to fit the group, adding skill DC's, level of the challenge, etc. I think a general challenge would look like: {description} Primary skills Secondary skills...
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    Player handout map for H2

    Nice work. I think its better you didit by hand, as a true map would be done that way. Great looking hand drawn map. Sammy
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    "twin strike" question

    Does a Ranger with "twin strike" get bonuses to damage for things like weapon enhancement and feats? Sammy
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    Sacred Circle and implement keyword

    My paladin player noticed that his Sacred Circle power has the implement keyword. Does that mean that his holy symbol gives the defensive bonus an additional boost? We all as a group doubt this is correct, since the implement explanation says "adds to attack and damage", and this bonus is...
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    Sammy's baddies

    I have begun to create my own monsters based on the DMG, and wanted to see if I am correct with my stuff. Please critique. Gnoll Pack Hunter Med natural humanoid Level 4 minion XP 44 Initiative +3 Senses Per +2 HP 1, never hit on a “miss” Bloodied AC 17 Fort 17 Ref 16 Will 15 Speed 6...
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    my minions

    I have begun to make my own minions, and was wondering if I was right or not. I know there are no "rules", so I am going by how I see it. GNOLL PACK HUNTER Level 4 minion medium natural humanoid XP 44 Initiative +3...
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    Double resistance

    The dwarven Fighter in my group I DM has a resistance to fire and necrotic, both at 5. They ran into a Deathpriest of Orcus, who has a ray that does necrotic AND fire. He hit the dwarf, and did 9 damage. Does the dwarf resist ALL of it (since 5 + 5 = 10), or does only the first 5 kick in, so...
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    Time for Goblins!

    Nice. I like the bloodlust feature. Dragonborns would really hate these guys. "Now that I am bloodied, I get a +1 to attack!" DM- Good for you, now you'll need it... (slides goblings toward dragonborn, and smiles as he is now surrounded). HA! Sammy
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    D&D 4E 4E queries

    Over yesterdays gaming, my group came up with 2 questions. So, I thought the en world crowd may help. 1- What skill should be used when tying rope knots? They actually just wanted to tie normal knots to go down a shaft, but it brings up this point anyway. I had them use DEX for the moment...
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    Fey step query

    Can an Eladrin use Fey Step and take another living being along? My wizard player was trapped with a dwarf FTR and wanted to know. We went with "no" for now, and resolved the trapped dwarf another way. Thanks for any help. Sammy
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    Marking

    Could someone explain the whole mark and marked thing to me. I have read the fighter and paladin descriptions, but don't get how to mark in general. Do I have to be one of those classess to do this? ????? Thanks in advance. Sammy the DM of 4,previously 3.5, and previously 2nd
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    D&D 4E 4e query

    My Wizard player asked me if she could use her light spell to blind enemies. I couldn't find anything saying yes or no, so now I ask the minds here for an answer. I also wanted to know what exactly "resist 10 all" meant. I figured it was to damages like fire, cold, necrotic, etc., not to...
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    2 wpn with 3 attacks

    OK, I just wanted to be sure that my fighter and I have this right. She has the following feats- 2 weapon fighting, improved 2 weapon fighting, oversized 2 weapon fighting (scimitar) [I'm only listing the feats that go with this question] BAB 11-6-1 STR 18 (+4) 2 +1 scimitars I believe...
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    Scaling Initiative

    How about re-rolling initiative each round? That way the faster creatures should be first each round, unless they roll poorly. This is also only possible in a medium or smaller group of players, larger groups, I believe, would take to long just to roll initiative. Sammy
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    Metamagic and Warlocks, and pesky wands

    Thank you all, I re-read the Warlock entry, and found what I missed. I am going to check the errata stuff also. Thanks Elethiomel for the wand explanation. Thank goodness for En World, or I'd be a complete wreck by now. Sammy
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    Metamagic and Warlocks, and pesky wands

    My Warlock player has begun to ask me about metamagic feats and his Warlock. I coulnd't find any reference to said feats, but I'm sure that they must somehow work. I thought that the feats in the MM, al least a couple, do work for the Warlock, but the Quicken and Empower spell like ability...
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    Warlock question

    I don't think the description said anything about LOS. Thats why I compared it to TK, and I said long range, but as long as it is in sight. Are all the Warlock invocations based off a spell of some sort? I know there are ones that give a "+6" to 3 skills, but the others seem to be a spell on...
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    Warlock question

    My warlock player just got Disembodied Hand. We both noted that the hand can move 30 feet per round, but do not see a maximum distance that it can go. Does anyone know what that may be? The closest spell (I didn't know how else to rule it) seemed to be Telekinesis, which has a range of Long...
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