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  1. CroBob

    Fighter, Rogue, Blaster, Healer . . . Balanced?

    An interesting idea, but it doesn't solve dead levels. Even still, what do you have in mind? Could they buy tricks to use in melee which are comparable to spells in utility or power (either). If the fighters can't compete with spells, the only way to fix it is to give them something that does...
  2. CroBob

    D&D 5E (2014) Are we back to Feat taxes?

    I'm actually with you on this one. I think anyone should be able to pick up a sword and shield, two swords, or one giant sword (or hammer, or axe, or spears, or whatever) and just start using them like that. Further, because they're heroes, they should probably even be decent at it. However...
  3. CroBob

    Pathfinder 1E Marriage Issue (Aka Wife from Cheliax)

    Yes. Get her drunk, and then the sexy make-outs! It will reveal all.
  4. CroBob

    D&D 5E (2014) Too many cooks (a DnDN retrospective)

    Okay, well, I still don't see what's wrong with that. If Wizards are Vancian and Sorcerers are Mana, and you want to play a Wizard who has mana, either outright roll a Sorcerer and call it a Wizard, or ask the DM if you can just switch out those features. It's really not a huge problem. Hell, I...
  5. CroBob

    D&D 5E (2014) Too many cooks (a DnDN retrospective)

    It's not defining the gameworld. It's making a class operate a certain way by default, to make it less work to jump start a campaign or character, while also having options to use if you prefer it a different way. Writing a default is not writing in stone that it must be that way. I agree...
  6. CroBob

    Pathfinder 1E Marriage Issue (Aka Wife from Cheliax)

    No, he's saying that someone who wants to kidnap, torture, murder, then eat someone, but doesn't because they're aware that it's morally wrong, is a neutral person. Indeed, they could even be acting contrary to their nature and be good (something which makes playing Tieflings, with their demonic...
  7. CroBob

    D&D 3.x Going back to 3.5 - advice?

    If the big problem is seriously just encounter length, then simply shorten encounters. As advised above, double monster damage, half their HP. That seems slightly too extreme to me (I actually liked to half HPs, but only increase damage by about 50% for the less critical battles, since a doubled...
  8. CroBob

    D&D 4E 4e Encounter Design... Why does it or doesn't it work for you?

    Then I still suggest adding to the monster's damage, pure and simple. A bonus of something like +(Tier) damage on basic attacks and +(Tier)d8 damage on powers would increase damage output significantly, but not bloat it to the point it becomes too much to handle. Also, instead of rolling dice to...
  9. CroBob

    D&D 5E (2014) Too many cooks (a DnDN retrospective)

    Well, I don't know anything about who Captain Smith socialized with, or when. However, he was the Captain and could make the schedule. It'd be nice for the Captain to always be on the bridge, but they're not. Is there a reason a Captain should presume his officers can't handle the ship when he's...
  10. CroBob

    D&D 5E (2014) Too many cooks (a DnDN retrospective)

    They would have been wrong. What's your point? Sometimes things outside of the commander's influence occur, and the Titanic's accident was one of them.
  11. CroBob

    D&D 4E 4e Encounter Design... Why does it or doesn't it work for you?

    Well, I surely can't empathize with that. I tend to prefer many unimportant fights, where the PCs aren't necessarily up against anything that could kill them without extraordinary luck. I prefer the grueling fights you describe to be the odd man out, saved for bosses and what-not. However, our...
  12. CroBob

    Pathfinder 1E Paladin combat is kinda dumb.....

    Well, you're playing a Paladin in Pathfinder, which has the same problems as the earlier editions of D&D it's made from. That being that melee guys tend to only have one thing to do in combat, and that's deal as much damage as possible. Yes, you technically can use combat maneuvers, but those...
  13. CroBob

    D&D 5E (2014) Too many cooks (a DnDN retrospective)

    I think you missed "does not directly use magic or abilities which use the same mechanics thereof" in your definition of Fighter.
  14. CroBob

    D&D 5E (2014) Too many cooks (a DnDN retrospective)

    Who said the captain of the Titanic was incompetent? A vessel the size of the Titanic is super difficult to turn, and he was super experienced with ships half that size. Any other ship (except the Britannic or Olympic) would have avoided the iceberg. He was one of the most experienced sea...
  15. CroBob

    D&D 4E 4e Encounter Design... Why does it or doesn't it work for you?

    Well, what aspects of encounters satisfy you as a DM?
  16. CroBob

    Pathfinder 1E Does Detect Thoughts break Invisibility? When?

    I want to make it clear that I am not advocating any particular DM ruling, I'm merely stating what the pertinent rules are saying about the situation. As pemerton said, what you should actually do depends on the kind of game you want to run.
  17. CroBob

    D&D 4E 4e Encounter Design... Why does it or doesn't it work for you?

    A lot of the time, it's obvious why you need several rolls. For climbing, one roll simply doesn't get you far enough up the cliff. When you're convincing the King you need his help, you're not only trying to convince the King, you're also trying to convince his wife and his adviser whom are both...
  18. CroBob

    D&D 4E 4e Encounter Design... Why does it or doesn't it work for you?

    I never said not to give them pertinent information, I simply don't label it a "Skill Challenge" until after they've completed it. I make it obvious or outright tell the players they'll need to get up the rocky cliff face, or convince the king to help them, or whatever, I simply don't tell them...
  19. CroBob

    D&D 4E 4e Encounter Design... Why does it or doesn't it work for you?

    On the subject of Skill Challenges, I think the big problem is that they didn't give any sound advice on how to actually implement them. The way it reads in the book, it seems like you pretty much just roll a number skill checks and see what your success to fail rate is. That's really poor...
  20. CroBob

    Pathfinder 1E Does Detect Thoughts break Invisibility? When?

    Where does this come from? Casting the spell creates the area of effect for the spell, which is the part Invisibility actually cares about. You could have cast the spell five years ago for all that matters. If the effect includes enemies in the area, then enemies are in the area. There's no...
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