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  1. K

    E6: The Game Inside D&D (with PDFs!)

    Hi Lord Tirian, The 6-level-long variant d20 system I'm working on uses rituals (read: incantations for any level) as one of its cornerstones. I'm very interested in what you're doing. From the work you've done so far on incantations, have you found their layout and mechanics unwieldy? That's...
  2. K

    Per Encounter System

    Hi folks, I have been experimenting with 'per encounter' systems for a couple of months now, and want to ask the advice of the community on where I should go from here. The system would incorporate spells and maneuvers seamlessly, and be limited to six class levels (since I'm fond of E6). I use...
  3. K

    E6: The Game Inside D&D (with PDFs!)

    I based it off what I could remember of the pre-Islamic tribes of Arabia. Mecca featured the Kaaba, which collected 360 idols of the tribes. As I understand it, the tribes that settled down and occupied Mecca used it to house their idols, but other tribes that shared gods with the settled tribes...
  4. K

    E6: The Game Inside D&D (with PDFs!)

    These all look appropriate for feats, with the exception of Large wild shape (which rycanada has included in limited form) and the higher-level spell slots. EDIT: I've not read them yet, but Five Element Games has just released The Art of Defence and the Art of Defence II as free downloads...
  5. K

    E6: The Game Inside D&D (with PDFs!)

    I don't like this idea at all. I've no objection to listing "useless" feats in a different place, or in brackets behind the relevant feats - but not listing Weapon Focus is just asking for someone to mistakenly assume 1) Greater Weapon Focus is a typo and should be Weapon Focus or 2) the...
  6. K

    My house rules document, looking for input

    Hi Calypso I can't download the file. Would you be able to email it to me at billbrowne AT optusnet DOT com DOT au Thanks
  7. K

    E6: The Game Inside D&D (new revision)

    I've discovered D&D Miniatures are well suited to Ry20. The vast majority are CR <7*, and of those that are above CR 6, a fair amount are monsters that can still be used in a way. In fact, it's quite fun to look through my above-sixes and work out where each one belongs in a Ry20 campaign: the...
  8. K

    Crimson Rider

    The only features that makes your mount more able to survive is This one, available at first-level and the Equisterean Expertise and Immovable as The Mountain features. While these make it fairly likely your mount will survive being attacked, they do nothing to protect it from breath weapons...
  9. K

    New feats (considered for E6)

    First-level spells have a max. damage cap of 5d# anyway, so Caster Training is in no way better than Practiced Spellcaster. I should mention that it only improves your caster level in one class, though.
  10. K

    New feats (considered for E6)

    The more I think about this, the more I want the feats that grant extra spells to only grant extra spells once. We want feats to involve a slight increase in power and a substantial increase in versatility, whereas extra spells grants a substantial increase in both. Now, the only reason, in my...
  11. K

    E6: The Game Inside D&D

    Each feat is reviewed by a committee of at least three people (of which I am an occasional participant). That said, I would certainly vet feats before I allowed them - just like I would from any source. Each feat does have a rating from 1 to 5 which (should, at least) show how powerful it is -...
  12. K

    E6: The Game Inside D&D

    Remember, there's over a thousand feats in the Netbook of Feats (http://datadeco.com/nbofeats/), and they're all OGC and free for your use. Just browsing at random, I've found feats that'd be good for: Fighters: Bloodletting, Bow Mastery, Brawn, Brute, Called Shot Rogues: Butterfly Flank...
  13. K

    E6: The Game Inside D&D

    I produced three texts for Ry20: Ry20 Player's Handbook zip Ry20 Classes pdf Ry20 Feats pdf (Incomplete) For new feats, I think the most pressing issue is for multiclass casters to get more spellcasting. Improved Spell Knowledge Prerequisites: Character level 6, access to 1st-level spells...
  14. K

    I Have A Copy of Monster Manual 5.

    I have a secret and compelling desire to one day create one of these threads without having a copy of the book in question... and seeing how long I can have everyone thinking I actually own the book. No offense intended, helium3 - it's obvious you're genuine.
  15. K

    "Epic" progression after 6th level

    The thing that sold me on the 6th-level cap is the article that explained Aragon is a fifth-level character. Sixth-level makes more sense than 5th-level as a cap for a number of reasons (iterative attacks for combat classes, 3rd-level spells for sorcerers, the bonus feat, etc.).
  16. K

    "Epic" progression after 6th level

    It worries me that the prevalence of feats means people won't take fighter levels at all. A barbarian, ranger or paladin all get full BAB and pretty similar hp to a fighter - and equal or better saves. When feats are a precious commodity, those four fighter feats are a real advantage. It seems...
  17. K

    "Epic" progression after 6th level

    That's actually what I intended. Sorry for not making that clearer. I agree the core rules should be unchanged from the SRD. Another alternate rule I was considering was making Improved Critical require 6 levels of fighter. I think that'd be a nice boost for fighters to make sure people don't...
  18. K

    "Epic" progression after 6th level

    Alright, all the base classes are available. Please tell me what you think, and if you find any typoes/layout problems. One thing I tried to do was avoid having any classes reference other classes. The exception was the ranger, because its Animal Companion class feature entry is both similar to...
  19. K

    "Epic" progression after 6th level

    Ah, I do like that idea because it does seem with 6th-level D&D multiclass characters are 'missing out' - a sorcerer 5/barbarian 1 never gets 3rd-level spells and that seems a pity, particularly when the fighter 6 gets more and more of his only class feature. One change I would recommend is...
  20. K

    "Epic" progression after 6th level

    PagePlus, which you can get free here. It's very intuitive and easy to pick up. I can upload the .ppp files if you're interested. The SRD Handouts? They look nice, although not that much different to just printing out the relevant section from the SRD. For races I was thinking about collecting...
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