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    All-in-one games and cross-overs

    Sounds like a fun game, too bad they didn't get further. What was their place/era of origin? Or were they a mixed bunch to begin with?
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    A Fantasy RPG: What's Required?

    That's a very important point. All the game systems I've ever read wax lyrical for a varying number of pages explaining what a role-playing game is - if there's one out there that assumes you already know that, I haven't encountered it yet. Skipping a lengthy "In a role-playing game, you play...
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    My version of a D&D movie

    You're on the right track, here. Also have the characters see a huge monster advancing on the village and one of them says "We're going to need a bigger boat." Plenty of pop-culture and movie rip-offs, paraphrases and deliberate misquotes, appalling puns - nothing other than this will truly...
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    Gaming + Text Messages

    If the in-game universe supports some form of remote messaging - technological or magical, it could work. Dunno about trying it in a straight historical swash-buckling adventure, though. Pretty hard to pass it off as semaphore...
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    Gaming + Text Messages

    Though it might pay to limit the references to gun/drug deals and racketeering in case the texts are being monitored for keywords... Having the door kicked in, mid-game, by armed cops might "heighten the realism" a tad too much...
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    A Fantasy RPG: What's Required?

    Reynard I was not talking in terms of cutting an existing system down, rather in terms of what I've encountered in other systems that seems to be "normal" - such as some form of alignment/virtues system - and whether or not you could get away with not bothering to include such in your own...
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    What are the cliched "first session ever" moments?

    You charge in head-first against an overwhelmingly vicious monster because, due to your lack of experience and ignorance of what monsters are out there, you have absolutely no idea of how bloody dangerous it is - because it has some name that means you don't take it seriously... dragon turtle
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    Gaming + Text Messages

    I have entertained the idea of sending texts to the PCs as part of the plot - not a private DM-to-player text, a NPC to PC text... As I'm running Cyberpunk, it would not be anachronistic and could be used to great effect to heighten the realism of what's going on if done properly. E.g. if the...
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    A Fantasy RPG: What's Required?

    I can imagine that it would depend on what people consider "indispensable" - you could save words/pages just by omitting alignments but some players love them. Personally, I feel you could dispense with them at no cost to the game.
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    This Thread is For Awesome People Only

    I only posted the pic of Fonzie a few posts back, will take at least a couple more seasons before he jumps the shark...
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    It doesn't get much worse than this!

    A politer version of "taking the p*** out of" - mockery. Can be gentle or savage. It was perfectly understandable to me here in New Zealand, it's you guys over there who have turned your back on "proper English" :p
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    It doesn't get much worse than this!

    I recall years ago (I'm also an Old Farte TM) an episode of Taggart where they encountered a group of RPGers as part of their murder investigation. I was most impressed with how the show deconstructed a lot of the "signing pacts with Satan" and "dangerous loony" prejudices that were levelled...
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    So, I've decided that I hate roleplaying

    So you prefer a "train trip" sort of game where the GM has everything mapped out in advance? A number of other people here utterly detest that style of play, personally I don't mind it - or sandboxes, for that matter. I do like to have some means of shaping the tale - like having a number of...
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    So, I've decided that I hate roleplaying

    Kick in the door in my game and you're likely to wind up on the wrong side of a TPK - I aim for gritty hard realism rather than "good clean fun"/"I'll hold the narrow pass while you all escape" kind of play and realistically a major gang or organisation is going to have defenses aimed at...
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    So, I've decided that I hate roleplaying

    Diff'rent strokes for diff'rent folks. Big ups to the OP for knowing what he likes. My players and I are more into the role-play - not so much the "silly accents" and mangled old english but more talking as your character. There's generally a mix of "OK, I explain why we're here and attempt...
  16. W

    All-in-one games and cross-overs

    Probably.
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    Quest for the "perfect" all-in-one game

    Still, "perfect" is different things for different people - do you want monsters? Deities? Intelligent vampires? Horses? Cars? Space ships? High tech equipment? Cybernetics? Insanity tables? Advantage/Disadvantage lists? Gritty realism? Hollywood/cinematic action? Fantastic non-human races...
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    All-in-one games and cross-overs

    @Ariosto: I was thinking more in terms of the fantasy RPGs I've played - D&D and early AD&D - where we did not have access to firearms - bows and crossbows were the only player-portable non-magical ranged weapons. I'm not up with the play on later editions. I certainly think that there is...
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    All-in-one games and cross-overs

    Thanks, Ghostwind. Quite a bit of history for them to encounter - so many different cultures/races/creeds, too. So many different theories and "only obvious answer"s they could encounter along the way depending on who's talking - "We were transported by Black Magic or Sorcery", "God/Allah, in...
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    All-in-one games and cross-overs

    Have seen Stargate - quite good. And thanks for the Etherscope link - looks interesting. Have been thinking of a game wherein the players are all from different time periods - Roman Empire up to C21 - and wandering around a strange place where they keep encountering people from other times...
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