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  1. random user

    DMs with limited time, and wasted efforts

    I agree with having multiple hooks and consequences. I know you said don't concentrate on the specifics, but using these examples may help explain the way I look at it... Did they stop by the village? If so, a villager can tell them about the scary things in the cave. If they were just...
  2. random user

    The Chosen: A High Magic 3.5 Homebrew

    Entering the north quarter, the party noticed that most of the people were taciturn and kept to themselves. Still, that didn't stop them from staring at the party when they thought they were unnoticed. The buildings and streets were maintained poorly compared to other parts of the outer city...
  3. random user

    Kicking a player out of the group.

    I'm not actually sure this will be helpful, but it's a thought... Try videotaping the session. I know it probably sounds weird, but a lot of times people don't realize the extent to which they do things. Someone might not realize they are stealing the spotlight, cutting off other people...
  4. random user

    Trade in value for gems?

    Sure, d6+3 x 100 gold. Like the above post(s?), it really depends on a lot of things. There is no straight value. If you are in a hurry, just arbitrarily assign something and go with it. How do the characters know how much it's worth anyways?
  5. random user

    The Chosen: A High Magic 3.5 Homebrew

    Chapter V - The Trouble with Cherbas March 4 The party rose early and got to work. Malif spent the entire day creating his familiar, Kestrel went off in search of Pippy, while the rest of the party started reading through the books Malif's mom had found. After searching through town for a...
  6. random user

    Is this bad DMing

    Allowing the fort save... questionable. When that failed allowing a reroll? Um, I would have left at that point. The only way a reroll *might* sit ok with me is if the DM went something like: "Hrm people are dying too much, what if I institute action points which you can use to prevent death...
  7. random user

    Should players be allowed to compete for godhood?

    Here are some (I think) plausible reasons: - How would a god get rid of another god? By helping a mortal ascend into godhold by overthrowing his enemy. - Maybe the god is bored and wants to take on an apprentice (ie the god of the sea makes someone the god of typhoons) - Maybe the god wants...
  8. random user

    Changing campaign style - casting for ideas & comments!

    Email sent... Well, part of it depends on how complicated your campaign is already. Adding too many different timelines, which may or may not be reality is a lot to keep track of for DM. For a player, who doesn't have the DM's full picture so at least you can fit all the pieces together, it...
  9. random user

    Mage of the Arcane Order questions

    One of my players is interested in taking this prestige class, and I had two questions: 1. has anyone played one or had one in their campaign? Did it seem balanced? Or were there any other problems with it? 2. From reading the text, it says after you take a full round action to get a spell...
  10. random user

    [Boardgames] Next Purchase?

    I have the fortune to be friends with a collector of board games. Here are some of my favorites which may fit. I think these are still all in print, but I'm not sure. Attika. 2-4 players, not a lot of direct confrontation which some people don't like (about as much as Settlers) Medici. 2-6...
  11. random user

    Changing campaign style - casting for ideas & comments!

    Sure, the post was getting long enough as it was that I didn't want to make it any longer. After my players leveled for the first time, they experienced their first group dream. No one in the lands had ever had them before, to their knowledge. This had the added benefit of giving them an...
  12. random user

    What Authors Have Most Inspired Your Campaign?

    I get a lot of influence from random stuff I see around me. I try not to take what's super-hot at the moment (No spiderman, Troy, Harry Potter etc), but there are a lot of interesting ideas I cull from all sorts of sources. I've created a recurring NPC inspired from one of Edgar Allan Poe's...
  13. random user

    Changing campaign style - casting for ideas & comments!

    I've run something similar in my campaign and my players enjoy it. Here are a couple other neat things I've discovered: - it allows you more freedom. In most campaigns, it's a fine line between providing a challenge to the party vs. a TPK or a roll-over. If your players are only sent back...
  14. random user

    How do your PC's meet (in campaign)?

    Though I'm sure it wouldn't work for all campaigns, I asked my players if they would mind all being students at a school together at the start of the campaign. None of them minded. So in the first session, I had a dean ask them to do a favor for her.
  15. random user

    Scry - Teleport - Initiative - Surprise?

    Thanks all for the replies. I too thought that giving a surprise round seemed a bit egregious from a balance standpoint which is why I asked. And actually, it's the players that are going to be doing the teleporting. But I figured what goes for my players goes for the bad guys too, so I...
  16. random user

    Scry - Teleport - Initiative - Surprise?

    If a BBEG and friends scry a party and then teleport in (and weren't detected beforehand), would you say they automatically got a surprise round? Or would the party get some chance to not be surprised? And if so, what sort of check would you have them make?
  17. random user

    I want to hear your Time Travel adventure stories

    Yeah that's a tricky thing, not railroading your players along. And a fundamental problem if your players don't have a explicit understanding that they need to go along. That's why in the end I decided to use dream sequences. This way there is some ambiguity about whether the events actually...
  18. random user

    I want to hear your Time Travel adventure stories

    I've sort of just started my campaign (well, I guess depends on how you define start... Next week will be session 17, and we meet weekly for about 4 hours), but there is some time elements in it. So far my players have been afflicted with group dreams every so often. There have been two types...
  19. random user

    1d2, 1d3 - How implemented?

    Hiya, Whichever way you want to do it is fine. Most people just use 1-2 = 1 and 3-4 = 2 for d2. Or they roll odd = 1, even = 2 on any die. For 1d3, usually it's 1-2 = 1, 3-4 = 2, 5-6 = 3, but I've also seen 1&4 = 1, 2&5=2, and 3&6 = 3. It really doesn't matter as long as you and the players...
  20. random user

    Help me with my challenges! (My players please stay out)

    Hrm I guess this is too fringe of a session for people to have comments on? Either that or maybe it was just too long of a post :P
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