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  1. random user

    The Chosen: A High Magic 3.5 Homebrew

    Prologue: The beginning Prologue: The beginning It began with nothing. Then Lodi looked upon the void and decided that this would be the chosen place. Lodi called his brothers and sisters -- Moana, Deonstramous, Ely, Valkon, Benk, Keele, and Valtorin -- and together they created land, air...
  2. random user

    The Chosen: A High Magic 3.5 Homebrew

    The Chosen is a D&D 3.5 High Magic campaign set in the world of Nyternia. The campaign website is at: http://www.cardplace.com/dnd/chosen/ and contains more in-depth information. This campaign is an experiment in high magic, multiple timeline, alternate(?) reality fantasy. This is...
  3. random user

    Do you feel cheated if an encounter isn't hard?

    I've talked to some people, and they seem to place great emphasis on balancing all encounters so that they challenge the party. Time is precious, so why waste it on an easy encounter? But on the other hand, some people think it's unrealistic that all the encounters a party has are just barely...
  4. random user

    Monk with spiked chain?

    If we have a level 1 fighter / level n monk. He takes exotic weapon spiked chain as a fighter, then progresses in monk. Now, it says for monk's unarmed strike: A monk’s attacks may be with either fist interchangeably or even from elbows, knees, and feet. This means that a monk may even make...
  5. random user

    Rope Trick [Best Uses & Best Defenses Against]

    You can use it to escape a brig on a ship (though better get off while still on the ship unless you have some way to deal with being in the middle of the water). If you can get the cast off, you can often avoid being digested/suffocated/etc by whatever huge creature swallowed you. If you need...
  6. random user

    I've DMed myself into a corner; please help me out!

    Though kind of cheesy, if you all come to a consensus it's workable: You could divert them to a plane of time, or some plane where time flows differently, perhaps through a mishap when they wanted to go to a different plane. In this plane they could have a bunch of adventures, not dealing with...
  7. random user

    Good length for a post?

    I'm thinking about about archiving a story hour for my campaign here and I'm thinking how to organize it all. Does anyone have any suggestions on about how long an average story post should be?
  8. random user

    Players creating new spells?

    If this belongs in another forum, please move it. I don't think it's exactly a rules question, nor is it exactly a custom rules question, but certainly I wouldn't object if it gets moved there. One of my players wants to create/research a new spell. I've read the bit in the DMG about creating...
  9. random user

    Really great dice?

    I really like the d6 Crystal Dice from Crystal Caste (at least I assume that's what I like... to be honest I was at Gencon a couple years ago and came upon a booth. The picture looks like the dice I have, so I'm assuming it's the same). I have some d10's (and I thought I had a d20 but I must...
  10. random user

    Tell me about your calendar

    I just use the standard calendar because I have access to a linux box and thus the command "cal" which comes in very handy. I thought about implementing a custom calendar but then thought that the mental cycles needed to devote to translating them to something useful was too much, in a similar...
  11. random user

    Player Problem, need advice

    Well, I don't think that's clear. To keep using, I'll admit not the greatest analogy, MtG, making a 200 card highlander deck but still sticking in the power 9 (9 very powerful cards from the original set) and other tournament level cards makes one appear to be playing the same game, when in...
  12. random user

    Player Problem, need advice

    Apologies for those who don't play M:TG, I will try to make this understandable even without knowing what mtg is. I think mtg actually provides a good analogy. Take this hypotethical situation: My friends and I have been playing MtG since it came out in 1994. We were lucky and got the beta...
  13. random user

    Cut-scenes?

    I don't like cut scenes that give the party information they wouldn't otherwise know. Like in the example above, either the player has to expressly not meta-game and know they are being scryed on, or he has to feel guilty when he decides that his character would have figured out that he was...
  14. random user

    Need help with a non-combat session suggestion

    (PS. My players stay out please) To keep things fresh, I'm thinking of trying to run a combatless session sometime soon. My sessions run 3.5-4 hours. There are 5 to 6 characters, and at current they are at a major city. However, I don't need to run this session immediately... it's more of...
  15. random user

    [Campaign Idea] "Colonizing" a savage world

    Here are my initial thoughts: - how are you going to do religion? Do the gods of the old world still exist? How do clerics get their power? - how many adventurers came across, and how many support people? How will they be able to obtain things like new spells? I know you asked how many people...
  16. random user

    Help dealing with PCs affected by a curse

    Dreams could work. You might also have them stumble upon a journal of another adventurer who got cursed and then eventually died. It might be a little non-elegent, but it does get the job done. Perhaps a little more elegent is have them find only parts of the journal and they have to puzzle...
  17. random user

    Web hosting

    I also use Dreamhost for my site (in sig) and they are awesome. They are proactive, they've been around for a long time, and have great uptime. The other great thing about them is as they have made their new plans better, they have auto-converted people on their old plans (which is probably...
  18. random user

    laying ground work for new campaign

    Here are my initial thoughts on this: - if you have players like my players, you need to think through the assassination thoroughly. Even if they don't now have the access to the information, there is a very good chance at some point they will get the opportunity to learn about it (either...
  19. random user

    Creating a campaign setting

    Here are some ideas, in random order, mix and match, or ignore as you see fit: - the symbiotes are like ing SG-1, they have a distinct personality and have long memories, though perhaps it's sort of hard to share them with the host. This would allow the characters to gain certain insights of...
  20. random user

    Creating a long-term campaign

    My first thought is you create some sort of organization. It's responsible for... something, anything really, it doesn't matter too much as long as you can base adventures off of it. Maybe it's a society to compile all the knowledge of all the spieces / creations of the world. Maybe it's a...
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