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    Gift Ideas for Game Masters

    Your DM might enjoy using this gift more than you do: The self-inking stamp of death
  2. 2020-12-02 01_47_01-Stamp of Death _ Zazzle.com.png

    2020-12-02 01_47_01-Stamp of Death _ Zazzle.com.png

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    Check Out WFRP's Middenheim Map!

    Cubicle 7 does participate in "Bits and Mortar" if you purchase from a store - Cubicle 7
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    Characters over an infernal barrel

    One bargain that I've offered players from a demon merchant is that they sell their after life to the demon. In game play terms, if they die, they can't be raised or resurrected. I'd think the demon would have to offer all basic equipment, plus something magical for them to be even tempted...
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    The Horror! of Player Agency

    Looks like I should have refreshed the page. I posted to make a point similar to Graham's. Quoting from above "What's unique about this series is that, as Demian's Gamebook Web Page explains, "quite a few choices determine not what the reader's character does, but rather what will happen next...
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    D&D 5E (2014) Resources for building a Homebrew mini setting / sandbox

    Here's a blog post - "how to make a fantasy sandbox" And here's a pdf of useful tables d30 Sandbox Companion
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    D&D 5E (2014) Going from 1st to 5th Edition

    The idea that there was a STORY that was pre-written, even for a pre-fab world, didn't come up until DragonLance. And a lot of us hated that even then. What the characters choose to do, the implications of those choices and the next choices we made - that was the story.
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    D&D 5E (2014) Going from 1st to 5th Edition

    You can run 5e with XP for treasure. I've been doing that for years. I use the book XP budget of the dungeon level to determine how much treasure is on that level, distributed according to the old dungeon stocking tables. The players can find it instead of fighting everything. I also added back...
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    No Good Choices

    If the game was all easy choices it would be a boring game.
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    Unpopular Opinion: People Shouldn't Review Adventures They Haven't Run

    The reviewer should state whether they ran it or not. Often times, an adventure is bad enough that the reviewer doesn't want to run it. Other potential purchasers should be warned. I think there's a far bigger problem with adventure WRITERS not having had an independent run (or even having...
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    Your Ruling: Magical Sleep

    There's many reasons, especially the action economy, that lone boss encounters are are simply not going to be challenges for the PCs. Nerfing a player spell is a bad response. The spell (especially looking at how it works in previous editions) clearly intends to put the targets to sleep...
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    Worlds of Design: The Cost of Trade

    I've read much more about the collapse of Rome than of the Bronze Age, but in regards to Rome I get to use one of my favorite 50 cent words and say that trade collapsed concomitant with the collapse of the empire. Pretty much a feedback loop between the two processes.
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    Worlds of Design: The Cost of Trade

    Rivers were so important to shipping for commerce that Charlemagne attempted to build a canal to connect the Danube and the Rhine. Cities became cities BECAUSE they were on rivers BECAUSE goods were so easy to ship to and fro on them.
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    Worlds of Design: The Cost of Trade

    Sounds like you're thinking of a westward expansion over an area where the rivers generally (generally, mind you) ran north-south. Once a nation is settled, rivers are great. Moving your cargo doesn't take animals, feed, and happens 24-7 to get you to your destination (as explained in the OP)...
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    Worlds of Design: Making Megadungeons Make Sense

    Currently designing my 2nd megadungeon as an adult DM. I start with the fantastic weirdness and work backward rationalizing that weirdness. This inevitably adds more weirdness but all with a discoverable method to the madness. My key innovation in this iteration is relating factions and goals...
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    News Digest for the Week of February 21

    Mostly, having a union requires management to bargain with the worker's representatives over issues like working conditions and compensation. While many of management's prerogatives are not things that management is required to bargain over with the worker's chosen representatives, having a...
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    D&D General What do you allow in your games? (NSFW)

    Oops! Didn't read the question so I picked the ones I DON'T ALLOW. Just to reassure you that there's no pedophilia at my table. Really.
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    D&D General Character Backstory System That Works

    It's a mini-game of push your luck. How many terms do you go? Do you quit after that promotion, or do you keep going? Traveller has lots of mini-games within it (like trade), but character generation is the first one.
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    D&D 5E (2014) How do you avoid overshadowing while applying ability scores as rolled?

    I do use random rolls but I do use best 3 of 4d6 and set a minimum level - that the sum of your modifiers must be positive or you get to reroll. But honestly, I find player choices in the game to be more of a determining factor than somebody's luck with d6s. Luck with d20s can sometimes be...
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    TSR Rob Kuntz Recounts The Origins Of D&D

    Something I wish we had about the origins of D&D would be videos of Arneson and Gygax DMing. None exist that I'm aware of. I think there's a brief clip of Gygax chatting while holding his DM notebook, but not much. When I began playing in the late 70s (! omg) the 2 co-DMs had a rather low...
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