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  1. Necro_Kinder

    recruiting players for a mid-level steampunk campaign

    Ambrus, thanks. But if you read the MM or SRD on Werebears, the character has class levels in Warrior, which i beleive is where he proficiencies for the axes come from. Maybe the armor as well?
  2. Necro_Kinder

    No Man's Land (IC)

    "COWARDS! Come back here and fight me!" Munthrek yells at his vanishing foes. Diving down closer to the water, he and Tekumo skim the wreckage looking for survivors.
  3. Necro_Kinder

    recruiting players for a mid-level steampunk campaign

    Quick question, would Rolf be proficient with any weapons? In the MM and SRD it doesn't say anything about Lycans getting weapon proficiencies automatically, but don't most other monstrous races get at least simple weapons?
  4. Necro_Kinder

    Victorian Eberron (Recruiting Closed - looking for nonamazing)

    Another item i would like to ask about, the boot sheath, again from Arms and Equipment. Gives you +4 bonus to conceal a light weapon. (It's 3.0, so have to change the +4 to Pick Pocket to +4 Sleight of Hand) Also, how much do speed reloaders cost? As for my character, he's not done yet. He's a...
  5. Necro_Kinder

    No Man's Land (IC)

    "Nice to see you Thorn!" Munthrek shouts as he charges at his opponent. Munthrek uses his unstoppable charge ability to charge his ray throwing assailant, assuming he doesn't get stopped by his saves. Attack = 31 Damage = 52 (12 x4, +4 Holy) Munthrek's Reflex = 22 Tekumo's Reflex = 10...
  6. Necro_Kinder

    Victorian Eberron (Recruiting Closed - looking for nonamazing)

    Becasue we have class defense bonuses, are we not worrying about armor? Or is armor DR?
  7. Necro_Kinder

    Victorian Eberron (Recruiting Closed - looking for nonamazing)

    Shotgun. Also, would you allow me an item from the Arms and Equipment guide? The Gnomish Crossbow sight. Allows you to treat targets as two range increments closer. (if they're more than two away) I think it would fit with my sniping character. Also, you want only human PCs?
  8. Necro_Kinder

    No Man's Land (IC)

    Munthrek curses loudly in Draconic as the figure takes the force of the attack seemingly unharmed. He calls on Bahamut's blessing to help against his foe, and swings his sword. Munthrek uses his Detect Evil ability, then attacks his opponent with his sword using his Smite Evil ability (attack...
  9. Necro_Kinder

    Victorian Eberron (Recruiting Closed - looking for nonamazing)

    Rifles are single shot? Would it be possible to get a bolt action / lever action rifle for lots of money? Also, how do the archery feats work with fire arms? (such as rapid shot and many shot)
  10. Necro_Kinder

    (Roll Call/Recruiting) No Man's Land OOC

    Yeah, what he said.
  11. Necro_Kinder

    recruiting players for a mid-level steampunk campaign

    Rolf Panzerbjörn, Halfling Werebear. I used a black bear instead of brown, so his ECL is 6. He has no class yet, but he will probably go for barbarian or warshaper (complete warrior, if you'd allow it). Name: Rolf Panzerbjörn Class: none yet, but barbarian/warshaper when I can Race: Halfling...
  12. Necro_Kinder

    No Man's Land (IC)

    Munthek recovers from the attack, putting his lance away and drawing his sword, then yells in draconic as both he and Tekumo unleash a hail of fire at the figure in front of them. Munthrek and Tekumo both use their breath weapons on the medallioned figure Munthrek's damage = 34 Fire, Ref 27...
  13. Necro_Kinder

    Victorian Eberron (Recruiting Closed - looking for nonamazing)

    I'm gonna try and make a Gnome scout, kind of a sniper.
  14. Necro_Kinder

    No Man's Land (IC)

    "Curses! Stay still!" Munthrek yells as he and Tekumo scan the area looking for their assailants. "There!" Tekumo yells in draconic, spotting the two figures. They resume the charge. Tekumo spots the two figures, and again charges. Munthrek's Spot = 16 Tekumo's Spot = 26 Attack = 36 Damage...
  15. Necro_Kinder

    No Man's Land (IC)

    Munthrek cringes as the pillar hits him and Tekumo. "Tekumo, let's try this again." he shouts as he and Tekumo reinstate their charge towards the un-medallioned figure. [i][color=dimgray]Munthrek charges toward to unmedalioned figure (as long as he doesn't get stopped by the fort save) Munthrek...
  16. Necro_Kinder

    No Man's Land (IC)

    Reflex saves, oh and Tekumo is immune to Fire. Munthrek = 31 Tekumo = 10
  17. Necro_Kinder

    (Roll Call/Recruiting) No Man's Land OOC

    Jemal = Wow those are fast boats. I'll have to fix that.
  18. Necro_Kinder

    No Man's Land (IC)

    Munthrek swore as he saw the blades apporach the ships. He and Tekumo were fast enough to dart out of the way, but were'nt fast enough to get off the boat. Munthrek was flung off the deck into the water, and Tekumo dove down into the black abyss putting his water breathing to work. They emerged...
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