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    charging rogue really high damage

    Mounted Longtooth charge builds seem to be pretty standard on the Charops board. I think you can squeak a little extra DPR out of it by going Avenger or Ranger. Yes, the damage is close to as high as you can get at that level. It's worth noting, though, that without the mount the DPR isn't...
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    Fixing the Ranger's Archer Fighting Style

    I think this is tricky, since you're trying to improve the class feature for a build that's already pretty strong. Ignoring cover is a neat idea, but having it all the time seems awfully good, and it makes a bunch of ranger powers redundant. Maybe archer rangers could 1/enc ignore cover and/or...
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    Should spells/prayers/etc. have short+long ranges?

    Does this come up a lot for people? I realize I probably lean quite a bit toward "dungeon crawl" style of play, but even in my outdoor fights there's usually enough "scenery" that I can count on one hand the number of times an implement caster couldn't get within range 10 during their turn...
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    Can I Build a Tank-Artificer or a Battlemind Item Craftsman?

    Yes, to second what some other people have said: 1. Melee Artificer is a perfectly good build, but 2. It sounds like maybe you'd like to play a "defender with rituals and magic items". In which case, you might be happier with a straight Battlemind, because rituals can picked up with feats, and...
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    Dragon 338: Returning to Athas, part1

    Yeah, that was a bit weird. But Athas is supposed to be full of mutated creatures. So I figure, even if all goblins and orcs were exterminated in the past, what stops small pockets from just popping back up from human/halfling/elven stock now and then? I suppose you could use this same...
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    Dragon 338: Returning to Athas, part1

    My totally fluff-based solution to the fragmented Feywild/Fey Step issue: Once, on my travels, I had the privilege of meeting one of the rare and mysterious eladrin. Apparently I was even luckier than I'd realized, as I have since found that many eladrin simply attack other races on sight...
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    Does the shardmind seem overpowered?

    Bastion... of Mental Clarity. Which I really think is a better racial power than Shard Swarm, which is kind of crap. Teleport 3 and CA for the shardmind only? Meh. And Dual Soul is really very good. It's basically -1 round to all "save ends" daze/dominate durations. Considering that in...
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    Hunter Fighting Style + Battle Caster Defense?

    Yup, they all stack. Though IMO it would be a bit of a wasted feat for a Hunter Ranger to take Battle Caster Defense.
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    Runepriest in Action?

    Or in the sidebar right in the class description. The only thing you don't get from the hybrid version is "Rune Master", which grants an additional benefit when you enter a rune state. Anybody, even another class mutliclassed into Runepriest or a half-elf who picks up an at-will through...
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    Artefact Concordance - how do you handle it?

    Huh? Artifact concordance starts at 5, and the highest state ("pleased") is 16-20. There's no way to get to max concordance in one level without satisfying at least some kind of condition. A few are passive things like "be a dwarf" (for Axe of the Dwarvish Lords), but in that case it's not...
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    Runepriest in Action?

    I think that the powers don't mainly only help allies you're adjacent to. I mean, you can pick a runestate and powers that do (mostly Protection), but the Destruction benefit is a bonus to all allied attacks against enemies adjacent to you, and most powers have at least an option to grant some...
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    More Campaign Setting Books!?

    Yes, exactly. I think WotC would much rather develop bite-size chunks of content that all D&D fans can use, even if it sometimes has strong "setting-flavor" (which appears to be exactly what they're doing in the online magazines), than go to the effort of printing a big book whose title would...
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    Artefact Concordance - how do you handle it?

    I think the 1d10 per level is there under the assumption that once an artifact enters the story, it dominates the plot and the party will be driven to the conclusion of its goals one way or another within three levels or so. You could probably replace the 1d10 with a roll every time the party...
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    Hybrid Classes...Anybody seen a good one lately?

    I think the best hybrid combos are classes that mesh well stat-wise, and have powers that complement each other without being too similar. If they're too close, then you're just going to notice the hybrid shortcomings rather than any new synergy. Also, the implement-sharing bit of the hybrid...
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    "Cunning Sneak" Rogue + "Dark Deeds Armour" - broken ??

    Is it a good combo? Sure. But overpowered? I don't really think so. The Cunning Sneak feature is meant to be used, and used often, especially by paragon. They pretty obviously give you a lot of ways to stay hidden in the MP2 powers. Having an item take care of it for you is nice, but just...
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    Dragonmarks are awesome!

    Yes, dragonmarks are excellent feats. They're different from most of 4e design in that the mechanical advantage is generally meant to come with a "plot hook" cost. Fluff-wise, dragonmarked characters in Eberron are important: there are major powerful organizations deeply interested in them...
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    May Rules Update

    [Edit: totally ninja'd, was responding to DracoSuave] I think you underestimate how good Marauder's Rush can still be in a charge build. Simply taking Powerful Charge and grabbing a Horned Helm can push Marauder's Rush DPR quite high, well above vanilla Twin Strike (dunno about super-optimized...
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    D&D 4E 4E Combat Crib Sheet

    Really great! Two corrections: The "attack type/modifier" table is incorrect. Ranged attacks do NOT take a penalty against prone targets. The defender gets a defense bonus, which is correctly described under the prone condition. It should also be noted somewhere that running gives a -5...
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    Unicorn: A Terrible, Adorable Idea

    How can grappling work if the unicorn has no free hands? I think you need to make explicit that the mouth counts as equivalent, if that's what you have in mind. But in that case a grappling fighter unicorn would be able to attack with its horn while maintaining a grab, which still doesn't make...
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    2 gods Are better than 1

    Yes, and there's a separate Channel Divinity feat and power for worshipping the pantheon as a whole.
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