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    D&D 5E (2014) Barbarian troubles

    A barbarian in heavy armor? Or 20 CON/18 DEX? That seems like a problem right there. Anyway, Hold Person. Or anything else that just ignores AC & HP. In general, encounters can be more than "beat all the monsters". If the barbarian for some reason really needs to keep the other party...
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    D&D 5E (2014) Casting with two handed weapon?

    I think the quarterstaff weirdness is more about monk usage and preventing GWF shenanigans than anything to do with casters.
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    D&D 5E (2014) Paladins in SCAG are all good-aligned?

    This is getting a bit off-topic, but I can't help myself... I agree that the Sith code is CE, but I always saw Anakin as a classic example of LE. He really believes in order and rules, but he's just too selfish and can't stand not being the one making the rules. Nevertheless, he's a Jedi for...
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    D&D 5E (2014) [Forgotten Realms] The Wall of the Faithless

    Well, the word is "patron". In-character, a patron isn't something you get to choose, any more than I get to walk up to some rich dude and "pick" them to sponsor my career. You might try to appeal to someone specific, but the patron picks you. If you're a good farmer, the farm god wants your...
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    D&D 5E (2014) Escapist article on SCAG is Brutal.

    Well, given that you have to be an elf I'm guessing things work out OK. But seriously, even if you allow non-elves to be Bladesingers, a 2-level dip into Wizard just to gain INT to AC is not very good for Monks (they already have some MAD issues), terrible for Barbarians (the bonus even goes...
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    Unearthed Arcana Light, Dark, Underdark - November's Unearthed Arcana

    Oh man, this is a separate debate, but come on. 31-count kata can be done in 15 seconds even with a partner, and most western martial arts recreations I've seen also run at about two strikes per second once an exchange gets going, with exchanges of 3-4 strikes not that uncommon. And that's...
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    Unearthed Arcana Light, Dark, Underdark - November's Unearthed Arcana

    Well, the article's been out for what, three days? I'm not sure there's much actual play experience yet ;). I'd love to try it out, though. My take is, yes the TF+PM+Sentinel combo is nasty. But two points: 1) Variant human can't do this until level 4, normal PCs level 6 at the earliest...
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    D&D 5E (2014) Barbarians: Why not multiclass?

    IIRC, if you're Reckless Attacking a lot (and why wouldn't you?) Brutal Critical's effective DPR increase is roughly on par with most Fighting Styles, not nearly as good as Action Surge, and maybe little worse than Superiority Dice if you have 2 quick encounters per short rest. It's not the...
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    Unearthed Arcana Light, Dark, Underdark - November's Unearthed Arcana

    I'm still pretty OK with Tunnel Fighter, but to me the weird corner case isn't with Sentinel, it's with Polearm Master. TF+PM means if a single foe tries to get past you, you get up to three attacks: free OA for entering reach, TF reaction for moving more than 5 feet within reach, and another...
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    Unearthed Arcana Light, Dark, Underdark - November's Unearthed Arcana

    I'm fine with CQS if you take away the +1 and just explicitly forbid having both CQS and Archery Style. Even without the +1, I think CQS would be tempting for some character concepts, and forbidding stacking gets rid of the issue where Ranger X/Fighter 1 is strictly superior to pure Ranger...
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    D&D 5E (2014) Fifth Age: A hard science fiction 5e conversion

    It currently takes a massive supercomputer 40 minutes to simulate about 2% of the human brain for a single second. Given the huge interconnectedness of neurons, simulating 100% of the brain is much more than 50 times harder; it's probably at least trillions of times harder. Even with something...
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    D&D 5E (2014) Why Would I Play a Ranger?

    Ugh, this has been done to death several times already, but in case you're not aware: Designer intent was that animal companions only add the bonus to saves they are proficient in, and never to DC on any special abilities: http://www.sageadvice.eu/2015/05/28/beastmasters-beast-attack/...
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    D&D 5E (2014) Monk Weapons

    No, extra attack just means you get two "attacks" from a single "attack action". So for a Monk after level 5, it's: Attack action (two attacks) and bonus action (one unarmed strike). As to "why no two-handed weapon"... first, the quarterstaff in 5e is versatile, not two-handed so at least...
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    D&D 5E (2014) Monk Weapons

    IMO the text is pretty clear: "monk weapons" are defined as shortswords and simple melee weapons without two-handed or heavy properties. Full stop. This does not include darts. Monks are proficient with darts, but that does not make them a "monk weapon". That said, daggers definitely are...
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    D&D 5E (2014) GWF vs. TWF Fighting styles

    Just to pile on: It is quite straightforward to write a program to literally roll a d6, then reroll on a 1-2. In Python, for example, you can do it very few lines In [1]: d = randint(1,7,1e6) # 7 here because Python is quirky and doesn't include the top number In [2]: d2 = randint(1,7,1e6) In...
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    D&D 5E (2014) Why is the pike 18 lbs?!?!?

    I don't know, doesn't this thing look about 18 pounds? And I'm not even sure it's really a reach weapon.
  17. pike.JPG

    pike.JPG

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    D&D 5E (2014) Permanent consumable shelter/building magic item?

    Haven't heard of anything, and permanent conjuration tends to be pretty high-level. The closest to canon that stays relatively low-powered might be something like a potion (oil) of stone shaping. Can't find an official printing but it seems to have been a popular thing to craft in 3e.
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    Here Come The PRESTIGE CLASSES! Plus Rune Magic!

    Partly to steer this back on topic and partly because I scrolled through several pages and still didn't see all these mentioned, here are some of my thoughts on the Rune Scribe. Prerequisites: I agree that having to carefully plan character progression from Level 1 is a problem. Here it's...
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    D&D 5E (2014) Disintegrate Vs. Druid

    Since IMO the answer is ambiguous, I think I'd resolve it with a roll. Disintegrate caster's magic ability check vs Wild Shape user's magic ability check. That'll keep those druids nervous...
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