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    D&D 5E (2014) Who wrote these CRs?

    "Rolled poorly" is an understatement. The warlock used their only 8th-level slot for a spell that had a 4% chance of success (+14 Int save with Magic Resistance against DC 19), got lucky, and one-shotted the Solar. And your conclusion is that CR is the issue? Look, I'm happy to admit that...
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    D&D 5E (2014) Who wrote these CRs?

    Solars have +17 to Cha saves, it'd literally have to roll a one on a d20 twice in a row to be Banished. Int and Wis saves aren't much lower, Feeblemind or Hold Monster would be difficult. Flesh to Stone might work (Con save is "only" +8) but it still has to fail three saves, and the spell's...
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    D&D 5E (2014) Who wrote these CRs?

    I sort of wish 5e had kept some of the 4e "role" designations for monsters, or at least had given some more hints on where to place them within an encounter. Because looking at the Solar statblock, this thing screams "ranged leader" to me, so it's not very surprising to me that it didn't work...
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    Elven Trance, Spell Scrolls, Grappling & More: New Sage Advice

    Darkness doesn't say it dispels light spells of lower level than itself. It says it dispels light from spells of 2nd level or lower. This text would not change regardless of what level you cast Darkness at. The Sage Advice ruling is completely RAW, and apparently RAI. Frankly, I don't see...
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    Fighting Styles: One Weapon, No Shield, and the fighter and rogue

    Dual-wielding eats up the bonus action, which Rogues actually have other good uses for. I think a mobility/damage tradeoff is perfectly reasonable, especially for a melee combatant with d8 hit die and light armor. Dual-wielding Rogues should deal more damage - they're gaining it at the cost of...
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    D&D 5E (2014) Help with Elf Archer build

    "Best archer" suggests to me Fighter or Ranger (Hunter). Elven Rogues can use bows, but to keep up damage-wise you'll need your allies to set up Sneak Attacks for you after the first round, which doesn't fit with "loner". "Super stealthy" is just a skill, really; Rangers get some freebies...
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    D&D 5E (2014) Character Build - World's Greatest Detective

    Depends on what you really mean by "detective". I'd tend to associate Investigation and Knowledge skills as the defining characteristic, which implies high Int, with good intuition (Wis) as secondary. But I think class-wise, anything with Expertise or a similar feature could work, as those...
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    D&D 5E (2014) Usage for Antipathy/Sympathy?

    Saving does grant immunity for a minute, though, so it's not auto-win. I think the main power of the spell is that it doesn't need concentration, lasts for 10 days, and can affect anything that can see the target. So this is an army-breaker. Need to break a siege? Cast antipathy on four...
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    D&D 5E (2014) Darkness Spell Vision

    The text isn't completely clear. It says that even darkvision can't see "through" the darkness, which makes it sound like an opaque cloud to me. So I'd rule "no" to both of your questions. It's a powerful spell.
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    ORCUS! EXCLUSIVE! ESCAPIST!

    Looks like with the wand, Orcus doesn't really need actions; that thing can conjure 3 liches and a demilich out of thin air each day. Technically they last until destroyed or dismissed, so given enough time... infinite liches!
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    D&D 5E (2014) How can warlock patrons teach things they don't know?

    I can train my dog to catch a frisbee in his mouth. This doesn't mean I can do it myself (or want to). Or I can train my daughter to throw a punch properly... even if she grows physically stronger and more coordinated than me. Heck, I have enough knowledge of physics that I could teach how to...
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    D&D 5E (2014) Vampires in 5e

    1. Monsters don't get death saves. 2. HP don't go below zero. 3. Misty Escape explicitly describes what happens when a vampire is at zero hp, both in non-misty form (it can change to mist if certain conditions are met) and in misty form (it has 2 hours to try to get back to its resting place)...
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    D&D 5E (2014) Druid/Warlocks Against Hunger

    1/day, a caster can use Plant Growth to double the productivity of over 500 acres for one year. This is crazy good, in a "real" world this ability would dominate the economy (at least, it would if it weren't for even more ridiculous spells). Even Produce Water could be used to ruin entire...
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    D&D 5E (2014) Innate spellcasting break concentration on a hit ?

    I'd say sure, but quite a few monsters with Innate Spellcasting have Con saves high enough that I'm not sure you need to worry about it.
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    D&D 5E (2014) Campaign Settings 5e- Why I want to Forget the Realms

    Yeah, I mean in real life you'd never find a society where sports in which fist-fights regularly break out are considered family entertainment but a woman discreetly nursing a child is deemed disgusting and offensive. That'd be some kind of bizarro fantasy world.
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    Unearthed Arcana Psionics Hits Unearthed Arcana

    Sort of a tangent, but this touches on something that I feel has been left out of the Monster Manual (and PHB). It's never made clear at all, but I get the feeling that "blindsight" was intended to work the same as vision, just without eyes. Specifically, I think the idea is that you still...
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    Unearthed Arcana Psionics Hits Unearthed Arcana

    Mind Thrust does a bit less damage than Eldritch Blast (and has the non-scaling weirdness), but can ignore AC and cover. If it were a cantrip (and scaled as one) it'd be one of the best in the game. And most warlocks pretty much spam Eldritch Blast in combat anyway. At-will advantage on all...
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    D&D 5E (2014) Unhappy with Psionics requiring Far Realms flavor

    Honestly, all the fluff really seems to say is that people are more likely to discover Psionics in places influenced by the Far Realm. It never says that psionic power comes from there; in fact it's repeatedly described as coming from the mind alone. I may be biased toward this interpretation...
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    Unearthed Arcana Psionics Hits Unearthed Arcana

    Not who you're responding to, but it looks to me like a Fighter 15/Immortal 5 or possibly even a Fighter 17/Immortal 3 is FAR better than a Fighter 20. And you don't have to wait to level 20 to take advantage of the benefits; I don't see any reason a Fighter with the presumably necessary 13 Int...
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    Unearthed Arcana Psionics Hits Unearthed Arcana

    Mind Thrust is a bit wonky - Golems are immune but it's extremely effective against Oozes and Zombies as they have low Int scores and no psychic resistance at all. Not sure how I feel about that.
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