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  1. FallenRX

    Pathfinder 2E Is it fun to play a caster in PF2?

    I think you dont understand, it was every opponent, how spellcasting worked in that edition was, if you lose initiative and you were casting a spell, if you got hit at all the spell dropped and it was gone, you lost the spell slot and the spell will not go off. like unless your team really...
  2. FallenRX

    Pathfinder 2E Is it fun to play a caster in PF2?

    Like i remember it did exist but it was specifically a higher level thing. Has casters had legit downsides for like...existing. From different leveling rates, to actually being extremely redundant in combat, how spellcasting you can be knocked out of if you lose initiative.
  3. FallenRX

    Pathfinder 2E Is it fun to play a caster in PF2?

    Honestly i feel like this caster problem really started in 3e specifically.
  4. FallenRX

    D&D General Structural Flaw of the D&D Combat System

    "Resource management was abandoned in the mid-80s in favor of scripted set-piece scenes that form a coherent pre-written story." Ah so leave resource management and meaningful strategic decision making on engaging with a environment and the mosnters in it for....Railroad, and scripted preset...
  5. FallenRX

    D&D 5E (2014) Upping Challenges for 7 Players

    Legendary actions and resistances are designed to keep pace with the action economy of the players. So it must be pretty direction, if the action economy doesnt add up, the fight will be made significantly easier.
  6. FallenRX

    D&D 5E (2014) Upping Challenges for 7 Players

    Just give monsters legendary actions and resistance equal to the Party's size-1, and max their HP out. That generally is enough to make an interesting fight
  7. FallenRX

    D&D 5E (2024) What are the top 3 things, above all else, you want from One DnD?

    A lot of people want a lot of things, but i just wanted to make a thread summarizing what is the top 3 things, people actually want from this game come 2024, like above all else, what is ideally what you want from the game.
  8. FallenRX

    D&D 4E How to get started if you want to give 4e a try.

    Was thinking about running 4E for some friends, been awhile since i played it, they were curious, im curious to see how they feel about it Whats the best way to get into it. Buying the Essential's books and running it using that, or buying the Original 3 big books. Also should i not use the...
  9. FallenRX

    D&D 5E (2014) Cloner's Corner: I'm thinking of going two attacks per action at level 1.

    This is actually a very good change. You see martial have a slight math issue in the game as written, their power is essentially about 1 spell level behind casters at all time in terms of raw damage. This is because before the launch of the game, 5e actually buffed the power of spell casters by...
  10. FallenRX

    An Unexpected Victory, Unconditional Surrender, and Unfinished Business.

    Not going to lie, this seems a bit pipe dreamy. But i do agree with the post
  11. FallenRX

    D&D 5E (2014) Any good source books for an elven kingdom that I can drop into a homebrew 5e game?

    Elves of Alfheim from Mystara. Tight 100 pages, with a full hexmap, easily importable to any setting, simple unique mechanics, traits, and a good gazetteer of the whole nation, on top of this, comes with good sets of adventure ideas in the back, that leave open flexibility to the DM. A great book.
  12. FallenRX

    Beholders, Mind Flayers, and Strahd von Zarovich Released Into Creative Commons (Kinda)

    CC-BY does not cover trademarks, explicitly. It's in the license description. Regardless of their accidental/intentional inclusion in CC-released content So i think they are good.
  13. FallenRX

    Beholders, Mind Flayers, and Strahd von Zarovich Released Into Creative Commons (Kinda)

    yuan-ti is on here too. Descriptions too. OOFFFFFFFFFFFF
  14. FallenRX

    D&D 5E (2014) So, I figured out why 5e's encounter building is broken(and how to fix it)

    You can pretty much just use the rules in the DMG, just change the encounter modifier to 0.75 if the party outnumbers the monsters by 1 or 2 0.5 if the party outnumbers them 4 or more.(This part is actually in the DMG) It gives you pretty decent results about how difficult an encounter is for...
  15. FallenRX

    Level Up (A5E) O5E to A5e subclass compatibility overview.

    I noted that battle master could work fine. As for action surge, ive found it best to not bother, that ability and mechanic when tryng to do it in its lonesome leads to very odd issues, and its best just avoided Also didnt catch that ranger rule, updating the post.
  16. FallenRX

    D&D 5E (2014) So, I figured out why 5e's encounter building is broken(and how to fix it)

    Honestly, after experimenting a bit, you can basically just summarize the adjustment as changing the encounter modifier to 0.75 if the party outnumbers the monsters by 1 or 2. 0.5 if the party outnumbers them 3 or more. Not as precise, but more simplified
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