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  1. fuindordm

    Dragon Reflections #83

    Was that the Baba Yaga adventure where the geometry of the hut is bassed on a tesseract? I loved this issue and adore the cover art. My friends and I played JB007 a few times and we liked the system.
  2. fuindordm

    D&D General Greyhawk: Snarf's Guide to Ready-Made Campaign Themes!

    From Snarf: A corollary of this assumption that I like a lot in AD&D is that wizards are essentially greedy scavengers of secrets they don't fully understand. Even the ones who manage to invent their own spells or enchant items are just piecing together makeshift solutions, not exploiting...
  3. fuindordm

    D&D General Greyhawk: Snarf's Guide to Ready-Made Campaign Themes!

    I felt like putting down a few musimgs on the flavors of active neutrality. 1. Cosmic neutrality. Some over-deity like Ao in the FR wants a balanced pantheon and might take steps to adjust the balance. 2. Humanist neutrality. Moorcock's law vs chaos dichotomy, and civilization only flourishes...
  4. fuindordm

    AD&D 1E Common House Rules for AD&D?

    That's a good summary! In the example, I think the MU not finishing sleep in the surprise round is a mistake. If the enemy is surprised then the party should have at least one full segment. I find a lot of confusion around the initiative system can be cleared up with one simple house rule: The...
  5. fuindordm

    OSR Old school wizards, how do you play level 1?

    They are not fun for everyone but they are fun for some people. Same as the other classes. One of the joys of AD&D is that each class (or each group) represents a different strategy for interacting with the game and a different experience for players. And at level 1 not even the fighters are...
  6. fuindordm

    OSR Old school wizards, how do you play level 1?

    The problem with old-school wizards is that they are only cool in the context of old-school games. When you have only one class that can use sleep or fireball, then the class has a real identity. For some players, the initial weakness of the class can be both a challenge and part of the PC's...
  7. fuindordm

    OSR Old school wizards, how do you play level 1?

    Nice summary! A couple of comments: Also stolen from Vance in AD&D : one version of the Binding spell (minimus containment), Imprisonment and its reverse (=the Forlorn Encystment, a much classier name from Vance), and of course Clone. I feel like in one of the original Mazarin stories he...
  8. fuindordm

    D&D General Hasbro leaving Rhode Island?

    Fellow Rhode Islander here. Mass has deep pockets so there's probably not much RI can do about it. Sad! Cheers
  9. fuindordm

    Dragon Reflections #80

    One of my favorite Tim Powers novels is The Drawing of the Dark. It's got a tight plot and nicely self-contained mythology.
  10. fuindordm

    AD&D 1E Common House Rules for AD&D?

    The last AD&D game I ran had a metric ton of house rules. The next one I will try to run closer to the book, and being very selective about UA inclusions. Likely house rules (not simply ignored optional rules): Single-classed MUs can declare a themed list of spells (1 per level) representing...
  11. fuindordm

    D&D 5E (2024) Rules that annoy you

    Yeah, it's gone from something very rare to simply "untyped magic damage". Maybe any creature with magic resistance should be resistant to force damage?
  12. fuindordm

    D&D 5E (2024) The 10 Species in "Your Ideal 2024 PHB"

    I don't think every monster archetype needs a watered down PC version. I would make a list that is more slanted to mortals. The mundanes, 99% of the population : -Human (versatile) -Dwarf (magic resistant) -Halfling (stealthy) -Orc (strong) -Lizardfolk The fey (not true fey, but mortal...
  13. fuindordm

    D&D General A Gnome and a Halfling have a Baby. What is it?

    Hackmaster included this race if I remember correctly and called them gnomlings.
  14. fuindordm

    D&D General Dragons of Chaos and Law in Mythology?

    How about Nidhogg? https://www.google.fr/books/edition/The_Encyclopedia_of_Epic_Myths_and_Legen/_QfzEAAAQBAJ?hl=fr&gbpv=1&dq=nidhogg&pg=PA227&printsec=frontcover
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    1720858293862.png

  16. fuindordm

    D&D 5E (2024) Class Iconic Art in the 2024 Player's Handbook

    Seeing all these portraits together makes me appreciate the diversity effort even more! I also noticed some characters who are more mature-looking, which is nice. We can't all be ageless elves.
  17. fuindordm

    D&D Historian Benn Riggs On Gary Gygax & Sexism

    This has already probably been pointed out, but all mythology is intrinsically biased by its culture of origin. And nearly all of it is sexist/racist/[X]ist by today's standards. I'm more bothered by the codification of "succubus" and "hag" as monsters than I am by the inclusion of Tiamat.
  18. fuindordm

    D&D General Why Do You Prefer a Medieval Milieu For D&D? +

    Pre-industrial, human-dominated worlds are a nearly universal canvas for storytelling. As a DM you can draw on a multicultural canon of both real and mythic history as you create your own setting, while the players can find archetypes and tropes to latch onto making it easier for them to imagine...
  19. fuindordm

    AD&D 1E Favorite Obscure Rules from TSR-era D&D

    The bindinga on my PH and DMG are still in oerfect shape 40+ years later.
  20. fuindordm

    AD&D 1E How do you play an illusionist?

    There are some good spells in there that sadly never made it into AD&D! I like the concept of the Dreams spell, although it should probably not be permanent until dispelled.
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