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  1. fuindordm

    D&D General Stripping the Wizard to Bare Bones (+)

    Free your mind; kill the 8 schools! What makes a wizard? Their training. In literature, the abilities of academic/hermetic magicians are often defined by their masters/schools. So your premise is good. The universal spells can be ones that either underly magic itself (detect magic, dispel...
  2. fuindordm

    Dragon Reflections #76

    For anyone who liked Tea With a Black Dragon, McAvoy wrote two really good, non-traditional, haunting, fantasy trilogies: Damiano - a monk summons an angel to teach him about music Lens of the World - an orphan raised in a military academy meets a philosopher/scientist and becomes something...
  3. fuindordm

    Dragon Reflections #76

    That was the first Dragon I bought! Ah nostalgia...
  4. fuindordm

    D&D General Demetrios1453 Plays the Gold Box Games

    Thanks again for these enjoyable posts. This game is a lot longer than I remembered!
  5. fuindordm

    D&D General Demetrios1453 Plays the Gold Box Games

    I'm really enjoying your writeups of the experience, thanks for all the time and effort you put into them!
  6. fuindordm

    D&D General Going back to Basic(s). A thought experiment.

    I would cut down on the magic. 5 classes: Fighter (battlemaster) - but with simpler rules, like you have Xd6 per day that you can spend after an attack hits to add damage and a status effect. This covers the VERY common newbie requests like "I want to aim for its eyes" without begging the...
  7. fuindordm

    D&D 5E (2024) How to simply fix the Hunter's mark?

    The OP's version is pretty good and I like tying it to a die that scales with level, similar to BM dice or bard dice. But I would like this iconic Ranger ability to: 1. Incentivize ranger-like behavior, such as stalking prey and studying the environment, and 1. Give more noncombat benefits...
  8. fuindordm

    D&D General Which of these should be core classes for D&D?

    I'm a bit late to the conversation but my ideal D&D has a large selection of non-spellcasting classes, which each support a different player style and way of interacting with the game. Some of these can have magical abilities or puch mundane feats to supernatural levels, but as icing on the cake...
  9. fuindordm

    Planescape The Kolyarut has an automatic hit attack.

    So an equivalent Slaad Lord should do damage with maximum variance, such as d60 or d100 damage?
  10. fuindordm

    D&D 5E (2024) Force damage in one dnd

    They should replace "Force" with "Ethereal" as a type of magic damage since traditionally such spells are rare and called out as affecting ghosts and creatures with an Ethereal presence. Physical attacks are magical or not--this is a binary flag. There is no advantage to unifiying the two.
  11. fuindordm

    D&D 5E (2024) What's your favorites new subclass?

    I really like the World Tree barbarian but I agree with others that Groot fighting feels off. Regarding the "viking" cultural stamp, many other cultures/traditions have some version of an axis mundi that connects the material world to other worlds. It might not be a tree-it might be a river, a...
  12. fuindordm

    D&D General How does magic work in D&D (In-Universe/Lorewise)?

    You're right that the rules are intentionally agnostic regarding the source and nature of magic. This makes it possible for individual DMs to impose their own cosmology, and if they so desire to modify details of the magic system to match the story. For example, if you are trying to emulate a...
  13. fuindordm

    D&D 5E (2014) I want more flavorful wizard subclasses.

    I do my very best to be a good DM to casual players, even the ones who can't be bothered to read the PH. I just think they deserve something cooler (in name and abilities) than "evoker". The War Mage is 10x better.
  14. fuindordm

    D&D 5E (2014) I want more flavorful wizard subclasses.

    I don't think the evoker has any identity. It's the boring subclass for casual players like the life cleric and the champion. DM: What kind of wizard do you want to be? Player: I dunno, someone who blasts things?
  15. fuindordm

    D&D 5E (2014) I want more flavorful wizard subclasses.

    I'm bored with the eight schools and would like to see them go away entirely. There are too many spells whose classification is arbitrary or ambiguous. And I fully agree that many of the schools are too weak and/or too bland to support interesting subclasses We could replace the schools with a...
  16. fuindordm

    OSR Old school wizards, how do you play level 1?

    I think the intention was that a MU who tried to use non-permitted weapons would get a low rating for "acting appropriately to their class" when training time comes around, but the same to-hit penalty as a permitted weapon. Similar to the restriction for dual-class characters limiting themselves...
  17. fuindordm

    D&D General What do you NOT want systems for?

    I don't want rules that erase differences between the character classes and abilities for the sake of simplifying or unifying "how things work". The real world, and the simulated world are complex, and complexity keeps things interesting. I don't want rules that place an arbitrary gate or...
  18. fuindordm

    D&D General What Should Today's Archetypes Be

    I think the people in this discussion are using the word "monk" in different ways. A monastic martial artist (monk) may not be a strong enough trope to merit a character class, but an adventurer who fights effectively without weapons and has semi-magical abilities gained through exemplary...
  19. fuindordm

    D&D General What Should Today's Archetypes Be

    I think it's also pretty unlikely that this alternate-universe first TTRPG would attempt to be generic fantasy. Like AD&D, it would have an implied setting based on what tropes the authors wanted to simulate. For example, we could have a more productive debate around the question "What if the...
  20. fuindordm

    D&D General What Should Today's Archetypes Be

    It's almost easier to suggest what D&D tropes would NOT be inserted in the first fantasy TTRPG if it were invented today, now that the fantasy literature of the 50's-70's has faded into the background, and literature of the 2000's is more prominent. Of course, it isn't really feasible to tease...
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