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  1. CroBob

    D&D 5E (2014) Too many cooks (a DnDN retrospective)

    So then do such people think that a "Fighter" in Forgotten Realms should be mechanically different from "Fighters" in Dragonlance? Or any class, for that matter? I mean, they exist in totally separate realms of existence, they should be different if we follow this logic, no?
  2. CroBob

    How do you like your HP to increase?

    Do you mean a relative bell curve, when comparing the two characters? If so, then it's still irrelevant, because you don't get nigh infinite levels in which to roll your HPs. You don't necessarily get to the down slope. Further, the chance that you continue to roll below average every level...
  3. CroBob

    D&D 5E (2014) Too many cooks (a DnDN retrospective)

    You can make a character who's unique regardless what the mechanics say. Making a character is purely on the player. The classes as defined by the rules, on the other hand, is exactly that. What exactly is your point? Is it that the rules don't matter so long as you have a fun character? Sure...
  4. CroBob

    Pathfinder 1E Does Detect Thoughts break Invisibility? When?

    It doesn't matter when it was initiated. Invisibility states "For purposes of this spell, an attack includes any spell targeting a foe or whose area or effect includes a foe". Therefore, if you use a spell, any spell, that includes an enemy in the area or the effect of the spell, you just...
  5. CroBob

    Pathfinder 1E Does Detect Thoughts break Invisibility? When?

    Right there. The caster, upon determining thinking things are on the other side of the door, labelled those things "enemies". So did he cast the spell into an area where it effected enemies? Yes.
  6. CroBob

    Non-Combat skills

    What are the most important skills to have in a fantasy RPG? Ignoring specifically combat oriented skills, what skills could an RPG not do without, and what skills are so beneficial that are nearly necessary? Further, what individual skills can be combined, or what one skill might need to be...
  7. CroBob

    How do you like your HP to increase?

    No. How would it be? Every individual level has the same odds of being a low number. That is, once you've gotten your first 3 levels and incidentally rolled low, once you gain that fourth level, the odds of rolling low are exactly the same as for the second and third level which you've already...
  8. CroBob

    Pathfinder 1E Marriage Issue (Aka Wife from Cheliax)

    I agree at least in part (most evil people are motivated to do good, they simply have a twisted sense of what's good), and being motivated to be a rude dinner date doesn't deserve an eternity in some kind of hellish plane.
  9. CroBob

    Pathfinder 1E Marriage Issue (Aka Wife from Cheliax)

    Good for it. The fact remains that if a mortal humanoid has the alignment "evil", they freaking deserve it! They had to act so unpleasant that their eternal soul will abide in the evil aligned planes after death, wheeling and dealing with devils and such. Or, more accurately, being used as...
  10. CroBob

    Pathfinder 1E Marriage Issue (Aka Wife from Cheliax)

    ... No. Unpleasant =/= Evil. Are these arguments about alignment really still happening?! Apparently.
  11. CroBob

    D&D 5E (2014) Too many cooks (a DnDN retrospective)

    So why do such superficial things matter so much to otherwise rational adults? I just... I can't wrap my head around this. Is it nostalgia? I'm not trying to be a jerk, or anything, I seriously don't understand this.
  12. CroBob

    How do you like your HP to increase?

    I see no problem with that. With the d12, it's a difference of 25 HPs at level 20. The average may go up, but that range is within the normal expectations anyway. If, for some reason, this Barbarian didn't have a Con modifier, for whatever reason, he has 145 HP instead of 125. Further, it's not...
  13. CroBob

    Pathfinder 1E Does Detect Thoughts break Invisibility? When?

    Spellcraft sounds about right. It is, after all, all about the crafting of spells.
  14. CroBob

    D&D 5E (2014) Too many cooks (a DnDN retrospective)

    Saying all the classes were the same simply because they gained their abilities at the same rate. Yes, each class got the same number of at-wills, encounters, and dailies, but exactly what their specific abilities actually did was different. Further, the classes had base mechanics built right...
  15. CroBob

    How do you like your HP to increase?

    In late 3rd edition, I recognized that some of my players simply rolled poorly for HPs, and this made their character less effective overall. Even with a better/more powerful class or build than someone else, their very low HPs meant they were killed too easily. I had a 5th level character gain...
  16. CroBob

    Pathfinder 1E Does Detect Thoughts break Invisibility? When?

    I disagree that intent would really matter, here. To be fair to the PC, perhaps he could sense his invisibility fading as he's casting his DT, giving him the chance to cancel the casting before his invisibility fades and saving his DT. That, however, is a nice thing for a DM to do, not necessary...
  17. CroBob

    D&D 5E (2014) Too many cooks (a DnDN retrospective)

    I'm generally one of the people who desires classes feel unique. If you can modify them however you want, what's the point in having classes instead of an ability purchasing system flat out? However, Isn't that view you just outlined really superficial?
  18. CroBob

    D&D 5E (2014) Should non-fighters get maneuvers and expertise dice?

    More closely resembled spells from older editions than... than what? What else might it have compared to? Haha, okay, no. You could reskin it and replace the "martial" keyword with "arcane", or "psychic", or whatever you want. You could replace it with "Lint-Roller" if you really wanted to! Is...
  19. CroBob

    D&D 5E (2014) Too many cooks (a DnDN retrospective)

    They could also just make those mechanics aspects of different classes, and the DM just chooses which class he likes, or allow them all. That is, essentially, what's being done with each class now. The modules would change the mechanics of the class so much that it's essentially another class...
  20. CroBob

    D&D 5E (2014) Should non-fighters get maneuvers and expertise dice?

    It was actually defined as non-magical, making it not a spell-casting mechanic. It was used for both "martial" maneuvers and "arcane" spells. It was used for all class special attacks, including, but not limited to, spell-casting. Calling it a spell-casting mechanic ignores what the rules...
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