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  1. Redbadge

    Redbadge's Crypt of the Everflame (IC)

    As gamble begins concentrating on his detect magic spell, it isn't but a few seconds later that the orcs disappear altogether, perhaps spoiling his attempt except for the lingering aftereffects. There is not a ready explanation for this. Gamble's attempt to identify the magic seems to have...
  2. Redbadge

    Redbadge's Crypt of the Everflame (IC)

    In the interests of keeping this moving towards the meat of the adventure, we're going to have Snaggle delay for now. I'm hoping that Gamble can resolve the entire encounter in just one more post, rather than have it drag out longer than necessary.
  3. Redbadge

    Redbadge's Crypt of the Everflame (IC)

    Lissa, please add a Will save for Nyra on your post (with a +4 bonus). Walking through a creature definitely counts as interacting with the illusion. If she fails, she actually thought that the orc twisted out of the way (which is what Snaggle already thinks).
  4. Redbadge

    Redbadge's Crypt of the Everflame (IC)

    4 Neth 4709 (14:11:15) [Round 3] Forest Trail, 4 Miles South of Kassen, Southern Fangwood, Nirmathas The orc spots Snaggle's tricky tail movements, and furrows his brow curiously as he moves to follow the kobold. The immediate flash and explosion of acid causes the orc to howl in pain and fury...
  5. Redbadge

    Redbadge's Crypt of the Everflame (IC)

    Illusory Orcs: Whenever an orc hits or is hit by you, the orc reacts appropriately, but you receive a Will save (DC 16) to notice that these orcs are not real. Since Lissa has shouted out that they are not real, you receive +4 bonus on these saves. If the save is failed, you continue to...
  6. Redbadge

    Redbadge's Crypt of the Everflame (IC)

    As your bullet hits the orc, clipping him in the face, something seems off. Your stone seemed to fly through him, causing his head to ripple a bit. These orcs are merely powerful illusions! Now that you realize that the orcs are actually figments of your imagination, they fade into a translucent...
  7. Redbadge

    Redbadge's Crypt of the Everflame (IC)

    4 Neth 4709 (14:11:09) [Round 2] Forest Trail, 4 Miles South of Kassen, Southern Fangwood, Nirmathas Infuriated but invigorated by the fighter's obvious cowardice, the orcs leap the log and move to engage him. The first orc to reach Joseph pays dearly for his lack of combat awareness. Having...
  8. Redbadge

    Redbadge's Crypt of the Everflame (IC)

    The log gives partial cover to the creatures on either side of it (+2 AC). The log fully occupies squares Q1, P4, and P5 (counting as difficult terrain just to enter the square). The other squares are just partially occupied (counting as difficult terrain only when trying to cross the log, such...
  9. Redbadge

    Redbadge's Crypt of the Everflame (IC)

    4 Neth 4709 (14:11:03) [Round 1] Forest Trail, 4 Miles South of Kassen, Southern Fangwood, Nirmathas Each of the orcs hefts up the heavy javelin he is carrying and throws it over the top of the log with primal fury at the approaching fighter and missing him horribly, before grabbiing...
  10. Redbadge

    Redbadge's Crypt of the Everflame (IC)

    4 Neth 4709, (14:11:00) Forest Trail, 4 Miles South of Kassen, Southern Fangwood, Nirmathas Your journey has been uneventful up to this point, about 2 hours after you started, and four miles south of the village. The relatively large forest known as Southern Fangwood consists of a mixture of...
  11. Redbadge

    Redbadge's Crypt of the Everflame (IC)

    Having arranged your gear, you calculate your pace and expected total time of travel. The current speed of your adventuring party is 20 feet, or 2 miles per hour. The crypt is approximately 40 miles away, along a forest trail (x1). Following the map is easy; you are on a well-marked trail and it...
  12. Redbadge

    Redbadge's Crypt of the Everflame (IC)

    Nyra is not quite keen on eating mushrooms of any flavor. She can eat the cheese and meat from the trail rations, however (not the bread, nuts, or berries). As a growing lion, you'll have to pick the meat and cheese out of 3 days' rations to feed her. The remainder of these rations can be...
  13. Redbadge

    Redbadge's Crypt of the Everflame (IC)

    Normally, you have to walk at half speed with a DC 10 to gather food for one person. However, just glancing around while moving at normal speed calls for something a little different. I'll assume you're taking 10 (to beat a DC 19). You notice that that the squirrels and other woodland animals...
  14. Redbadge

    Redbadge's Crypt of the Everflame (IC)

    Setting up camp will be a DC 10 Survival check, including gathering dry wood, which there is plenty of. Good call; a DC 15 Survival check let's you predict the weather 24 hours in advance. You suspect that a cold rain will be falling in the Southern Fangwood before the end of tonight. I hope...
  15. Redbadge

    Redbadge's Crypt of the Everflame (IC)

    4 Neth 4709 (12:09:30) Road Just South of Kassen, Southern Fangwood, Nirmathas The air is cool and dry. The road, starting at about 25 feet wide and narrowing down to about 15 feet as it enters the forest proper, is hard and dusty. You notice that storm clouds are slowly beginning to roll in...
  16. Redbadge

    Redbadge's Crypt of the Everflame (IC)

    As you leave, Mayor Uptal tries to discreetly return to the cart the pack and tent that Lissa so unceremoniously dumped to the ground. Hooded Silver Lantern (15 gp, 2 lbs) Backpack (2 gp, 2 lbs) Backpack (2 gp, 2 lbs) Backpack (2 gp, 2 lbs) Small Tent (10 gp, 20 lbs) Small Tent (10 gp, 20 lbs)...
  17. Redbadge

    Redbadge's Crypt of the Everflame (IC)

    Recording the voicechat actions for posterity: Lissa selected backpack A, but left the actual backpack and the tent. She quickly collected all the map fragment pieces and handed them to Joseph, who took the time to decipher them. You quickly reassemble the map:
  18. Redbadge

    Redbadge's Crypt of the Everflame (IC)

    You search through the backpacks on the cart, discovering the following: Backpack A: Trail Rations (5 days), Small Tent, Winter Blanket, Waterskin (Full), Piece of Trail Map, Hempen Rope (50') Backpack B: Trail Rations (5 days), Small Tent, Winter Blanket, Waterskin (Full), Piece of Trail Map...
  19. Redbadge

    Redbadge's Crypt of the Everflame (IC)

    4 Neth 4709, Noon (12:00:00) Town Square, Kassen, Nirmathas At almost noon to the dot, Captain Wisslo enters the room. He has pulled a simple black tunic over his other clothes, and he holds a long, lit black candle. "It is time." He leads you out of the building, into a town square completely...
  20. Redbadge

    Redbadge's Crypt of the Everflame (IC)

    4 Neth 4709, (9:08:48) Muster Room, Town Watch Headquarters, Kassen, Nirmathas "They want you to wait in here. Someone will be bringing in food a little later, I think." With that, Benson leaves you to the room. You note that you aren't prisoners or anything; he didn't even close the door...
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