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  1. Maleketh

    Removing the "Revolving Door of Death"

    I'm DMing a new campaign, and I'm looking to make death more meaningful by removing spells that return the dead to life - namely raise dead, resurrection, and true resurrection. I've left in revivify (from the Spell Compendium) as an emergency measure in case something goes sour, and I've made...
  2. Maleketh

    Building a *Weaker* Dragon

    Thanks for the input, everyone. I've got a pretty good idea of how I want to work this now.
  3. Maleketh

    Building a *Weaker* Dragon

    I'm building an adventure for my players that revolves around slaying a couple of dragons (juvenile greens, if it matters), then being hunted down by their vengeful mother. The mother needs to be adult or older, and I'd like her to be larger than her young (which works since adults greens are...
  4. Maleketh

    Expedition to Castle Ravenloft: How was your groups experience?

    I tried DMing this for my group. We decided that dungeon crawls - essentially what EtCR is in its latter half - weren't for us. I'm still determined to run it online, though. Still, they did have one very impressive moment - fighting the gargoyles in the entry hall. The party sorcerer hit...
  5. Maleketh

    Is it possible.

    I know I'd never allow it. Allowing the party to fully heal for free between encounters is far too powerful, IMO.
  6. Maleketh

    Monsters and XP costs

    From a mechanical standpoint, only PCs earn experience - any that NPCs (including monsters) might earn is entirely DM perogative. If you want an NPC to expend XP via item crafting or spellcasting, assume it has enough XP to do so. I'd imagine, though, that most NPCs would be reluctant to do...
  7. Maleketh

    Question about Vestige: Read Thoughts ability

    From the SRD: If your target makes his save, he knows that someone was trying to do something to him, just not what. Admittedly, your binder's not using a spell, but I'd say it's close enough to have the same result. I can't find a quote anywhere, but I don't believe the target is aware if...
  8. Maleketh

    Animate Dead and rebuke/control

    They're separate.
  9. Maleketh

    DMG Variant: Spell Roll

    I remember this being how 3.0 psionics worked. My group abandoned it pretty quickly in favor of the static 10 + modifiers - it slows the game down unnecessarily, at least in our experience.
  10. Maleketh

    Mystra based class/prestige class

    Although it's not specific to Mystra, the Arcane Disciple PrC (from the Player's Guide to Faerun) might work.
  11. Maleketh

    Detect Magic

    He sees a faint illusion aura around your hat (or whatever it looks like in your disguise). He might see one around you instead or in addition, depending how your DM wants to run it.
  12. Maleketh

    Wizard Spells Known?

    From the SRD: You can also add spells from scrolls. There is no practical limit on the number of spells a wizard can know, though any given (mundane) spellbook can only hold 100 levels' worth.
  13. Maleketh

    Augment healing and undead

    You inflict 1d8 + caster level damage. However, the spell description explicitly states that undead are damaged instead of being healed, so I'd also say that the benefit from Augment Healing doesn't apply. My interperetation is that the feat is applied after the spell is cast, once you know...
  14. Maleketh

    Spells on Ghosts (Ghostwalk)

    Unless the ghost is non-manifested (in which case he's on the Astral Plane and not the Material Plane), he can indeed be touched. Being incorporeal gives him a 50% chance to avoid spell damage (other than force damage), but not other magical effects. See this for more information. Other than...
  15. Maleketh

    Healing a Ghost

    Ghosts in Ghostwalk are outsiders, and follow all the normal healing rules. Inflict spells hurt them, but cure spells work normally; they also regain hit point with rest. They can't drink material potions unless fully manifested, though (but this is not a problem for any ghost in or near the...
  16. Maleketh

    shadow striking too powerful?

    Based on the description, that sseems to be the case - it attunes itself after the first hit and remains attuned until 1d4 minutes after the last. I really don't see a problem with it.
  17. Maleketh

    Help pimp my ride...er concept

    Actually, Tumble can't be used when your speed is reduced by encumrance or armor - and dwarves don't suffer from that problem.
  18. Maleketh

    D&D 4E 4e and anime

    Yeah, and it's terrible. Even keeping out of all the little mistakes, there is no way that Gourry has an Intelligence of 13. But with regards to the topic at hand, I'm of the mindset that D&D could use some anime-ish flavor, but that it should be in a splatbook. Anime still has a fairly...
  19. Maleketh

    Will you buy 4th edition?

    I'm going to wait and see what it's like; given that I work in a book store; I'll have an easy opportunity to look at the books before I buy them. As for my current opinion, my feelings are mixed. A lot of the design philosophy - enhanced multiclassing, scaling racial abilities, and keeping...
  20. Maleketh

    Honestly, how often have you used gnomes?

    I've played several gnome PCs over the years; they're easily my favorite 3E core race. Ah, the joys of a gnomish ranger...
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