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  1. FrogReaver

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I view the world as one inherently part of the game. It cannot be separated from the design, or at least you’ll get bad results if you do.
  2. FrogReaver

    D&D General [rant]The conservatism of D&D fans is exhausting.

    The key here seems to be there’s some medium, the stone with alot of gaps/possibilities. That aligns to what I said, it’s the purposeful gaps in rpg rules where players/dms can have input on things beyond strategy/tactics. Edit to add: I think there’s some question on how gapful some RPG’s are...
  3. FrogReaver

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I think you go too far here. There are characters that will be perfectly fine in say 99% of all possible circumstances. I don’t think it’s the players fault when such a character encounters external circumstances (other characters or dm crafted scenarios) that perfectly push those buttons. I...
  4. FrogReaver

    D&D General [rant]The conservatism of D&D fans is exhausting.

    If ‘game’ is a construct with alot of human judgement calls, not just about strategies and tactics, but around the exact nature of the opposition, timing, and what precisely occurs next (as every RPG is) then I don’t think such a construct can be analyzed as if it’s one invariable thing, which...
  5. FrogReaver

    D&D General [rant]The conservatism of D&D fans is exhausting.

    By game do you mean something approaching ‘collection of mechanics’?
  6. FrogReaver

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Might I offer an ‘out’? A single mechanic on its own may not recognizably support one interest-set (leaving aside whether GNS or GN or something else entirely are the best ways to categorize interest sets). I believe most of the ‘work’ is done when combining mechanics together to form a system...
  7. FrogReaver

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Right I once played a large dumb brute of a barbarian, he once seen the small goblin wizard cast shield and block the attack of a stone golem. He proceeded to call the wizard ‘blocks rocks’ and pick up said goblin and try to use him as a shield the rest of the encounter. If I recall correctly...
  8. FrogReaver

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Well there’s the gap in communication. I’m not saying your implementation of fail forward does that. I’m saying why isn’t that technically/definitionally one implementation of it? I don’t think @Maxperson is right that it has to be something interesting. Most of my blades in the dark successes...
  9. FrogReaver

    D&D General [rant]The conservatism of D&D fans is exhausting.

    As long as there is something else you can do then why not?
  10. FrogReaver

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Yes. Definitely you. I think a few others as well but it’s been a while and naming names doesn’t seem wise due to that.
  11. FrogReaver

    D&D General Chris Perkins and Jeremy Crawford Join Darrington Press

    I hope I’m not one of the ones eaten ;)
  12. FrogReaver

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Sure but I think what we are trying to get to is what about those games make them designed for that. Why does that particular design work good for X and other designs work good for Y. Where X might be narrativism and Y simulation, or really anything else.
  13. FrogReaver

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Something did happen. They learned one wrong answer and they will never guess that answer again. Thus the board state updated. I assume you mean anything more than gaining a tiny bit of information would have been fine?
  14. FrogReaver

    D&D General [rant]The conservatism of D&D fans is exhausting.

    In previous threads we’ve seen testimony that d&d can be played narrativisticly, albeit the system fights against you and I’ve stated that FitD’s Blades in the Dark didn’t feel extremely different to me than D&D. That’s at least some evidence that player interest trumps system, although system...
  15. FrogReaver

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I like where this is going. One thing I might add is that while the gameplay may feel different depending on the resolution method chosen, what you are exploring/simulating/emulating shouldn’t be any different. Because the output of fiction is the focus of (probably) all RPG’s and not the method...
  16. FrogReaver

    D&D General [rant]The conservatism of D&D fans is exhausting.

    If the point is that because you are not in character 100% of the time that anything not in character should be acceptable then that’s an illogical conclusion. Saying I dislike being out of character doesn’t imply there are no exceptions where you feel the benefits outweigh the costs or that...
  17. FrogReaver

    D&D General [rant]The conservatism of D&D fans is exhausting.

    My whole point was that it’s not just that one single word… If I start describing my preference as wanting ic-authentic play and your play as not providing the ic-authentic play I’m looking for, the reaction I’m going to get is someone really worked up and emotional. In fact the reaction in...
  18. FrogReaver

    D&D General [rant]The conservatism of D&D fans is exhausting.

    But then you’ll eventually have an epiphany and find some instance where I tolerate player action harmful to IC- authenticity and we’ll be right back in this same pattern of what boils down to ‘just use better word to describe what you mean.’ Thus the problem doesn’t go away just because we use...
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