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  1. steeldragons

    D&D 5E (2014) [+] Trying to settle on a list of "Core Ranger Spells". Gimme a hand!

    Ranger Subclass "bonus spell" lists: The Beast Warden: 1st: Animal Friendship, Pass w/o Trace. 5th: Alter Self (basic partial druidic shapeshifting), Lesser Restoration 9th: Speak with Animals, Clairvoyance (through animal eyes only) 13th: Locate Creature, Freedom of Movement 17th: Dominate...
  2. steeldragons

    D&D 5E (2024) How should the Swordmage be implemented in 1DnD?

    Oh BLEK! I totally messed that up. Rangers and Paladins gaining slots/levels of spells significantly slower than Wizards. That should basically be they gain slots as Sorcerers, but only to spell level 5. So, 5th level spells at 9th. Then they are stuck at 4/3/3/3/2 from 10th to 18th level, then...
  3. steeldragons

    D&D 5E (2024) How should the Swordmage be implemented in 1DnD?

    Swordmage HD: d8 +Con mod SAVES: Int & Dex Profs: Armor: Light to start. Weapons: Any Simple, Martial weapons with the finesse, light, or versatile descriptors. Skills: Choose 2 from Acrobatics, Arcana, Athletics, History, Insight, Intimidation, Investigation, Perception. 1 lvl: Spell Sword...
  4. steeldragons

    So, what is your Favorite "Villain" race these days?

    I have plenty of inherently evil species in my homebrew setting. Still, there are rarely villains of scope or reach to rival anything that Human villains can achieve.
  5. steeldragons

    D&D 5E (2024) How should the Swordmage be implemented in 1DnD?

    The Swordmage (as working title for the thread) is a class all its own. From Basic's "Elf" class to the massively popular "Fighter/Magic-user" multiclass of 1e, the guy who uses weapons, can wear at least some armors, and casts spells is really all the class is meant to/needs to be. A few...
  6. steeldragons

    D&D General You are given the reigns: what do you do?

    Hmmm...Alright....I lay claim to 1e. I update mechanics to more modern/streamlined mechanics (ascending AC, simple/ability-dependent saves, non-combat skills as part of character creation, skill-roll tracking for rangers, et al) and expanded things from the 1e Unearthed Arcana (adding cantrips...
  7. steeldragons

    D&D General [Forum Game] What's in a title?

    Shady Grove is on edge. The adventurers come to the idyllic farming hamlet of Shady Grove seeking some respite and looking forward to the autumnal equinox festival, with the wonderful apples, cider, baked goods, and rustic products the hilly orchard region is known. The equinox is in only...
  8. steeldragons

    D&D 5E (2014) Bard exists, now make YOUR Bard. (+)

    As for the "half-caster" question, above... For me, it is a combination of two things. One is flavor/concept for the class. One is simple meta-game design space. One: Bard's started out as part druid, and should never have been made wizard/arcane casters. They got spells as druids, but that was...
  9. steeldragons

    D&D 5E (2014) Bard exists, now make YOUR Bard. (+)

    He was also, explicitly, a poet, charmer/influencer, and trickster... Besides, imo, the case is easily made for a "Warlord" as a subclass of bard (e.g. the Bard who leans warrior-leader...vs. a Skald subclass who would be more "bard who leans into barbarian/warrior-in-the-field.")
  10. steeldragons

    D&D 5E (2014) Bard exists, now make YOUR Bard. (+)

    Bards are the chroniclers, lorekeeping historians, magic-working poets, and emissaries/arbiters that they traditionally and historically (in Celtic legend), were. Their role is not super-magical casting guy akin to Wizards. Though there certainly is some of that. Full caster is definitely out...
  11. steeldragons

    D&D General what are druids?

    I view and run them with similar elements (heh. druids...elements...No pun intended.) to as others have said. The Ancient Holy Order of Mistwood are, some say, the world's first priests. Devoted to and worshiping Nature, itself, since before the current pantheon of Divine entities took the...
  12. steeldragons

    D&D General what is a Dragonborn zeal

    A none too subtle pun of "Dragonball Z?"
  13. steeldragons

    D&D General The most played D&D Adventure of all time

    I was, indeed, intending it as included with Descent. But you are, technically, correct ("the best kind of correct" ;) hahaha) that Vault would have originally been/should be listed as its own separate thing.
  14. steeldragons

    D&D 5E (2014) Looking for a "Nature Wizard" Subclass [+]

    Things that make sense for a druid-turned-Wizard, just straight out the gate would include Schools of Conjuration (animal, fae, elementals, and earth-/vegetation-shaping and weather-summoning) or Illusion and/or Enchantment (either a fae/sylvan kind of based magic) make sense. Pulling from Storm...
  15. steeldragons

    D&D General The most played D&D Adventure of all time

    Completely anecdotal uncatalogued guesses would be... 1. Keep on the Borderlands. If not, and/or followed by... 2. The Village of Homlet(te). 3 (or I might guess the #1 slot, if Keep is wrong). Against the Giants. 4. Isle of Dread. 5. Descent to the Depths of the Earth. 6. Queen of the Demonweb...
  16. steeldragons

    D&D General Curated monster lists - world building

    Wow. 16 seems like a stretch. Is that in total? A "no more than 16 per category" I could probably see. Does that/is it supposed to count PC species/races OR any/all non-human species/races (or none)? I'll give it a shot...but if I go with what I have already established to exist in my...
  17. steeldragons

    OSR BECMI, how do you say it?

    I just call it "B-E-C-M-I." But I have heard and it seems the younger generation prefers to use "BEK-ME."
  18. steeldragons

    D&D General Going back to Basic(s). A thought experiment.

    ...Might as well keep going... need to keep avoiding/procrastinating from laundry and packing for holiday travel... WEAPONS - Bladed Axe, battle: d10, two-handed, heavy Axe, hand: d8 Scimitar: d6, light Sword, long: d8, d10 if used two-handed Sword, short: d6, light WEAPONS - Bludgeoning...
  19. steeldragons

    D&D General Going back to Basic(s). A thought experiment.

    Hmm...I'm not sure what the point of a single subclass is. The point of the subclasses -as they are now used/understood- is to provide options for character archetypes. Just one isn't/can't do that. So you'd want a "default/no subclass" for each of your base classes, and then a particular...
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