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  1. J

    D&D 4E Would you have alignment in 4e?

    Errrr, I vote for no 4e. ;) I guess that would in some wierd cosmic way make my votes yes, but seeing as there is no 4e in my world I didn't vote.
  2. J

    Fiendish Codex I: Hordes of the Abyss

    Page 26 of DDG talks about the epic Level Handbook in a sidebar. So yes, the books were being worked on at the same time. I also seem to remember someone saying the reason the epic rules weren't included in DDG was that they didn't want people to "need" ELHB to play with the Gods. To me, that...
  3. J

    Best D20/OGL Setting I SHOULD Own

    And all the while your arcane caster will be on the run from the harvesters of the wizard king who would be a god!
  4. J

    Best D20/OGL Setting I SHOULD Own

    I voted for Arcanis, Conan, and Lone Wolf. Arcanis strikes me as a well thought out setting in general. There are many interesting opportunities for roleplay. Also lots of concepts to help make player characters have a unique feel. Conan I love for it low magic style. But beyond that the...
  5. J

    Multiple Ability Dependance and other tall tales

    No, but if you take away the 14 and the 12 and turn them into 10s or 11s your fighter will still be good at what he is made for and your palidin will not. Thus the term multiple ability depenency. BTW, on those chars you have a total ability bonus of +5. I find it hard to get +3 even rolling...
  6. J

    Soverign Stone 3.5?

    So I just loked in the old Setting book and while most of the book has art from other artists (and not bad at that) there are Elmore pieces in it. Most of those Elmore pics are smaller than the same art in the new book. For instance the full page pic on 27 in the new book took about 1/6 of...
  7. J

    Multiple Ability Dependance and other tall tales

    A fighter with cool special abilities in place of all those combat oriented feats a fighter is going to pick up. The Palidin without his abilities should be just as good at fighting as a Fighter without his feats. In place of those feat, the Palidin gets those special abilities that require...
  8. J

    Soverign Stone 3.5?

    I'll have to go home and pull out my old copy but if I recall corectly just about the only Piece of Elmore art in it was the cover. I thought their monster book had substandard art (I could have done better work) too, but that's another story. My major problem with the magic system is that...
  9. J

    Multiple Ability Dependance and other tall tales

    Yeah Mer, I'm sorry, I was only looking at the one catagory. I guess all 80% must be power gamers eh. ;) And remeber, these special abilities are what a Palidin gets in place of fighter feats. So if you don't have the scores to power the abilities why not just take a fighter? And don't tell...
  10. J

    Multiple Ability Dependance and other tall tales

    I have played a Sorcerer with 5, 14, 9, 9, 10, 16 and made it work. Why, because I but the stats that mattered into what the Sorecerer was good at (Cha) and staying alive (Con). With a 5 Str even if the character got into combat odds were if by some miracle she hit, it was for only 1 point...
  11. J

    Multiple Ability Dependance and other tall tales

    Love the way the title of the thread changed but it looks like 60% of the people greatly disagree with you on that, but hey, what do they know?
  12. J

    Soverign Stone 3.5?

    I picked it up at Gen Con. I don't see any big diferences except from an upgrade in the art. I wasn't a fan of the magic as I think there is pleanty of room for abuse with healing magic. You can see my review of the original on this site.
  13. J

    Multiple Ability Dependance and other tall tales

    Yes, but I also showed why you "hit and run" tatic is also viable. Tell me what they can do without some good stats in numberous catagoies and still be viable to play. Any monk who tried a hit and run with me would get pasted. I wouldn't even need to focus on it. So they aren't good in...
  14. J

    Multiple Ability Dependance and other tall tales

    Not quite saying that. I'm saying it's not as useful as you are making it sound. Hey, it's nice especially for jumping distances and such. It's just not the huge benifit in combat you think it is. When saying +1 or +2, you aren't looking at the whole picture. Say I want to use flurry...
  15. J

    Multiple Ability Dependance and other tall tales

    So I take a feat and lose +10 movement and I get a grand killing machine. A lot of people would take that trade So I have great speed, that will keep me alive as I run away because my whole party is dead because I couldn’t help them without getting housed. The defenses of a Monk are good...
  16. J

    Multiple Ability Dependance and other tall tales

    Full plate will get you to 20 right off the block. All you would need is the +1 for Dex. I would still need two of the ability scores to be very high for the monk to even come close. Yes, as the monk advances he get's up to a +4 added in by the time he gets to 20th level, which means that...
  17. J

    Multiple Ability Dependance and other tall tales

    10% is a big difference. And it only gets worse as you go up in levels. But say I'm willing to be ok with that. I still go in to fight. For a monks abilities to work in the first place, he needs to be wear no armor. A fighter, barbarian, cleric.... all can have ACs easily over 20. I have...
  18. J

    Multiple Ability Dependance and other tall tales

    Well, two of the classes that I compare to each other are the wizard and the sorcerer. While they only need one stat to perform their primary functions, a wizard with 17 in Int and 10s in everything else is certainly more useful than a sorcerer with 17 in Cha and 10s in everything else. And...
  19. J

    What's your favourite "Forgotten Realms" place?

    My favorite place is Rashaman (sp). The peoples from the area are the most intresting to me.
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