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    Still The Best Healer In The Game

    Originally posted by era: Still The Best Healer In The Game: Pacifist Guide There has been some discussion lately concerning whether a pacifist cleric build is still optimal following the may errata to surgeless healing. It is my aim here to present the most optimal pacifist cleric, and show...
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    Archmage's Ascension - The Wizard's Handbook (By RuinsFate)

    Power Through Diversity: Multiclassing. The Wizard is one of the few classes in 4e that can build itself purely with its own options. However, I'd be lying if I said that were the most effective way to do so all of the time. There are several good MCs that can be of very high benefit to your...
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    Archmage's Ascension - The Wizard's Handbook (By RuinsFate)

    Power Accentuated: Feats Like with Themes, Paragon Paths and Epic Destinies, only those worth taking or of special relevance will be listed. There are also a few trap options that need to be pointed out. Any additional requirements will be listed after the feat's source. On Feats; Basics: For...
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    Archmage's Ascension - The Wizard's Handbook (By RuinsFate)

    Power Defined: Themes, Paragon Paths, and Epic Destinies. On Themes: As themes have a large skew towards melee support, the majority of them will not appear here. As there are fewer still that really add to your control value, most will be rated on overall versatility, or what additional...
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    Archmage's Ascension - The Wizard's Handbook (By RuinsFate)

    The Epitome of Power: Epic Tier Spells As before, same comments apply here. Level 22 Utility: Mass Fly, Time Stop, Wraithform. Level 22 Utility: Acererak's Apotheosis: (HoS) Necromancy, Shadow. Say that ten times fast. Overall, a mediocre power. The main benefit is the THP, and there's a...
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    Archmage's Ascension - The Wizard's Handbook (By RuinsFate)

    Power Ascendant: Paragon Tier Spells The same comments on ratings and advice from previous posts apply here. Level 13 Encounter: Controllers: Dark Gathering, Prismatic Burst, Mesmeric Hold. Blasters: Blackening Pyre, Prismatic Burst, Thunderlance or Twisting Lightning. Level 13 Encounter...
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    Archmage's Ascension - The Wizard's Handbook (By RuinsFate)

    The Beginnings of Power: Heroic Tier Spells (Part 2: Levels 6-10) Level 6 Utility: Emerald Eye is a good choice, especially for Enchanters and Illusionists. Otherwise, Fire Shield, Summon Iron Cohort and Insightful Warning (Arcana Skill Utility) all have their uses. Level 6 Utility: Able...
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    Archmage's Ascension - The Wizard's Handbook (By RuinsFate)

    The Beginnings of Power: Heroic Tier Spells (Part 1: Levels 1-5) Powers will be listed with their source book, defense they target, keywords (other than the obvious Arcane and Implement) and with an E if they can be Enlarged. General ratings will look at the powers from the perspective of a...
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    Archmage's Ascension - The Wizard's Handbook (By RuinsFate)

    Arcane Fundamentals: The Class and The Races Your power source is Arcane, your role Controller. You are 4e's first controller, and considered by many to be its finest for a large selection of quality powers, wide range of usable implements and vast amount of support. But from there? Well...
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    Archmage's Ascension - The Wizard's Handbook (By RuinsFate)

    Archmage's Ascension - The Wizard's Handbook I am capable of manipulating matter on a subatomic level by speaking. A mere flick of my finger is sufficient to alter the gravitational pull of the planet. I shelve physics texts under "fiction" in my personal library. I consider the Laws of...
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    The Art of the Covenant: A Guide to Invokers (By Cazzeo)

    Multiclass and Hybrid Options Because Channel Divinity isn’t really an essential feature, and because of the relative weakness of some of the encounter power levels, invokers make pretty solid hybrids.  The best choices for invokers are leaders and other controllers.  Below I’ll discuss each...
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    The Art of the Covenant: A Guide to Invokers (By Cazzeo)

    Builds and Tactics Below are but a few examples of the types of builds you can make with Invokers.     The Dominator (Deva Malediction Invoker/Divine Oracle/Soul of the World) About this Build The idea of this build is to maximize the chances of encounter power domination.  With Divine Oracle...
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    The Art of the Covenant: A Guide to Invokers (By Cazzeo)

    Items In this section, I will discuss items of interest to invokers.  It is far too arduous a task to go through everything, so I have likely missed many items.  If there’s something you don’t see on this list that should be, then please post and I’ll add it here. Superior Implement Types You...
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    The Art of the Covenant: A Guide to Invokers (By Cazzeo)

    Paragon Paths The best four paragon paths for invokers are Divine Oracle (controllers), Devoted Orator (close blasters), Morninglord (radiant blasters), and Flame of Hope (preservers/enablers).  Others have made the sky-blue cut, but the above four are a notch above the rest.   Malediction...
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    The Art of the Covenant: A Guide to Invokers (By Cazzeo)

    Recommended Feats Some feats have already been reviewed.  For invoker class feats affecting your Channel Divinity power or your Covenant Manifestation, see the section on those abilities.  For domain feats, see the section on at-will powers. When evaluating feats, you generally want to look...
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    The Art of the Covenant: A Guide to Invokers (By Cazzeo)

    Epic Tier Powers:  Master of the Covenant Invoked Devastation influences epic power ratings heavily, as it improves bursts twice as much as blasts.  Notable also at this tier is a lack of thunder/lightning powers compared to previous levels, as well as excellent feat support for radiant powers...
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    The Art of the Covenant: A Guide to Invokers (By Cazzeo)

    Paragon Tier Powers:  Priest of the Covenant Two factors are relevant in this tier:   Resounding Thunder, which expands the size of all your thunder blasts/bursts, and Morninglord, which adds vulnerable 10 radiant to all your radiant powers.  In addition, because you’ll have even the level 13...
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    The Art of the Covenant: A Guide to Invokers (By Cazzeo)

    Heroic Tier Powers: Student of the Covenant   Throughout this guide, I will show the ratings of a power with all its Covenant riders first, then give a rating for all other invokers in the text description of the power.  So, for example, Lightning’s Revelation will be listed first as sky blue...
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    The Art of the Covenant: A Guide to Invokers (By Cazzeo)

    At-Will Powers Most invokers will choose one of either Hand of Radiance or Divine Bolts.  The remaining at-will choice really depends on the build, but most invokers will take Sun Strike just to have an RBA.  A thunder/lightning specialist might go with Vanguard’s Lightning instead, since...
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    The Art of the Covenant: A Guide to Invokers (By Cazzeo)

    Ability Scores Strength:  Usually this or Charisma is your ideal dump stat, although, if you’re going for heavier armor than chain, Strength 13 is necessary. Recommended Score: 8-13, before racial adjustments Constitution:  Wrathvokers will generally set this to 16, and some Malvokers as...
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