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  1. Satori

    D&D 3.x Monk 3.5

    One Monk variant attribute I'm fond of is the "Necrotic Grasp" variant in Complete Mage. Basically, your stunning fist goes from "Fort Save or Stun" to "Fort Save or Nauseated/Sicked on successful Save". Sure, Nauseated isn't as fun as Stun (Nauseated:Experiencing stomach distress. Nauseated...
  2. Satori

    Sparta-like Empire

    I just saw 300 for the second time, so my inner giggly nerd feels the need to contribute. --- Monks Aside from India, ancient Greece is often considered the birthplace of "classified" grappling in modern combative sports. While your standard "Core Monk" certainly fits in with the Spartan...
  3. Satori

    A way to balance the greataxe with the greatsword

    Use a scythe. Problem solved.
  4. Satori

    Paladin of Tyranny Advice!

    Wow, great advice guys! Thanks! One question, though. I'm having issues figuring out how to use Smite Good in your typical "Fight the Evil Guys" adventures. Aside from getting my DM to allow "Smite Chaos" (most evil mooks are C/E), is there any way to get some use out of "Smite Good"...
  5. Satori

    Paladin of Tyranny Advice!

    Dark Jester: I thought about adding Hexblade levels, but I didn't want to incur XP penalties or forestall getting into Blackguard. I'll have to look into a 2 or 3 level dip, though. Do you agree with Blackguard for a Prestige Class, or would you take the PC into another path? Endur: I agree...
  6. Satori

    Paladin of Tyranny Advice!

    My goal is to create a functional, 6th level Paladin of Tyranny (Unearthed Arcana) style build to serve as a front line tank/fighter. The end result should be reliable in melee and survivable against magic. Books Allowed: Complete Warrior/Divine/Arcane/Adventurer, Expanded Psionics Handbook...
  7. Satori

    Who chooses Two-Weapon Defense?

    McGeedis: Rather than look at it like +1 AC, think of it this way... If you're ever in doubt, fight defensively and you gain (2 + 1 Tumble + 2 TWD) to your AC for the entire round. Rather than say "I am now 5% harder to hit all the time", instead say "When the going gets tough, I can make...
  8. Satori

    Who chooses Two-Weapon Defense?

    Don't forget that TWD adds +2 Shield AC when fighting defensively, and ITWD adds +4 Shield AC when fighting defensively. I recently created a level 5 build with an AC of 36 while fighting defensively. Sure, he couldn't hit the broad side of a barn door...but he can stand in a swarm of enemies...
  9. Satori

    Book of Nine Swords -- okay?

    Bad Form, Watson.
  10. Satori

    Non-Boring Cleric Ideas

    Have her reincarnated as a giant slug. Problem solved.
  11. Satori

    DnD SWAT Team

    My gaming group from back in the Marines used to talk about this all the time. We would even create our PCs based on "Fire Squads". It ended up looking like your standard adventuring party, in all honesty. You have the Point locate enemies up ahead and take care of traps (Rogue) You have the...
  12. Satori

    fey'ri

    I'd be interested in how a Fey'ri PC could mangle Alter Self at will and "Outsider" type. http://boards1.wizards.com/showthread.php?t=176246
  13. Satori

    Invisible Blade Question

    The Complete Warrior Invisible Blade is a chopped version of the original 10 level class. Click here for the original http://www.wakinglands.com/htm_files/prestige_classes_invisible_blade.htm When they cut the class down to five levels, they did some screwy things with the prereqs. The...
  14. Satori

    So what other classic/old game systems have been revived?

    I'd really like to see "Underground" revived. Great story, excellent concept...absolutely horrid gameplay system.
  15. Satori

    D&D Wild West style!

    I just had a cool idea. Pick up a copy of Oriental Adventures, and change the name of "Iaijutsu Focus" to "Quick Draw". Now you can have mythical Quick Draw battles where a single bullet kills the BBEG in a cinematic duel! --- On a similar vein, you could use Samurai as the standard...
  16. Satori

    Effective ways of Fighting Illithids

    Ask your DM for a divine intervention to change your fighter levels into Psychic Warrior levels, and take "Illithid Slayer" to level 10. The feasibility of this happening is nil...but look at all the neat abilities the "Slayer" gets to battle squids...
  17. Satori

    Necromancers of the World Unite!

    Three words. Ok, three syllables. Gar'Udok (reference from "Necromancer's Legacy") Also, don't forget Szass Tam (Zulkir of Necromancy in Faerun), the Count from Karnath is Eberron, and darn near everyone in Ravenloft.
  18. Satori

    Homebrew Class that combines Paladin Variant with Dread Necromancer?

    Wierd title, I know. I'm currently playing in a campaign with very liberal, easily molded homebrew rules. The base is 3.5 edition, but we heavily borrow and abuse material from the other editions at will. Characters are encouraged to modify and change their PCs throughout the game, and abrupt...
  19. Satori

    Bind Weapon: Please Critique

    How about scaling the STR check based on level? i.e. Defender must make an initial STR check vs DC (10 + 1/2 levels) and a "Recovery" STR check vs DC (15 + 1/2 levels). It would even out the power at lower levels, but still make it useful at higher levels. A DC 18/20 for a 3rd level...
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