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  1. abirdcall

    Dungeons & Dragons Has Done Away With the Adventuring Day

    This is an aside, but I think the idea of druids as animal lovers is not their main representation. They are the prime representation of true neutral and in nature animals brutally rip each other apart. Some of them express their love of nature by protecting animals fiercely against those who...
  2. abirdcall

    Dungeons & Dragons Has Done Away With the Adventuring Day

    Yeah. I work in a hospital. I'm not anyone's boss but there are times where I need to make a clinical decision and then once I do so I expect my co-staff to support me (unless it's obviously abusive or harmful). Afterward we can discuss it as a team and sometimes I will learn that there was a...
  3. abirdcall

    D&D 5E (2024) 2024 Artificer

    I think they're still going to be in a similar position. Crafting magic items still aren't a mandatory part of the game. There will be more comprehensive rules for them but they are still in the DM's hands. It keeps artificer in a weird place. I wouldn't be surprised if they were to overhaul...
  4. abirdcall

    D&D 5E (2024) 2024 Artificer

    I took another look at Artificer. I think it is easy to give them another infusion (known and item) and call it a day. The alchemist needs work but that was true in 2014.
  5. abirdcall

    D&D 5E (2024) Flanking no more in D&D 2024?

    Flanking shrinks the tactical decision space because it invalidates a lot of abilities that grant advantage since 2 sources of advantage don't do anything. That actually might be the biggest problem with 2024; so many things grant advantage to attacks now.
  6. abirdcall

    A Deep Dive into the 2024 D&D Player's Handbook

    I think they still do just more softly. The species still evoke those tropes so players will still pick them for those sorts of classes and in doing so will pick their stats to match.
  7. abirdcall

    D&D 5E (2024) 2024 Artificer

    I've got an artificer in the game I just started. First session at level 3 he shined. We will see at level 5. They will be weaker comparatively than they were in 2014 but I think I'm practice they will seem just fine.
  8. abirdcall

    D&D 5E (2024) Homebrew Origin Feats

    This is exceptionally weak. I appreciate that while most people make overpowered house rules you're erring on the other side but you're going a bit too far. I would ask yourself if you would take something like this over other origin feats.
  9. abirdcall

    D&D 5E (2024) Homebrew Origin Feats

    I'm not able to parse this. Could you re-write it using terminology and syntax from the game?
  10. abirdcall

    D&D 5E (2024) 2024 Impressions and Surprises from real play Experiences

    The Dwarf tremorsense is limited to stone. Interestingly though 60' of liquid is 2.1 million gallons so a creature with regular tremorsense to 60' has a lot of information in water.
  11. abirdcall

    D&D 5E (2024) 2024 Impressions and Surprises from real play Experiences

    I don't think it could be used for the first case. It specifies that the user must be on the same surface as the moving object or creature and lists ground, wall, and ceiling as different surfaces. So something on another floor would be a different surface (though I would allow the ceiling...
  12. abirdcall

    D&D 5E (2024) 2024 Impressions and Surprises from real play Experiences

    We just played session 1 @ 3rd level (had session 0 previously). Nick was very good on the Rogue. There were a lot of effects that imposed disadvantage to attacks or advantage for your attacks (I'm counting prone here). Abilities that did those things in 2014 are worse now because they can be...
  13. abirdcall

    Dungeons & Dragons Has Done Away With the Adventuring Day

    That is what I would have brought up. And if they protested that randomly killing animals isn't evil I would ask them how they would feel if they saw their friend kick a cat that was just lounging on a yard. Sounds like they weren't treating it as an RPG at all either.
  14. abirdcall

    Dungeons & Dragons Has Done Away With the Adventuring Day

    On the subject of pacing it isn't even necessary for them to 'pick up the pace' to get to the brigands sooner in terms of session time. You can just narrate that they get there. In game time is completely different than out of game time.
  15. abirdcall

    Dungeons & Dragons Has Done Away With the Adventuring Day

    Well the wizard is chaotic evil and the rest of the party are neutral at best. I think if they were honest with their characters the DM would have known that during character creation.
  16. abirdcall

    Dungeons & Dragons Has Done Away With the Adventuring Day

    I'm sorry you had to deal with that. I've learned at this point to just stop the game. I always have a session 0 so I would explain to the players that I maybe didn't communicate this well but this is the sort of game I am not interested in. If they weren't receptive to that then the game is...
  17. abirdcall

    D&D 5E (2024) Species tweaks (house rules)

    1. Generally in D&D characters are assumed to have their stuff b/c it's fun. Sometimes there is a specific plot thing where they need to survive without stuff. In that case the DM is implied to rule if they don't have anything they can't construct something. It's fine enough to change a couple...
  18. abirdcall

    D&D 5E (2024) Species tweaks (house rules)

    Thanks for the response. 1. I think the first one is implied esp. with the tinker's tools. The design of 2024 has been to get away from these sorts of rules I think for 2 reasons. It adds to page count, and can be needlessly restrictive. I just treat it like spell components or that a wizard is...
  19. abirdcall

    D&D 5E (2024) Species tweaks (house rules)

    I also forgot about monks. They aren't great monks. The design moved away from keying species traits to ability scores. My issue with that is that anyone with a Cha higher than their Str aren't going to feel like a real Orc. How about an added option to Adrenaline Rush: You may use a bonus...
  20. abirdcall

    D&D 5E (2024) Species tweaks (house rules)

    I like the Orc because all of the abilities are useful with most classes. Dashing can be used to escape or get into range for spells. Endurance allows even fragile characters to act boldly. The only thing with them is that they don't make for great rogues. Your tinker change is interesting. I...
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