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  1. J

    Art of the Peel

    Unless the monster's going to stop and do standard action Heal checks to see if the mage is dead, there's no visible differentiation between that and unconcious. So... if he wants to waste his attacks on an unmoving target while the rest of the party hits him, that seems like the less...
  2. J

    DM advice please! - 3 Strikers, 1 Leader

    A well-played fey warlock actually has a lot of control ability, particularly in how he can rearrange the party around the battlefield with switch-places-teleports and such. He'll also get some mind-control powers a few levels up, which also help out. One of my games two of the five of us...
  3. J

    Art of the Peel

    double post
  4. J

    Art of the Peel

    What kinds of monsters is the DM using? If you're seeing a lot of skirmishers, then you should expect that the strikers are having more trouble. Skirmishers are designed to be more mobile, and more capable of getting around the defender to get to the strikers. Conversely, brutes and soldiers...
  5. J

    When will WOTC clarify the Stealth rules?

    And they did. We can read the words in the book, right? Half the time with telephone it's not even a real sentence by the end. :) Still, the underlying problem in telephone is an underlying problem in all human communication that passes through multiple hands with multiple revisions. Stuff...
  6. J

    D&D 4E 4e's Inorganic Loot System: Yay or Nay?

    And it's great reasoning. However, it's also after-the-fact reasoning added on. The "real" reason, as far as there is a real reason, is simply a game construction. The numbers they've worked out for monsters and pc's are very specific. The expected range is tiny. Forget about...
  7. J

    D&D 4E 4e's Inorganic Loot System: Yay or Nay?

    Because it's fun to do so? Killing, looting, searching for secret bits of stuff is standard D&D, and it's fun. The DM's "magic curtain" of what's actually going on behind the scenes is rarely apparent to the average player, if it's done even halfway decently. Hell, even being a player myself...
  8. J

    When will WOTC clarify the Stealth rules?

    There's this game in the US that kids play, we call it "telephone". The basic idea of this game is that you take a large number of kids and they sit in a circle. One of them comes up with an innocuous sentence, then whispers it into the ear of the child next to them. This proceeds around the...
  9. J

    When will WOTC clarify the Stealth rules?

    Considering that there are designers, developers, guys who write articles, guys who review articles, guys who post articles on the internet, managers, mathematicians and probably a crazy guy tied up in the corner spouting nonsense... give them time. It's a complicated issue. There's a lot of...
  10. J

    Sensing the presence of magic - isn't the mechanic backward?

    Here's my problem with that. A first level character finds a second level magic item and has... almost no chance of knowing that it is? You're really screwing your low level pc's out of potential magic stuff that way, simply because the difficulty on the detection is set so high for weak stuff.
  11. J

    Sensing the presence of magic - isn't the mechanic backward?

    Those above said it as well, but I'll reiterate it in a way that I like (in case you're still unsure, or don't agree). From a game mechanics rule, it's that way because that's the way that all other similar mechanics work. The higher your level, the harder it is to spot or track or know about...
  12. J

    Smaller Parties?

    The mixed roles classes can really help too. A paladin and warlock team (defender with some leader aspects and striker with some controller aspects) will generally do better than say, Ranger and Wizard or some other combination. It's definitely do-able. The DM also really need to take into...
  13. J

    D&D 3.x Help me break my 3e addiction: NPCs with levels

    Just be wary of too much synergy. Giving an invisibility power to a brute-type monster or arcane wizard type is useful. Giving it to something like a rogue that gets large bonuses when it has combat advantage is much more than just useful.
  14. J

    Residuum is silver

    That is absolutely fantastic. Were I a Falchion user, I'd be sorely tempted to set up such a thing. :)
  15. J

    Charming goblins

    I love it, personally. As stated above, Goblins are highly social creatures. Charisma should never just apply to pretty, when you've got an Intimidate skill based off of it as well. I see goblin society as very much one of browbeating, intimidation, ruling through fear and so forth. This is...
  16. J

    Magic Weapons and Keyword Inheritance

    My concern is that stacking was, in my opinion, the biggest thing that allowed for broken character stuff in 3e. Repeatedly in 4e we've seen where that ability has been removed or reduced. Class abilities can't be taken via multiclassing, different powers can't be used at the same time, etc...
  17. J

    Magic Weapons and Keyword Inheritance

    Fortunately for us all this is D&D where DM's make rules and rational rules calls based off of what seems reasonable, not explicitly what the book states. Maybe the dev's took that into account? Obviously this particular example is flawed in some way. And nobody go saying "they didn't playtest...
  18. J

    Magic Weapons and Keyword Inheritance

    Ok. I'm having trouble with pg 226 as well, but I have a feeling I know what was intended. You've got two different kinds of keywords. Damage keywords and Power keywords. So, take this: Example Attack Encounter, Divine, Radiant, Weapon Target: 1 creature Attack: St vs AC Hit: 1w + strength...
  19. J

    New 2009 Products up.

    So do it. Re-skinning powers in 4e is really, really freakin easy. We've already got a pseudo-druid in my current game. Reskinned infernal warlock, change his powers to "eruptions of fire beneath the enemy's feet" and other elemental stuff, and it plays out surprisingly easy. Once swordmage...
  20. J

    New 2009 Products up.

    Amazing how many people are sad about this, despite something that's already been mentioned in this thread: Eberron is the campaign setting in 09. Psionics are highly integrated into Eberron. Thus, Psionics need to be out before Eberron is going to work. So if Psy is not in the PHB2, then...
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