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  1. Trickstergod

    Scarred Lands: Ask the Sage [New and Improved!]

    Fixing something has never been my problem. I'm curious about the whys of the changed attack and save progression, if any exist. If there is no rhyme or reason to it, then, while one of the most easily fixed problems, it's most troubling for the fact that it's not even a matter of balance issues...
  2. Trickstergod

    Midnight-Is it worth it?

    Both settings have an omnipresent sense of evil where those who strive for the good are few and far between. Where little victories are sometimes all one can hope for, but are all the more important. Comparisons could also be made between the Dark Powers and Izrador, as both are fairly immutable...
  3. Trickstergod

    What modules have triggered an emotional reaction in you?

    The first few sessions of my Ravenloft game. It initially started with the characters all arriving in a town for various reasons - one seeking out rumors of a demonic master of song, another to claim an ancestral legacy and another having already lived there throughout the previous winter...
  4. Trickstergod

    Midnight-Is it worth it?

    The only real complaint I have is in regards to the Channeler class. After level 4-5, it starts to fall behind as a well-balanced class, in my opinion. Other than that...it's really a great setting. Most everything fits in together and has its place (I normally hate gnomes, for example. In...
  5. Trickstergod

    Scarred Lands: Ask the Sage [New and Improved!]

    Hmm. You know, I keep looking at the map to Ghelspad and Termana, and while not scaled to one another, based on the shape the Blood Sea takes on each map, it seems that the Calastian archipelago is roughly on the same latitudinal line as the Karisan city of Regama, and from there, there's...
  6. Trickstergod

    Player's Guide to Clerics and Druids

    Divine and the Defeated really doesn't have much to say on god-less (be it due to a dead god, a false god, or whatever) priests. The best explanation for the restrictions forsaken elf clerics have in the Clerics and Druids guide would, oddly enough, be in the Druids section, where it says some...
  7. Trickstergod

    Is there any difference between the 3.0 and the 3.5 DMG?

    Notably, though, it is missing two things: 1) The line stating that Prestige Classes don't cause XP penalties for multi-classing. This was a typo, and may have been corrected in later copies, but the 3.5 DMG initially fails to mention that a Prestige Class won't cause XP penalties due to level...
  8. Trickstergod

    World ideas that you think are lame

    First, Planescape used a good chunk of Cockney slang to it. Berk, for example. Second, the diversity of culture brings to mind something else I don't like about game worlds: Too much diversity of culture. If there's one thing I don't like about 3rd edition, it's the monk. I don't like cultures...
  9. Trickstergod

    World ideas that you think are lame

    High magic worlds. All they do is cheapen magic, in my opinion. Especially when it comes to resurrection-type magic. When the king of Hi-o Bumpity Bump grooves with an assassin's stab-on, I prefer the king to stay dead, instead of only being a few thousand gold short. Miracles being a buck (or...
  10. Trickstergod

    World Ideas you think are cool or good

    I also like worlds that don't have double-posts. Those are the best worlds. A world without double posting would be like...well, like heaven.
  11. Trickstergod

    World Ideas you think are cool or good

    Worlds where heroes are heroes. Which to me usually means low-magic and omnipresent evil. Places like Ravenloft or Midnight, where being a hero is a big deal, and likely to get you killed, and because of that, it matters all the more than in places like, say, the Forgotten Realms. I also...
  12. Trickstergod

    World Ideas you think are cool or good

    Worlds where heroes are heroes. Which to me usually means low-magic and omnipresent evil. Places like Ravenloft or Midnight, where being a hero is a big deal, and likely to get you killed, and because of that, it matters all the more than in places like, say, the Forgotten Realms. I also...
  13. Trickstergod

    Scarred Lands: Ask the Sage [New and Improved!]

    I hadn't really been trying to be uncivil, either. Just trying to explain my own position on the matter, even though I disagree at the drop of a hat. Ahh well. I certainly feel the Cleric and Druid guide was worth my money (having only borrowed a friends copy of Bards, Sorcerers and Wizards)...
  14. Trickstergod

    Would you be willing to play in a campaign setting with none of the core races?

    I went with I'd give it a go, but I doubt it. I could easily play in a monster sort of game, going with an orc or goblin or the like, but that's presuming there were actually humans and the like in it, just not PC's. However, a campaign setting that utterly lacked them? It'd be a hard sell...
  15. Trickstergod

    Gandalf as a Paladin?

    You do have some small point. However, D&D is strongly influenced by the Lord of the Rings, so it's not like this discussion is completely off-base. I for one had contemplated on running a D&D Lord of the Rings game about a year or two ago; I opted not to, instead just running a Lord of the...
  16. Trickstergod

    Gandalf as a Paladin?

    I'd say his alignment treads something closer to Neutral or Chaotic Good, personally, as lawful institutions generally seem to test his patience and he often seems more concerned with doing his own thing rather than taking up with a group, but other than that, I could see him as being a paladin...
  17. Trickstergod

    Scarred Lands: Ask the Sage [New and Improved!]

    Of the two I've read, both the full-out spellcaster books? No more than just about any other book with feats and Prestige Classes. Feats are rarely so tightly bound into a setting that they can't be used anywhere, and the Prestige Classes are no more compatible, for the most part, than, say, a...
  18. Trickstergod

    Eberron: The XTREME D&D Setting!

    As I brushed upon with the Iron Kingdoms, if I were to just see a little blurb here or there about the setting, it's entirely possible I'd be shuddering in revulsion depending on just how it were worded. However, getting an actual good look at the setting, through the Monsternomicon or the like...
  19. Trickstergod

    Scarred Lands: Ask the Sage [New and Improved!]

    Well, at the very least, you're not alone in your diminishing satisfaction. For me, it was first drifting towards aspects of D&D that just never jived with me, such as psionics, that I can at least acknowledge other folk like, and then just bland to poor writing to go along with the consistently...
  20. Trickstergod

    Eberron: The XTREME D&D Setting!

    Ahh... Hmm. I haven't been particularly paying much attention to Eberron; I'll go to Wizards of the Coast for mechanics and rules, but when it comes to flavor, which a campaign setting is all about, I'll look elsewhere. Even disregarding the extreme adjective - which certainly isn't a...
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