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    Setting Design vs Adventure Prep

    Because the lamps are the hook, and setting elements like them are there to provide integration. They are what the party experiences in order to attract them to a possible route. I do not plan what my players are going to do, but of course the caves would be detailed if the players express...
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    Setting Design vs Adventure Prep

    Yeah, I probably used too strong a word. Fluff and flavor are still good for setting tone and providing ideas for adventures. If I'm working on something for publication, though, I'm going to include an obvious hook almost all the time. I've found the best way to write history is not to start...
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    Setting Design vs Adventure Prep

    Well, there is a difference in setting elements. There is useless setting, and then there is useful setting. Example of useless setting flavor: The lamps in Arthalia city are created from fire beetle light glands. Example of useful setting flavor: The lamps in Arthalia city are created from...
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    Help me roleplay a "3" Wisdom

    As an aside, I think that a good example of a high intelligence, low wisdom character is a pedant. You might want to fill us in on the intelligence scores. I'll be blunt with you that this character is likely either going to suck to play, or be a riot. Hope you're not in a really serious...
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    Help me roleplay a "3" Wisdom

    I recommend a bad memory and drifting off into thought and daydreams constantly. Also openly coming to outlandish conclusions based upon those daydreams. Like maybe the half elf has some soot on his nose, so you get the idea he looks kinda like a hobgoblin, and then you kinda talk to yourself...
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    April Fools issues (Humor in your games)

    All the time. I avoid puns because... yeah. Anyway, most of the jokes are just really over the top NPCs. The interactions with the party are totally priceless. Best session ever was when one dude had agreed to hand over some technology if the party would entertain him by putting on a show...
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    D&D 3.x Favored Mystic of Selene

    You may want to swap True Sight and Flesh of the Goddess, honestly. Also since they've got all these vision abilities, maybe give them spot as a class skill. Outside of that, it looks good to me.
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    Name Unknown (A New PrC)

    Stoneheart Guardian
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    Magic System Discussion

    Weeeellll, you could make it skill based. Say, just have a "Magic" category, with subcats like "fire", "healing" etc; and then have a list of DCs for various effects (or if you want to go more freeform, magnitudes of effects). I think magnitude would be cooler, then you could be all "I want to...
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    PrCs - which ones are (a bit) over the edge?

    Thrallherd is pretty bad.
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    My take on an Assassin Base Class

    That is generally what I do for save DCs with 20 level progressions. I didn't mean there was a problem with the caster levels, I meant that a big instant-death attack like that would put the assassin more on the level of a caster than a rogue in terms of raw power. I guess I wasn't that clear...
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    My take on an Assassin Base Class

    Something that nobody seems to notice- You can't generally take scaling abilities from a 10 level PrC and put them into a 20 level base class- especially if they scale at a rate of 10+class level+ability mod. Check out death blow. A 20th level assassin will probably cap out at a save DC of...
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    What *is* it about paladins that makes people nutty, anyway?

    If some people are inherently bad and cannot be rehabilitated, do they have a capacity for choice? If not, is it just to kill somebody who had no choice in their actions?
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