Search results

  1. G

    [Tavern Thread] The Dunn Wright Inn

    Ok, so far I have the following: Raynucio - Fighter 1 Mandalo - Paladin 1 Aradra - Ranger 2 Kalinin - Barbarian 1 Chaucer - Bard 2 This is a little on the light side, but I can work it with some tweaking if we get one more level 2 or 3 character. A devoted arcane or divine caster would...
  2. G

    [Tavern Thread] The Dunn Wright Inn

    "ah, excellent, good sir. You fit the bill nicely." Frederick exclaims at Chaucer's introduction. " Then you are acquainted with these others?" Sangre del Sol is a rather notorious pirate town on the coast of the Inner Sea. It is just outside the boundaries of Heth and is known to be a very...
  3. G

    [Tavern Thread] The Dunn Wright Inn

    "For the successful delivery of the needed supplies to the expedition site, We are offering a reward of 500 gold each. Also, there will be ample opportunity while there to make more. In addition, we will be giving you funds for the purchase of the needed supplies. This is a set amount and has...
  4. G

    [Tavern Thread] The Dunn Wright Inn

    "Yes, well as to the nature of the business I will tell you that it will require some travel from here. My organization shall supply the means for that travel. But first let me introduce myself, I am Frederick Masarinni. I represent a coalition of scholars and collectors that cooperate in...
  5. G

    [Tavern Thread] The Dunn Wright Inn

    The small man looks up as Raynucio enters the room. He aslo notices the others enter while Raynucio is giving his little introduction. After Raynucio finishes speaking the man gives him a slightly sardonic look and says, " Yes, quite." He motions to the others, "you may all have a seat. I...
  6. G

    [Tavern Thread] The Dunn Wright Inn

    The doors to the Inn open and a small, dapper man steps in. Pausing to let his eyes adjust, he then strides quickly to the bar. He bends his head in whispered converstaion with the bartender for a moment, then nods his head in satisfaction. pocketing the key the bartender gives him, he then...
  7. G

    Bloodcove Disguise

    [LPF] Bloodcove Disguise DM: galahad0430 Judge: GlassEye Start date: March 11, 2011 Players: Raynucio Vega (Aldern Foxglove) Fighter 1 (lvl 2 on 3/26) (lvl 3 on 6/10) (ended 7/12) XP:2000 GP:1247.1 Aradra Longstrider (jackslate45) Ranger 2 (lvl 3 on 4/27) (lvl 4 on 8/15) XP:4234 GP:1622.1...
  8. G

    [LPF]A Merchant in Need of Assistance

    Well done sunshadow!! Had a good time, despite dying :) (and don't feel bad about that, as I said before, if there is no risk of death, how can we be considered heroes). I would also like to say thank you to the rest of the party as they were an enjoyable group to game with. I look forward to...
  9. G

    [LPF]A Merchant in Need of Assistance

    here we go :) Good luck guys, I will stay until the end for spiritual support :) My ghost attempts to distract the leader :)
  10. G

    [LPF]A Merchant in Need of Assistance

    Thoughts flitted through Gregori's semi-conscious mind. How could he have been so stupid to concentrate all of his attention on the charging bandit leader and dodge into the other bandit's blade? He could feel the cold spreading from his wound and knew it was mortal. He hoped his new companions...
  11. G

    [LPF]A Merchant in Need of Assistance

    He means down :)
  12. G

    [LPF]A Merchant in Need of Assistance

    I will roll my stabilization now. btw, I am now at -11hp because of the damage I took earlier, so I have 1 more round of bleeding. Also, you have me in the wrong square, I should be in I-12
  13. G

    [LPF]A Merchant in Need of Assistance

    Gegori, in I-12
  14. G

    [LPF]A Merchant in Need of Assistance

    Gregori will move to the end of the wall in the compound (I18). Then, when the others are ready, he will move 30' down the road to try and draw fire from M1. That will put me at I12 and I am full defense so my AC is 22
  15. G

    [LPF]A Merchant in Need of Assistance

    I guess there was no response to the pretend torch? :)
  16. G

    [LPF]A Merchant in Need of Assistance

    Gregori yells out, "Alright men, burn it down!" He then picks up a small piece of debris and throws it on to the roof of the stable (hopefully in imitation of a torch landing up there). He then readies his bow.
  17. G

    [LPF]A Merchant in Need of Assistance

    Gregori will move quickly around to where the road enters the compound and take cover by the wall and have his bow ready to shoot anyone coming out.
  18. G

    [LPF]A Merchant in Need of Assistance

    I just remembered, the arrows we have for the longbow are masterwork. Do we have any regular ones ? If not, is everyone ok with us using the MW ones? Let me know, so we can keep count on our shots and we can add the +1 to hit (it wouldn't have made a diffrence on either one of my shots so far).
  19. G

    [LPF]A Merchant in Need of Assistance

    Gregori will 5' step clear of the wall and shoot M1 then use a move action to crouch.
  20. G

    [LPF]A Merchant in Need of Assistance

    Do they have cover? And do we have cover? How high is the wall we are next to?
Top