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  1. merwins

    D&D 5E (2014) You find a magical _____, it does _____

    The Yorick entry has inspired the concept of ioun skulls. Or maybe ioun shrunken heads. Items evil would love, but good wouldn't be caught near. Thanks!
  2. merwins

    D&D 5E (2014) You find a magical _____, it does _____

    Qemis' Quick Change (rare, attunement NOT required) This large terry cloth towel detects as Illusion magic. As an action, any medium-sized creature may use it to cast Disguise Self at will. In lieu of normal spell components, you hold the towel in front of you, and then shake and release it...
  3. merwins

    D&D 5E (2014) Divisions of power: Spell lists

    Yep. My original intent was to REPLACE one spell list with another, not give a character access to two spell lists.
  4. merwins

    D&D 5E (2014) Divisions of power: Spell lists

    Has anyone experimented with giving spellcasting classes a different spell list? Generally speaking, I'm not sure this is a problem (see Divine Soul). But adding flavor to a campaign by giving ONLY cleric spells to an wizard who has access to divinely inscribed spellbook, or ONLY magic user...
  5. merwins

    I know magic items are unnecessary but

    My group does not really have open access to all magic items. There are no "shops" for magic, at least not where they are. They might roll across an occasional healing potion. Items come into the party as gifts, a quest focus, a element of sabotage, or as a "club" item. A couple of PCs...
  6. merwins

    D&D 5E (2014) You find a magical _____, it does _____

    You knew it was gonna happen sometime. Next author gets to pick whether they want to do the "ring with sharp teeth" or the "guitar". For the record, the Venom Fang Ring has been yoinked for my campaign.
  7. merwins

    D&D 5E (2014) You find a magical _____, it does _____

    Grabbit and Cramyn's Penultimate Parchments of Engrammatic Emulation (rarity varies, attunement not required) The Weave-Proof Scroll Tube is enchanted with a severely constrained antimagic shell, in and of itself, quite a find. When sealed, it will protect its contents from any effects that tap...
  8. merwins

    D&D 5E (2014) You find a magical _____, it does _____

    Tactician's Rule (Very Rare, requires attunement) The Tactician's Rule would appear as the simple device of a mathematician except for its exquisite craftsmanship and the quality of materials used in its construction. The slide moves as if greased, but leaves no residue. It is finely notched so...
  9. merwins

    Terrible, horrible, no-good, very bad encounters, by type

    It's all vincegetorix right now. Maybe HE should write a book! :)
  10. merwins

    Terrible, horrible, no-good, very bad encounters, by type

    I really like the request and response threads. And I find that I periodically need some inspiration, so I'm gonna kick this one off and see how it goes. The only restriction I propose is that you constrain your requests with mechanical conditions, not world-based ones. In other words, don't...
  11. merwins

    D&D 5E (2014) You find a magical _____, it does _____

    Sorry for the long post. This one went from a magic item to an entire adventure seed. Undun's Ossuary (varies, attunement required) Before his death, the revered priest and sculptor Undun created dozens, if not hundreds of sculptures of tombs after years of travel throughout the realms. Each...
  12. merwins

    D&D 5E (2014) You find a magical _____, it does _____

    Assessor's Quill (very rare, requires attunement) This high-quality fountain pen detects as divination magic. It requires a piece of parchment or surface to write on. As an action, you can target any individual within 60 feet who you can see and use the pen to write down the actual amount of...
  13. merwins

    D&D 5E (2014) You find a magical _____, it does _____

    The Book of Regrets (legendary, no attunement required) This legendary item does not require attunement. Anyone can read this sturdy but worn tome that detects as conjuration and divination magic. It is simply emblazoned with the title "Things I Wish I Knew" and the author is a famous...
  14. merwins

    D&D 5E (2014) You find a magical _____, it does _____

    Hey @rgoodbb This is the second post I've noted where it seems like you haven't made much of an effort to really contribute. Attempts at comedy are cool, but I'd prefer the thread not be derailed. I am getting a lot of value from the more meaningful posts in this thread. Subtle...
  15. merwins

    D&D 5E (2014) You find a magical _____, it does _____

    Sylavas' Sympathetic Spoons (legendary, requires attunement) This magical bardic instrument is the only remaining creation of a Sylavas, an eccentric musical genius, artificer and often-drunk tavern brawler -- the latter (frequently) came into play when people didn't enjoy his music, and it led...
  16. merwins

    Druid subclass: Circle of Decay

    Augury has a built-in anti-annoyance component. If you cast it repeatedly, you have an increasing probability of getting random answers.
  17. merwins

    Druid subclass: Circle of Decay

    Pretty interesting. I like the overall creativity. Has parallels to fallen paladin when slotted in the context of a druid. Some areas of concern and additional thoughts: - I wouldn't hand out damage immunities (or even resistances) at 2nd level. - Shamanism should be part of your Circle...
  18. merwins

    D&D 5E (2014) You find a magical _____, it does _____

    Inqusitor's Quaff (or Caffe, as you prefer) (very rare, requires attunement) This mug projects an ominous, constant hum. It detects as abjuration, enchantment, and illusion magic. It has several magical capabilities and consequences. 1) The hum cuts through all sound-altering spells (such as...
  19. merwins

    D&D 5E (2014) Is Warlock broken?

    Hit the nail on the head. Give me a Warlock 20 and I can damn near rule the world if I set my mind to it -- and never need to set foot in a combat situation. Yeah, there's ONE magic item that might help, but it's a not a combat-related item.
  20. merwins

    D&D 5E (2014) You find a magical _____, it does _____

    Wanderer's Roost (legendary) Often found in unassuming surroundings, this spindly rocking chair seems of no great consequence. It is a profoundly useful tool for spies. Its magic is only revealed if someone casts Dispel Magic upon it, and THEN Detect Magic or Identify. It does not require...
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