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  1. Xorial

    3.5 SRD project

    I'm was hoping somebody would do a d20 Modern version of this.
  2. Xorial

    Teaching your kids to play D&D

    The product is a good ways off, but the are coming out with a Basic D&D boxed set again. Scaled down rules for begginning players. As to the type of adventures, watch a few episodes of Power Rangers. The stories have fairly simple plotlines, social interactions appropriate for younger kids, and...
  3. Xorial

    "Classic" Dragon Articles

    I like just about any of the articles that expand of the different races. Player character races or not. Ecologies have always been helpful. I cant remember the issues, but there was an issue for 2e that concentrated of half-elves that I liked. Another arcticle that i cant rember the issue for...
  4. Xorial

    Spell Mastery

    Could make it like this: IMPROVED SPELL MASTERY [Special] You have a greater insight with the spells you have already mastered. Prerequisites: Spell Mastery (in chosen spells), Spellcraft 12 ranks. Benefits: With the spells that you had previously taken Spell Mastery in, you can now cast them...
  5. Xorial

    Spell Mastery

    If you want to change SM slightly, why not let the wizard spontaneously cast those spells, instead of just preparing them without a spellbook. To balance that, treat it like a sorcerer & metamagic. Increase the casting time to a full round. If it takes a round or more normally, leave the casting...
  6. Xorial

    Non-Raging Barbarian/Berserker as Prestige Class

    Check out the Deadlands d20 Brave class for a different take on the barbarian.
  7. Xorial

    Alternate Fighter

    I added an idea on varying the standard fighter, for purposes of not wanting all the armor proficiencies. Will just repost it here. By giving up the heavy armor & tower shield, the player is allowed to choose one from the following: 1) One special ability. 2) 1 extra class skill & 1 extra...
  8. Xorial

    [Dungeon] Which TSR Modules are "Classics"?

    I wouldnt see the point of that. From a financial standpoint, it would be a waste of money. I started playing 1e in 1984, and loved it. But, the game has moved on since then, and so have I. I'm not trying to be rude, but if you love 1e sooooooo much, why are you on boards that deal with d20 &...
  9. Xorial

    [Dungeon] Which TSR Modules are "Classics"?

    This wasn't a published module, but an adventure included in Dragon #100. The City Beyond the Gate. It was a fun romp thru a setting everybody is at least marginally familiar with, London. The characters are sent thru a gate to Modern Day London to recover the Mace of St. Cuthbert from the Royal...
  10. Xorial

    Alternate Fighter

    Actually, I guess the idea I had for you, but in my mentally deprived state forgot to get across :D , was maybe to look at the Special Abilities and see if there was on that you could pitch to your DM as a reasonable substitute. Maybe get an idea fron one of them in place of your armor & tower...
  11. Xorial

    Alternate Fighter

    Here is a possible fix. I did this on the WotC boards. Or maybe this Variant Fighter . It doesnt substitute anything out, but has some stuff that could help with a lightly armored fighter. I would try the first one if I were you.
  12. Xorial

    Moms who banned DnD

    I didnt start playing AD&D until 1984, after I graduated high school. But, I remember the movie Mazes & Monsters. Starred Tom Hanks as a kid that nearly commited suicide from playing the "demonic" game. My parents watched the movie on TV one night, and thought it was a load of crap that any...
  13. Xorial

    [Dungeon] Which TSR Modules are "Classics"?

    I liked Isle of the Ape. Saw it mentioned earlier & that he thought it was easy. Mainly because they really didnt know the rules. I still have that module. The DM that ran it on us knew the rules. We lost EVERYBODY on the second encounter, except my barbarian. I read the module later and saw in...
  14. Xorial

    EWP Bastard Sword (silly)

    It's not letting a nonwarrior skip to the head of the line. A non-warrior is getting proficient in just one weapon. He also has to have a +1 BAB to take this feat, so he has some combat experience. Being smart enough to want to have a little more ummf in your attack shouldnt be penalized.
  15. Xorial

    toughness change

    Cause the barbarian has a ton of other ablities that the fighter cant get. He can rage, uncanny dodge, rage, trap sense; did I mention RAGE?
  16. Xorial

    toughness change

    I would think that +1 every level would NOT be unbalanced at all. By higher levels, a character can get magic items that raise Con. Those give you a retroactive hit point increase. What's another hit point into the mix. I think it would make the feat much more useful. Another variant is in the...
  17. Xorial

    Spellpoint system: any ideas?

    I up dated the spellpoints. Check the up date & see if it is any better. Also changed how spellbooks work in the class description.
  18. Xorial

    Feats 'n' Skills Magic System

    Anther thing that you might consider including in a post, is examples of how you could get spell effects that approximate the spells in the core rules. Don't say you havent, lol. I bet you have done this already when creating the system. That would be a mechanic a DM could use to convert...
  19. Xorial

    Spellpoint system: any ideas?

    First off, I have a 19th level sorcerer and his Cha, with a cloak at +6 is 29. But that is really off the subject of what I was intending. I didnt claim that it wasn't borken. I stated at the begining that I was playing around with this for now. Will definitely be trying different things out...
  20. Xorial

    Spellpoint system: any ideas?

    One, you only allowed to spend 1/3 of your points to cast your highest level spells. Two, talk about cheese, I think a 30 Cha is very unreasonable. With that a core sorcerer cast an awful lot of spells. I see how that stat could come up, BUT most characters are not going to start with 18s in...
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