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  1. Grayn

    [LPF] The Curse of the Brown Auroch

    There is only one swarm. Its the bats and they are heading out the door. Swarms cover ten feet of map. And yes, they are still alive.
  2. Grayn

    [LPF] The Curse of the Brown Auroch

    Lightfeather steps through the carpet of twitching bats and into the room. Shadows dance along the walls from the magical lights. It takes little knowledge of the healing arts for Lightfeather to see that body has been drained of blood. ROUND 3 Gold still has a turn. Initiative Order: Bats 12...
  3. Tavern 2nd Floor.png

    Tavern 2nd Floor.png

  4. Grayn

    [LPF] The Curse of the Brown Auroch

    Okay, mistaken Lights for Lantern...too different spells. Bludgeoning would apply, if you decide to hit the bats with the torch. Lights dance around Privinia's head and then fly through the open door and into the room on her command. A few of the bats on the floor singe and smoke as she...
  5. Grayn

    [LPF] The Curse of the Brown Auroch

    If you use a torch on the bats, treat it as an improvised weapon (with 1d3 damage) with fire damage (+1 damage). Also, your lanterns can only go to your adjacent squares (5 feet).
  6. Grayn

    [LPF] The Curse of the Brown Auroch

    Paskell stands still looking at the bats on the floor. He can only see some of the dark room from his position. It looks like many items litter the floor, possibly knocked off by the swarm. Other than the occasional weak squeak and flutter of a wing, there is no more sound he can hear from the...
  7. Grayn

    [LPF] The Curse of the Brown Auroch

    Yeah, you guys are posting a lot of single actions in your posts. I'm trying to keep track by counting your actions, assuming your doing these different actions in a single round. By my count, Paskell needs to make a move and round two will be done. The spiders were a mis-type. There are just...
  8. Grayn

    [LPF] The Curse of the Brown Auroch

    Lightfeather spends a little time wetting a rag from her waterskin and dabbing it on the bard's face. In a short time, Samad's face is clean and his wounds are staunched.
  9. Grayn

    [LPF] The Curse of the Brown Auroch

    Sorry I've been a little sporadic, this week has been a bit crazy. We are still in combat. Privinia: You can take the torch out of your pack and light one of them (move+standard action), but your actions are completed till next round. I don't really understand your question, but there is...
  10. Grayn

    [LPF] The Curse of the Brown Auroch

    I'm going to call the end to round one. Samad wobbles a bit and then regains his composure now that the swarm is not swirling around his head. Small wounds from the relentless biting cover his head, neck and hands. They drip blood down his face and armor. Hundreds of bats lie on the floor...
  11. Grayn

    [LPF] The Curse of the Brown Auroch

    Streams of colorful light leaps from Privinia's outstretched hands. It envelopes the swarm of bats. The entire cloud suddenly drops to the floor, twitching and weakly squeaking. GM: 1d20+3=5
  12. Tavern2floor2.jpg

    Tavern2floor2.jpg

  13. Grayn

    [LPF] The Curse of the Brown Auroch

    Paskell's blade flashes through the cloud with little avail.
  14. Grayn

    [LPF] The Curse of the Brown Auroch

    Samad's blade wildly slashes into the swarm of bats. It appears his attack does little to disrupt the swirling mass.
  15. Grayn

    [LPF] The Curse of the Brown Auroch

    The bats are in squares G7 and H7 (swarms can occupy the same square as a PC). I forgot to add that Samad does get an AoO prior to becoming nauseated, but he will not be able to execute a Perform skill during his regular action due to the nauseated condition. You can only do a move action that...
  16. Grayn

    [LPF] The Curse of the Brown Auroch

    Gah, just realized I posted the wrong map. Here's the correct one:
  17. Tavern2floor.png

    Tavern2floor.png

  18. Grayn

    [LPF] The Curse of the Brown Auroch

    Samad pushes the door open and the light from his sword shines into the darkness. The features of the room are hard to make out. There appears to be a thick cloud of swirling wings fluttering in the air making it difficult to see into the room. It quickly becomes obvious to the group that the...
  19. Tavern2floor.png

    Tavern2floor.png

  20. Grayn

    [LPF] The Curse of the Brown Auroch

    You will need to open the door to see anything and Lightfeather still needs to move.
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