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    What is it that makes goblinoids different from non-goblinoids?

    A great answer. Very useful info too, thank you - I didn't know the lore of gobinoid gods was so similar in so many different editions. I only started paying especial attention to goblinoids as an entire group rather than individual monsters when Keith Baker's Exploring Eberron came out - I...
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    What is it that makes goblinoids different from non-goblinoids?

    An interesting, well put-together take, which I enjoyed reading when you posted it, but like I said before, kind of off topic. It only works with one god of one setting for one edition. It doesn't apply to all the other settings, editions, and homebrews in which the goblinoid archetype is...
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    What is it that makes goblinoids different from non-goblinoids?

    So many different ways of looking at what makes a particular creature a goblinoid and a particular other creature not - and the our collective answer is.....because the gods, or magic, or common decent, or DM fiat says so. So let me try something. Using the "goblin dog" I think from PF as an...
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    What is it that makes goblinoids different from non-goblinoids?

    I was hoping this thread wouldn't get sidetracked into that. But by all means, if anyone hasn't read it, go read it - it's an interesting read, but specific to one edition of D&D, rather than an overall consideration of goblinoids across settings, editions, and products. Maglubiyet's conquests...
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    What is it that makes goblinoids different from non-goblinoids?

    Ah, but elves are much easier - they at least 1. Live a long time 2. Have a special connection to something (whether nature, or magic itself, or spiders, or something else) 3. Have some sort of wisdom that we humans lack - like an elder sibling 4. Are separated from standard society in some way...
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    What is it that makes goblinoids different from non-goblinoids?

    So in your game (and in the new canon) goblinoids are fey, like elves. This doesn't make them less goblinoid then they are in other settings. And elves and other fey wouldn't be more goblinoid than other humanoids. And there is no way that they could be. Why? There is a very wide dividing line...
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    What is it that makes goblinoids different from non-goblinoids?

    Culture: pathfinder goblin insane fear, d&d hobgoblin tyranny, eberron dar dedication to duty, harn insect-like as you mention - many different cultures. kobold insane fear, githyanki tyranny, human dedication to duty, ant-like formians - these don't seem to make them more goblinish. Unless...
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    What is it that makes goblinoids different from non-goblinoids?

    That's a great example! https://en.m.wikipedia.org/wiki/Hare#Differences_from_rabbits Jointed skulls, different number of chromosomes, being raised above ground, and several physical differences. Rabbits and Hares are very different creatures, and we can explain exactly why they are different...
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    What is it that makes goblinoids different from non-goblinoids?

    What makes one creature a goblinoid, and another creature not a goblinoid? Modern D&D and pathfinder draw a line around 3 main species, so that goblins, hobgoblins, and bugbears are all goblinoids, but orcs, for example, are not. Eberron changes much of goblinoid lore for the Dar of Dhakaan...
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    D&D 5E (2014) What D&D Product Can Be Seen In The Crystals?

    I see a ship of some sort unloading at a dock of some sort, with some market-type activities going on on the dock, with a bat flying overhead
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    How many fantasy worlds are there anyways? Post one.

    138 Magic the Gathering plane shift settings: Amonkhet - Ancient Egyptian fantasy Dominaria - Innistrad - Dark Gothic fantasy Ixalan - Merfolk vs. colonists Kaladesh - Bright land of invention Ravnica - City of guilds Theros - Ancient Grecian fantasy Zendikar -
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    How many fantasy worlds are there anyways? Post one.

    Would MTGs plane intros for D&D count as one or seven?
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    How many fantasy worlds are there anyways? Post one.

    Thanks. Fixed. This thread is amazing. Looking forward to researching all the ones I hadn't heard about.
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    How many fantasy worlds are there anyways? Post one.

    114 The World of Farland - 2000. Mainly available online. A land conquered by evil.
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    How many fantasy worlds are there anyways? Post one.

    113 Khitus - Dragon Kings RPG, by Timothy Brown, Soldier-Spy, 2014. Touted as the spiritual successor of Dark Sun/Athas, and I believe written by its original creator.
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    How many fantasy worlds are there anyways? Post one.

    112 Highpoint (DragonMech) - Goodman Games, 2004. The moon broke apart and in raining down on the land. Too dangerous to remain above ground, so everyone crowds into the underdark. Except the ones that build giant steampunk mechs to live in, so large that entire towns live in them. As well as...
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    How many fantasy worlds are there anyways? Post one.

    duplicate - deleted
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    How many fantasy worlds are there anyways? Post one.

    109 The Lost Lands Frog God Games and Necromancer Games. Around 2000. They took their huge back catalogue of site-based and region-based adventures, everything they had the rights to (with a few exceptions), and assembled and connected it all together into a world.
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    How many fantasy worlds are there anyways? Post one.

    108 Cerulean Seas - Undersea Campaign Setting by Alluria Publishing (2010). The world was flooded, the once-common fantasy races are no more, and you play as merfolk, or other underwater races. Several supplements and a bestiary have been released. Hopefully they'll do a world map and an...
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    How many fantasy worlds are there anyways? Post one.

    107 The Kingdom of Talingarde from The Way of the Wicked evil campaign by Gary McBride, Fire Mountain Games (2011). It is the noblest, most virtuous, and peaceful kingdom in history. The PCs will attempt to take it apart piece by piece and destroy it, in the name of Asmodeus. Throne of Night, an...
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